Player Matchup

Izanami
Izanami
NeverPlead
Izanami
Level 46
God Stats
1W - 2L
1,477 SR
Queue Stats
2W - 4L
1,290 Elo+
Party 2
Ymir
Ymir
Orneta
Ymir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheJaffa
Tsukuyomi
Level 25
God Stats
0W - 1L
1,708 SR
Queue Stats
5W - 10L
1,290 Elo+
Party 2
Team Averages
Level 65
1,562 SR
1,360 Elo+

VS

Team Averages
Level 81
1,472 SR
1,464 Elo+
Achilles
Achilles
DigitalFeline16
Achilles
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DuhNinjaDuck
Neith
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 38L
1,410 Elo+
Party 1
Ra
Ra
MadBerserker24
Ra
Level 97
God Stats
1W - 1L
1,415 SR
Queue Stats
61W - 63L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NeverPlead
Izanami
11
4 / 6 / 2
8,452
704
12,147
14,249
4,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Orneta
Ymir
11
2 / 5 / 4
8,466
706
1,958
13,843
13,443
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
TheJaffa
Tsukuyomi
9
0 / 9 / 2
7,003
584
5,728
13,005
5,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
2 / 4 / 16
9,053
754
4,916
9,373
5,968
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
9 / 0 / 9
10,348
862
14,949
9,312
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
9 / 2 / 10
10,199
850
12,260
7,356
2,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
6
Kills
20
20
Deaths
6
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Achilles
2
4
16
2.5
W
9
0
9
13.5
W
9
2
10
7
L
Izanami
NeverPlead
Izanami
4
6
2
0.83
L
Ymir
Orneta
Ymir
2
5
4
0.8
L
Tsukuyomi
TheJaffa
Tsukuyomi
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,833
Damage
32,125
41,097
Taken
26,041
23,652
Mitigated
12,086
6,402
Healing
7,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
4,916
1,320
0
127
9,373
5,968
559
929
8,444
0
12,832
W
14,949
6,805
0
2,703
9,312
3,143
1,581
643
8,669
0
47,048
W
12,260
1,206
2,130
2,947
7,356
2,975
467
416
6,940
39,738
0
L
Izanami
NeverPlead
Izanami
12,147
9,326
0
2,482
14,249
4,913
128
4,351
9,682
0
32,553
L
Ymir
Orneta
Ymir
1,958
239
708
1,495
13,843
13,443
0
3,862
9,658
17,665
0
L
Tsukuyomi
TheJaffa
Tsukuyomi
5,728
1,568
424
1,293
13,005
5,296
0
3,304
9,441
0
25,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,921
Gold Earned
29,600
88
Minions Killed
140
0
Camps Cleared
0
540,762
Distance Traveled
582,716
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,053
754
16
1
0
163,844
0
W
Neith
10,348
862
56
5
0
210,680
2
W
Ra
10,199
850
68
6
0
208,192
2
L
Izanami
8,452
704
44
4
0
149,184
2
L
Ymir
8,466
706
17
1
0
178,714
4
L
Tsukuyomi
7,003
584
27
2
0
212,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role