Player Matchup

Sol
Sol
AbduLinKA
Sol
Level 21
God Stats
8W - 8L
1,476 SR
Queue Stats
11W - 16L
1,303 Elo+
Solo
Neith
Neith
FrostyRaw651
Neith
Level 25
God Stats
3W - 3L
1,413 SR
Queue Stats
65W - 55L
1,387 Elo+
Solo
Bellona
Bellona
GeoWolfSlayerTTV
Bellona
Level 18
God Stats
46W - 45L
1,402 SR
Queue Stats
268W - 319L
1,293 Elo+
Solo
Fenrir
Fenrir
Ivybug2010
Fenrir
Level 29
God Stats
9W - 13L
1,500 SR
Queue Stats
158W - 224L
1,336 Elo+
Solo
Khepri
Khepri
Raklem420
Khepri
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
164W - 165L
1,428 Elo+
Solo
Team Averages
Level 24
1,458 SR
1,349 Elo+

VS

Team Averages
Level 12
1,480 SR
1,509 Elo+
Hun Batz
Hun Batz
Illajin
Hun Batz
Level 14
God Stats
4W - 8L
1,419 SR
Queue Stats
34W - 41L
1,270 Elo+
Solo
Neith
Neith
Quitilias
Neith
Level 27
God Stats
17W - 9L
1,480 SR
Queue Stats
265W - 156L
1,775 Elo+
Solo
Bakasura
Bakasura
R4BBIT123
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
Velsigg
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nike
Nike
tiagolenda15
Nike
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
14 / 3 / 2
9,927
662
14,109
10,407
4,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
6 / 3 / 2
8,133
542
8,623
9,438
3,095
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
13 / 1 / 3
9,384
626
10,897
9,240
6,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Ivybug2010
Fenrir
13
5 / 1 / 5
8,813
588
4,965
10,491
5,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
Raklem420
Khepri
11
1 / 2 / 3
7,445
496
2,857
8,983
7,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Illajin
Hun Batz
10
2 / 7 / 4
6,755
450
3,881
10,083
3,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Quitilias
Neith
14
6 / 1 / 2
8,428
562
12,224
11,056
3,620
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bakasura
R4BBIT123
Bakasura
8
0 / 12 / 1
5,497
366
1,892
10,274
3,139
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Velsigg
Bellona
11
2 / 9 / 0
6,988
466
4,820
11,210
7,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 14 / 2
5,029
335
1,669
14,896
6,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
39
Kills
10
10
Deaths
43
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
14
3
2
5
W
6
3
2
2.33
W
13
1
3
14.5
L
Hun Batz
Illajin
Hun Batz
2
7
4
0.57
W
Fenrir
Ivybug2010
Fenrir
5
1
5
7.5
L
Neith
Quitilias
Neith
6
1
2
7
L
Bakasura
R4BBIT123
Bakasura
0
12
1
0.04
W
Khepri
Raklem420
Khepri
1
2
3
1.25
L
Bellona
Velsigg
Bellona
2
9
0
0.22
L
0
14
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,451
Damage
24,486
48,559
Taken
57,519
26,898
Mitigated
23,936
17,276
Healing
8,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,109
6,266
0
4,609
10,407
4,648
3,692
0
10,312
49,811
2,535
W
8,623
5,296
198
4,640
9,438
3,095
2,636
0
9,338
0
47,006
W
10,897
7,749
0
4,084
9,240
6,230
2,040
0
9,165
0
47,710
L
Hun Batz
Illajin
Hun Batz
3,881
1,180
0
1,050
10,083
3,156
0
4,736
5,347
0
18,990
W
Fenrir
Ivybug2010
Fenrir
4,965
1,622
0
2,064
10,491
5,385
73
0
10,356
0
49,179
L
Neith
Quitilias
Neith
12,224
8,170
0
6,748
11,056
3,620
264
2,683
8,373
0
46,722
L
Bakasura
R4BBIT123
Bakasura
1,892
1,334
0
320
10,274
3,139
0
2,790
7,484
0
14,207
W
Khepri
Raklem420
Khepri
2,857
434
0
1,681
8,983
7,540
300
0
8,983
13,919
0
L
Bellona
Velsigg
Bellona
4,820
1,755
0
205
11,210
7,821
11
2,994
8,216
0
19,901
L
1,669
647
0
341
14,896
6,200
9
3,116
11,780
0
8,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,702
Gold Earned
32,697
376
Minions Killed
180
0
Camps Cleared
0
1,280,712
Distance Traveled
1,210,564
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,927
662
89
6
0
211,423
2
W
Neith
8,133
542
87
6
0
235,166
5
W
Bellona
9,384
626
97
6
0
247,998
1
L
Hun Batz
6,755
450
27
2
0
233,320
0
W
Fenrir
8,813
588
84
6
0
296,483
1
L
Neith
8,428
562
77
5
0
262,964
1
L
Bakasura
5,497
366
29
2
0
242,888
0
W
Khepri
7,445
496
19
1
0
289,642
6
L
Bellona
6,988
466
34
2
0
256,878
0
L
Nike
5,029
335
13
1
0
214,514
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role