Player Matchup

Neith
Neith
BIoFlare
Neith
Level 27
God Stats
31W - 27L
1,563 SR
Queue Stats
109W - 115L
1,442 Elo+
Solo
Achilles
Achilles
Chridd
Achilles
Level 8
God Stats
10W - 16L
1,251 SR
Queue Stats
31W - 43L
1,253 Elo+
Solo
Eset
Eset
Darkziom
Eset
Level 24
God Stats
30W - 31L
1,400 SR
Queue Stats
370W - 405L
1,371 Elo+
Solo
Set
Set
GrowingJaguar35
Set
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Icyng14
Yemoja
Level 4
God Stats
7W - 3L
1,680 SR
Queue Stats
40W - 41L
1,382 Elo+
Solo
Team Averages
Level 14
1,479 SR
1,390 Elo+

VS

Team Averages
Level 14
1,381 SR
1,410 Elo+
Nemesis
Nemesis
AledWinx
Nemesis
Level 7
God Stats
1W - 8L
1,290 SR
Queue Stats
59W - 85L
1,429 Elo+
Solo
Thanatos
Thanatos
Ezodi
Thanatos
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,321 Elo+
Party 1
Achilles
Achilles
FlyWQ
Achilles
Level 10
God Stats
0W - 2L
1,342 SR
Queue Stats
6W - 8L
1,386 Elo+
Solo
Hun Batz
Hun Batz
LaLaudoMal
Hun Batz
Level 18
God Stats
1W - 4L
1,265 SR
Queue Stats
13W - 15L
1,461 Elo+
Party 1
Persephone
Persephone
SpinxsBR
Persephone
Level 23
God Stats
1W - 4L
1,508 SR
Queue Stats
12W - 9L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BIoFlare
Neith
20
12 / 5 / 20
15,292
1,092
20,758
17,963
8,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
Chridd
Achilles
20
11 / 8 / 15
14,956
1,068
18,474
21,416
16,200
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Eset
20
13 / 8 / 22
16,666
1,190
38,417
22,374
8,397
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

20
5 / 16 / 28
14,952
1,068
16,476
28,316
14,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Icyng14
Yemoja
20
3 / 2 / 34
16,343
1,167
8,291
16,986
24,544
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

8

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AledWinx
Nemesis
20
0 / 19 / 10
12,625
902
2,979
28,721
11,657
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
Ezodi
Thanatos
20
16 / 7 / 17
18,888
1,349
29,111
23,641
9,120
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
FlyWQ
Achilles
20
5 / 4 / 18
14,743
1,053
19,626
27,112
37,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
LaLaudoMal
Hun Batz
20
11 / 9 / 13
16,378
1,170
30,455
20,116
7,873
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Persephone
SpinxsBR
Persephone
20
7 / 5 / 19
16,257
1,161
18,555
17,019
4,818
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
116
44
Kills
39
39
Deaths
44
119
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AledWinx
Nemesis
0
19
10
0.26
W
Neith
BIoFlare
Neith
12
5
20
4.4
W
Achilles
Chridd
Achilles
11
8
15
2.31
W
Eset
13
8
22
3
L
Thanatos
Ezodi
Thanatos
16
7
17
3.5
L
Achilles
FlyWQ
Achilles
5
4
18
3.5
W
5
16
28
1.19
W
Yemoja
Icyng14
Yemoja
3
2
34
10
L
Hun Batz
LaLaudoMal
Hun Batz
11
9
13
1.94
L
Persephone
SpinxsBR
Persephone
7
5
19
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,416
Damage
100,726
107,055
Taken
116,609
71,929
Mitigated
70,616
14,277
Healing
20,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AledWinx
Nemesis
2,979
2,706
0
845
28,721
11,657
0
12,929
15,774
0
23,594
W
Neith
BIoFlare
Neith
20,758
10,073
0
2,140
17,963
8,594
0
2,537
15,426
0
58,543
W
Achilles
Chridd
Achilles
18,474
8,333
0
329
21,416
16,200
0
4,761
16,655
0
27,524
W
Eset
38,417
4,607
2,491
4,818
22,374
8,397
0
3,604
18,770
68,170
0
L
Thanatos
Ezodi
Thanatos
29,111
7,957
0
15,505
23,641
9,120
0
9,312
14,303
0
59,920
L
Achilles
FlyWQ
Achilles
19,626
7,073
0
480
27,112
37,148
0
10,068
17,042
1,302
47,975
W
16,476
6,572
0
454
28,316
14,194
0
4,533
23,783
0
37,859
W
Yemoja
Icyng14
Yemoja
8,291
1,879
2,740
1,305
16,986
24,544
0
4,117
12,869
27,788
0
L
Hun Batz
LaLaudoMal
Hun Batz
30,455
9,568
0
0
20,116
7,873
0
6,876
13,228
0
62,483
L
Persephone
SpinxsBR
Persephone
18,555
3,132
160
3,012
17,019
4,818
0
7,462
9,553
43,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,209
Gold Earned
78,891
245
Minions Killed
269
3
Camps Cleared
13
1,146,920
Distance Traveled
1,287,991
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,625
902
37
3
0
204,866
0
W
Neith
15,292
1,092
81
6
1
212,538
0
W
Achilles
14,956
1,068
15
1
0
194,196
0
W
Eset
16,666
1,190
76
5
0
237,893
2
L
Thanatos
18,888
1,349
70
5
5
298,006
0
L
Achilles
14,743
1,053
44
3
1
290,894
2
W
Set
14,952
1,068
37
3
0
235,511
0
W
Yemoja
16,343
1,167
36
3
2
266,782
1
L
Hun Batz
16,378
1,170
57
4
6
264,712
0
L
Persephone
16,257
1,161
61
4
1
229,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role