Player Matchup

Fenrir
Fenrir
FenixWolfBr
Fenrir
Level 29
God Stats
27W - 25L
1,599 SR
Queue Stats
136W - 149L
1,610 Elo+
Solo
Ymir
Ymir
Hippo_Zharu
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 70L
1,358 Elo+
Solo
Nemesis
Nemesis
KakashiChidori
Nemesis
Level 21
God Stats
1W - 2L
1,762 SR
Queue Stats
96W - 39L
1,685 Elo+
Solo
Zhong Kui
Zhong Kui
LordeInquisitor
Zhong Kui
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
214W - 254L
1,411 Elo+
Solo
Kukulkan
Kukulkan
jojodonorte
Kukulkan
Level 12
God Stats
2W - 2L
1,569 SR
Queue Stats
31W - 18L
1,503 Elo+
Solo
Team Averages
Level 22
1,586 SR
1,513 Elo+

VS

Team Averages
Level 26
1,587 SR
1,477 Elo+
Arachne
Arachne
CheT0Glam
Arachne
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
FERA-JHOO
Kukulkan
Level 28
God Stats
29W - 22L
1,698 SR
Queue Stats
152W - 177L
1,501 Elo+
Solo
Nike
Nike
GeorgeMnz69
Nike
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 113L
1,534 Elo+
Solo
Chiron
Chiron
Snowtemps
Chiron
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 38L
1,456 Elo+
Solo
Baron Samedi
Baron Samedi
jumattos
Baron Samedi
Level 27
God Stats
3W - 1L
1,736 SR
Queue Stats
14W - 17L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
7 / 8 / 0
9,137
481
8,287
15,265
6,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 8 / 5
7,063
372
3,787
15,611
11,417
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
8 / 2 / 1
10,471
551
12,248
14,779
7,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
LordeInquisitor
Zhong Kui
4
0 / 4 / 1
5,338
281
775
3,922
1,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
jojodonorte
Kukulkan
13
2 / 10 / 6
8,010
422
13,425
13,330
4,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CheT0Glam
Arachne
18
8 / 3 / 6
11,959
629
11,353
21,070
8,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
FERA-JHOO
Kukulkan
16
6 / 4 / 5
10,825
570
10,649
8,400
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 1 / 6
11,443
602
8,040
13,296
10,338
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Snowtemps
Chiron
16
8 / 6 / 7
11,384
599
11,807
16,411
5,803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
jumattos
Baron Samedi
16
4 / 4 / 8
11,459
603
9,481
13,951
5,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
64
17
Kills
32
32
Deaths
18
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Arachne
CheT0Glam
Arachne
8
3
6
3.67
W
Kukulkan
FERA-JHOO
Kukulkan
6
4
5
2.13
L
Fenrir
7
8
0
0.88
W
6
1
6
9
L
0
8
5
0.31
L
8
2
1
4.25
L
Zhong Kui
LordeInquisitor
Zhong Kui
0
4
1
0.13
W
Chiron
Snowtemps
Chiron
8
6
7
1.92
L
Kukulkan
jojodonorte
Kukulkan
2
10
6
0.5
W
Baron Samedi
jumattos
Baron Samedi
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,522
Damage
51,330
62,907
Taken
73,128
32,033
Mitigated
33,270
4,367
Healing
23,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CheT0Glam
Arachne
11,353
8,173
0
8,789
21,070
8,526
1,175
2,968
17,942
0
105,650
W
Kukulkan
FERA-JHOO
Kukulkan
10,649
1,008
0
1,217
8,400
3,078
2,149
2,285
5,929
66,083
0
L
Fenrir
8,287
2,834
222
1,667
15,265
6,106
0
5,764
9,501
0
34,516
W
8,040
1,381
0
3,528
13,296
10,338
650
4,771
8,217
0
62,626
L
3,787
647
0
154
15,611
11,417
240
7,227
8,384
21,399
0
L
12,248
6,312
0
1,834
14,779
7,904
156
3,103
11,676
0
71,869
L
Zhong Kui
LordeInquisitor
Zhong Kui
775
80
0
490
3,922
1,920
0
972
2,950
2,962
0
W
Chiron
Snowtemps
Chiron
11,807
5,420
925
5,224
16,411
5,803
4,826
4,532
11,748
0
62,049
L
Kukulkan
jojodonorte
Kukulkan
13,425
1,437
0
0
13,330
4,686
0
3,064
10,266
40,291
0
W
Baron Samedi
jumattos
Baron Samedi
9,481
1,133
418
3,856
13,951
5,525
801
2,619
11,274
41,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,019
Gold Earned
57,070
295
Minions Killed
559
0
Camps Cleared
0
1,343,630
Distance Traveled
1,793,888
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,959
629
148
8
0
424,717
4
W
Kukulkan
10,825
570
114
6
0
343,434
0
L
Fenrir
9,137
481
50
3
0
310,412
3
W
Nike
11,443
602
138
7
0
389,978
1
L
Ymir
7,063
372
39
2
0
314,328
0
L
Nemesis
10,471
551
129
7
0
334,731
2
L
Zhong Kui
5,338
281
2
0
0
65,183
0
W
Chiron
11,384
599
100
5
0
323,859
1
L
Kukulkan
8,010
422
75
4
0
318,976
4
W
Baron Samedi
11,459
603
59
3
0
311,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role