Player Matchup

Janus
Janus
Il Le Renard lI
Janus
Level 127
God Stats
5W - 2L
1,504 SR
Queue Stats
83W - 57L
1,612 Elo+
Party 3
Thor
Thor
Jack0
Thor
Level 153
God Stats
3W - 1L
1,500 SR
Queue Stats
321W - 237L
1,688 Elo+
Party 2
Apollo
Apollo
Smog_Drazox
Apollo
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 14L
1,656 Elo+
Party 3
Scylla
Scylla
VanQ Kerst7
Scylla
Level 16
God Stats
17W - 4L
1,718 SR
Queue Stats
25W - 8L
1,832 Elo+
Party 2
Chang'e
Chang'e
Velli65
Chang'e
Level 44
God Stats
36W - 30L
1,542 SR
Queue Stats
404W - 418L
1,470 Elo+
Solo
Team Averages
Level 74
1,553 SR
1,652 Elo+

VS

Team Averages
Level 71
1,619 SR
1,541 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Braindead wid0w
Nu Wa
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 58L
1,440 Elo+
Party 4
King Arthur
King Arthur
Echo Jutsu
King Arthur
Level 45
God Stats
2W - 1L
1,413 SR
Queue Stats
164W - 195L
1,378 Elo+
Party 4
Medusa
Medusa
Shallanegge
Medusa
Level 142
God Stats
17W - 5L
1,935 SR
Queue Stats
518W - 420L
1,528 Elo+
Party 1
Xing Tian
Xing Tian
Vuchel96
Xing Tian
Level 7
God Stats
1W - 1L
1,749 SR
Queue Stats
4W - 1L
1,860 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 4
6,717
672
4,984
3,983
1,371
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
Jack0
Thor
12
6 / 0 / 2
6,921
692
5,061
5,958
2,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
10
2 / 2 / 1
5,797
580
4,220
5,608
1,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
9
1 / 1 / 4
5,394
539
1,601
3,468
891
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Velli65
Chang'e
9
4 / 3 / 2
5,707
571
5,892
6,100
1,397
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
4 / 3 / 1
5,684
568
4,996
8,421
2,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 6 / 1
4,753
475
2,584
5,268
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Echo Jutsu
King Arthur
8
0 / 4 / 0
4,698
470
2,483
6,724
3,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
9
2 / 2 / 3
5,380
538
4,462
6,766
2,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
Vuchel96
Xing Tian
7
0 / 2 / 2
4,255
426
483
4,861
1,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
17
Kills
6
6
Deaths
17
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
4
3
1
1.5
L
0
6
1
0.08
L
King Arthur
Echo Jutsu
King Arthur
0
4
0
0
W
4
0
4
6
W
Thor
Jack0
Thor
6
0
2
7
L
Medusa
2
2
3
1.75
W
Apollo
2
2
1
1.25
W
Scylla
1
1
4
3
W
Chang'e
Velli65
Chang'e
4
3
2
1.67
L
Xing Tian
Vuchel96
Xing Tian
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,758
Damage
15,008
25,117
Taken
32,040
7,155
Mitigated
11,068
9,016
Healing
6,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
4,996
1,498
0
2,596
8,421
2,545
0
2,919
5,264
0
24,900
L
2,584
731
0
101
5,268
1,398
275
1,461
3,627
22,239
0
L
King Arthur
Echo Jutsu
King Arthur
2,483
486
0
1,510
6,724
3,362
68
2,772
3,946
0
15,713
W
4,984
319
0
2,617
3,983
1,371
552
196
3,662
41,166
0
W
Thor
Jack0
Thor
5,061
1,706
0
684
5,958
2,003
0
652
5,306
0
42,720
L
Medusa
4,462
1,390
0
1,709
6,766
2,184
0
2,334
4,186
0
28,890
W
Apollo
4,220
2,449
0
1,244
5,608
1,493
239
510
4,998
0
29,104
W
Scylla
1,601
227
0
855
3,468
891
746
1,212
2,231
20,455
0
W
Chang'e
Velli65
Chang'e
5,892
321
587
3,029
6,100
1,397
399
497
5,603
15,365
0
L
Xing Tian
Vuchel96
Xing Tian
483
66
0
500
4,861
1,579
29
2,141
2,540
7,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,536
Gold Earned
24,770
292
Minions Killed
177
0
Camps Cleared
0
1,026,789
Distance Traveled
986,968
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,684
568
52
5
0
216,360
0
L
Nu Wa
4,753
475
29
3
0
182,064
3
L
King Arthur
4,698
470
28
3
0
204,016
0
W
Janus
6,717
672
77
8
0
203,159
5
W
Thor
6,921
692
84
8
0
216,412
1
L
Medusa
5,380
538
53
5
0
196,447
3
W
Apollo
5,797
580
51
5
0
196,709
0
W
Scylla
5,394
539
45
5
0
194,675
0
W
Chang'e
5,707
571
35
4
0
215,834
1
L
Xing Tian
4,255
426
15
2
0
188,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role