Player Matchup

Tiamat
Tiamat
BunaSpliff
Tiamat
Level 18
God Stats
72W - 52L
1,730 SR
Queue Stats
143W - 116L
1,730 Elo+
Solo
Tsukuyomi
Tsukuyomi
Danno18K
Tsukuyomi
Level 18
God Stats
0W - 2L
1,321 SR
Queue Stats
29W - 39L
1,475 Elo+
Solo
Medusa
Medusa
Darkredeemer
Medusa
Level 4
God Stats
1W - 1L
1,707 SR
Queue Stats
2W - 5L
1,830 Elo+
Solo
Ares
Ares
DeinoDeido
Ares
Level 15
God Stats
2W - 3L
1,608 SR
Queue Stats
35W - 24L
1,556 Elo+
Solo
Mulan
Mulan
rusharcher7
Mulan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,592 Elo+
Solo
Team Averages
Level 16
1,573 SR
1,637 Elo+

VS

Team Averages
Level 33
1,496 SR
1,564 Elo+
Kuzenbo
Kuzenbo
Akumagetsu
Kuzenbo
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 89L
1,604 Elo+
Solo
Kukulkan
Kukulkan
BOOTYIN
Kukulkan
Level 26
God Stats
1W - 1L
1,478 SR
Queue Stats
76W - 49L
1,580 Elo+
Solo
Ymir
Ymir
CuarzoLunar
Ymir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 21L
1,745 Elo+
Solo
Thanatos
Thanatos
Proventing
Thanatos
Level 11
God Stats
6W - 1L
1,500 SR
Queue Stats
145W - 119L
1,423 Elo+
Party 1
Rama
Rama
RicanWolfez
Rama
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 105L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BunaSpliff
Tiamat
13
3 / 2 / 1
7,422
530
5,484
8,095
4,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Danno18K
Tsukuyomi
9
2 / 6 / 2
6,076
434
2,866
10,880
3,066
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
11
1 / 4 / 2
6,922
494
4,998
8,431
2,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 7 / 2
6,224
445
1,866
7,124
2,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

10
2 / 6 / 3
6,395
457
6,151
11,664
6,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Akumagetsu
Kuzenbo
13
4 / 1 / 2
7,295
521
4,623
7,812
5,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
BOOTYIN
Kukulkan
11
2 / 4 / 1
6,820
487
4,693
6,742
2,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
9 / 1 / 13
8,112
579
10,996
9,968
6,326
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Proventing
Thanatos
14
6 / 1 / 7
8,200
586
8,861
12,994
4,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 2 / 5
7,616
544
2,466
5,034
1,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
9
Kills
24
25
Deaths
9
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Akumagetsu
Kuzenbo
4
1
2
5
W
Kukulkan
BOOTYIN
Kukulkan
2
4
1
0.63
L
Tiamat
BunaSpliff
Tiamat
3
2
1
1.75
W
9
1
13
15.5
L
Tsukuyomi
Danno18K
Tsukuyomi
2
6
2
0.5
L
Medusa
1
4
2
0.5
L
1
7
2
0.29
W
Thanatos
Proventing
Thanatos
6
1
7
9.5
W
3
2
5
2.75
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,365
Damage
31,639
46,194
Taken
42,550
19,710
Mitigated
20,299
8,697
Healing
23,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Akumagetsu
Kuzenbo
4,623
1,430
0
3,073
7,812
5,559
716
417
7,374
23,686
0
W
Kukulkan
BOOTYIN
Kukulkan
4,693
537
0
1,052
6,742
2,449
519
2,242
4,450
32,977
0
L
Tiamat
BunaSpliff
Tiamat
5,484
534
0
2,584
8,095
4,904
0
4,337
3,508
44,586
0
W
10,996
2,159
158
3,118
9,968
6,326
389
3,100
6,659
30,709
0
L
Tsukuyomi
Danno18K
Tsukuyomi
2,866
859
0
3,406
10,880
3,066
0
3,393
7,418
0
22,770
L
Medusa
4,998
2,918
0
1,150
8,431
2,821
406
5,855
2,270
0
33,740
L
1,866
212
0
323
7,124
2,747
0
2,154
4,970
16,056
0
W
Thanatos
Proventing
Thanatos
8,861
3,565
0
14,495
12,994
4,609
0
1,357
11,612
0
63,008
W
2,466
1,724
0
1,282
5,034
1,356
1,384
234
4,725
0
37,608
L
6,151
903
0
1,234
11,664
6,172
0
3,898
7,716
0
24,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,039
Gold Earned
38,043
273
Minions Killed
345
0
Camps Cleared
0
1,122,891
Distance Traveled
1,232,512
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,295
521
38
3
0
243,842
1
W
Kukulkan
6,820
487
87
6
0
215,721
3
L
Tiamat
7,422
530
87
6
0
234,974
2
W
Ymir
8,112
579
42
3
0
267,059
6
L
Tsukuyomi
6,076
434
42
3
0
189,160
2
L
Medusa
6,922
494
73
5
0
213,044
0
L
Ares
6,224
445
20
1
0
231,307
4
W
Thanatos
8,200
586
102
7
0
297,151
5
W
Rama
7,616
544
76
5
0
208,739
0
L
Mulan
6,395
457
51
4
0
254,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role