Player Matchup

Aphrodite
Aphrodite
Grims Sombra
Aphrodite
Level 88
God Stats
25W - 16L
1,675 SR
Queue Stats
273W - 264L
1,543 Elo+
Party 1
Geb
Geb
GuardIan08
Geb
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 54L
1,550 Elo+
Party 1
Artio
Artio
Man Of Margarin
Artio
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
306W - 296L
1,496 Elo+
Party 1
Fenrir
Fenrir
RTPpython
Fenrir
Level 144
God Stats
4W - 2L
1,905 SR
Queue Stats
284W - 220L
1,640 Elo+
Party 1
Skadi
Skadi
jimmybravo4
Skadi
Level 81
God Stats
3W - 4L
1,565 SR
Queue Stats
61W - 59L
1,567 Elo+
Party 1
Team Averages
Level 109
1,629 SR
1,559 Elo+

VS

Team Averages
Level 120
1,608 SR
1,569 Elo+
Cthulhu
Cthulhu
B1GR3DM4CH1N399
Cthulhu
Level 142
God Stats
9W - 11L
1,597 SR
Queue Stats
64W - 64L
1,570 Elo+
Party 3
Tiamat
Tiamat
DarknessThorn
Tiamat
Level 72
God Stats
31W - 21L
1,459 SR
Queue Stats
98W - 112L
1,445 Elo+
Solo
Mulan
Mulan
DragonTamer1209
Mulan
Level 128
God Stats
19W - 23L
1,655 SR
Queue Stats
1,133W - 1,077L
1,623 Elo+
Party 2
Neith
Neith
Slickm0ve
Neith
Level 160
God Stats
32W - 25L
1,630 SR
Queue Stats
505W - 477L
1,675 Elo+
Party 3
Hera
Hera
watcherofchaos1
Hera
Level 96
God Stats
1W - 1L
1,696 SR
Queue Stats
258W - 238L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Grims Sombra
Aphrodite
14
1 / 1 / 3
8,440
469
8,951
13,694
6,796
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 11
7,817
434
4,884
13,619
8,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
3 / 3 / 3
9,512
528
9,700
14,702
12,860
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
RTPpython
Fenrir
17
12 / 1 / 5
10,172
565
13,713
14,268
6,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 5 / 4
7,984
444
4,172
13,532
4,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
8,677
482
10,868
13,912
12,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 4 / 1
9,040
502
8,530
11,374
8,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 3 / 0
9,915
551
8,922
16,272
13,150
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Slickm0ve
Neith
14
4 / 2 / 2
8,510
473
12,525
11,022
3,920
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
0 / 5 / 1
7,722
429
10,633
11,587
4,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
17
Kills
11
11
Deaths
17
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
L
1
4
1
0.38
L
3
3
0
1
W
Aphrodite
Grims Sombra
Aphrodite
1
1
3
2.5
W
0
1
11
5.5
W
3
3
3
1.5
W
Fenrir
RTPpython
Fenrir
12
1
5
14.5
L
Neith
Slickm0ve
Neith
4
2
2
2.5
W
1
5
4
0.6
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,420
Damage
51,478
69,815
Taken
64,167
39,094
Mitigated
41,752
26,816
Healing
17,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,868
811
0
3,513
13,912
12,036
185
5,103
8,809
34,825
0
L
8,530
1,376
0
4,472
11,374
8,219
1,065
2,632
8,742
57,019
0
L
8,922
1,334
0
5,862
16,272
13,150
0
10,605
5,667
0
64,915
W
Aphrodite
Grims Sombra
Aphrodite
8,951
586
1,506
8,092
13,694
6,796
838
10,500
3,194
61,258
0
W
4,884
711
0
1,742
13,619
8,533
0
8,114
5,505
13,919
0
W
9,700
2,108
1,524
6,610
14,702
12,860
0
2,341
12,361
56,882
0
W
Fenrir
RTPpython
Fenrir
13,713
3,279
0
5,262
14,268
6,569
0
5,595
8,673
0
63,596
L
Neith
Slickm0ve
Neith
12,525
3,906
0
2,308
11,022
3,920
879
2,221
8,801
0
64,447
W
4,172
2,242
0
2,080
13,532
4,336
0
3,481
10,051
0
44,636
L
10,633
2,524
0
1,831
11,587
4,427
0
2,974
8,613
50,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,925
Gold Earned
43,864
466
Minions Killed
501
0
Camps Cleared
0
1,708,821
Distance Traveled
1,635,430
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,677
482
38
2
0
347,286
5
L
Tiamat
9,040
502
107
6
0
346,946
2
L
Mulan
9,915
551
152
8
0
304,362
2
W
Aphrodite
8,440
469
133
7
0
320,283
1
W
Geb
7,817
434
28
2
0
369,313
2
W
Artio
9,512
528
124
7
0
304,470
0
W
Fenrir
10,172
565
94
5
0
395,214
1
L
Neith
8,510
473
113
6
0
324,229
5
W
Skadi
7,984
444
87
5
0
319,541
1
L
Hera
7,722
429
91
5
0
312,607
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role