Player Matchup

Izanami
Izanami
Airspy12344
Izanami
Level 43
God Stats
6W - 8L
1,500 SR
Queue Stats
105W - 159L
1,214 Elo+
Party 3
Ares
Ares
Captain_Seitan
Ares
Level 45
God Stats
1W - 1L
1,809 SR
Queue Stats
82W - 78L
1,448 Elo+
Party 2
Hades
Hades
PURPLEshadow197
Hades
Level 29
God Stats
50W - 50L
1,486 SR
Queue Stats
185W - 256L
1,344 Elo+
Party 3
Nu Wa
Nu Wa
Prokaz9
Nu Wa
Level 25
God Stats
6W - 10L
1,417 SR
Queue Stats
30W - 33L
1,417 Elo+
Party 2
Tsukuyomi
Tsukuyomi
sergeyLacosta
Tsukuyomi
Level 29
God Stats
1W - 3L
1,246 SR
Queue Stats
50W - 41L
1,463 Elo+
Party 2
Team Averages
Level 34
1,491 SR
1,377 Elo+

VS

Team Averages
Level 63
1,615 SR
1,461 Elo+
Geb
Geb
B Marsh 92
Geb
Level 97
God Stats
19W - 14L
1,744 SR
Queue Stats
480W - 456L
1,474 Elo+
Party 1
Chaac
Chaac
D1cko27
Chaac
Level 63
God Stats
23W - 16L
1,552 SR
Queue Stats
168W - 191L
1,439 Elo+
Party 1
Danzaburou
Danzaburou
In a bizzal 101
Danzaburou
Level 17
God Stats
8W - 22L
1,325 SR
Queue Stats
164W - 198L
1,407 Elo+
Party 1
Poseidon
Poseidon
L Marsh 89
Poseidon
Level 105
God Stats
4W - 5L
1,693 SR
Queue Stats
485W - 470L
1,450 Elo+
Party 1
Nemesis
Nemesis
Romualdojuan
Nemesis
Level 31
God Stats
13W - 6L
1,763 SR
Queue Stats
114W - 119L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Airspy12344
Izanami
15
1 / 7 / 1
9,476
395
9,647
21,693
8,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 9 / 3
11,323
472
9,165
24,679
27,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 5 / 1
10,377
432
11,381
23,138
15,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nu Wa
Prokaz9
Nu Wa
17
1 / 7 / 4
10,499
437
12,549
14,535
5,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
sergeyLacosta
Tsukuyomi
16
2 / 12 / 2
10,275
428
10,111
24,715
9,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 24
13,591
566
13,321
25,806
33,231
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chaac
D1cko27
Chaac
19
3 / 1 / 8
12,906
538
17,324
19,120
19,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
In a bizzal 101
Danzaburou
20
7 / 1 / 9
14,358
598
13,393
16,937
9,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
L Marsh 89
Poseidon
20
15 / 3 / 7
16,105
671
24,532
15,940
6,930
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Romualdojuan
Nemesis
20
9 / 2 / 10
13,832
576
16,262
18,918
8,257
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
98
9
Kills
40
40
Deaths
10
11
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Izanami
Airspy12344
Izanami
1
7
1
0.21
W
6
3
24
6
L
3
9
3
0.5
W
Chaac
D1cko27
Chaac
3
1
8
7
W
Danzaburou
In a bizzal 101
Danzaburou
7
1
9
11.5
W
Poseidon
L Marsh 89
Poseidon
15
3
7
6.17
L
2
5
1
0.5
L
Nu Wa
Prokaz9
Nu Wa
1
7
4
0.43
W
Nemesis
Romualdojuan
Nemesis
9
2
10
7
L
Tsukuyomi
sergeyLacosta
Tsukuyomi
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,853
Damage
84,832
108,760
Taken
96,721
66,252
Mitigated
77,377
18,526
Healing
35,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Airspy12344
Izanami
9,647
5,594
0
4,291
21,693
8,927
764
7,813
13,773
0
65,260
W
13,321
1,738
801
6,521
25,806
33,231
1,393
7,610
17,915
43,349
0
L
9,165
522
0
3,092
24,679
27,221
0
9,777
14,676
44,989
0
W
Chaac
D1cko27
Chaac
17,324
3,057
0
9,983
19,120
19,629
1,913
8,936
8,896
0
82,039
W
Danzaburou
In a bizzal 101
Danzaburou
13,393
7,450
0
11,930
16,937
9,330
3,559
4,737
12,033
0
94,005
W
Poseidon
L Marsh 89
Poseidon
24,532
1,418
0
3,220
15,940
6,930
1,704
6,158
9,477
144,307
0
L
11,381
1,480
93
6,990
23,138
15,055
1,178
4,564
17,930
55,084
0
L
Nu Wa
Prokaz9
Nu Wa
12,549
1,680
0
99
14,535
5,559
0
7,514
6,694
46,773
0
W
Nemesis
Romualdojuan
Nemesis
16,262
9,502
0
3,024
18,918
8,257
2,618
7,285
11,335
0
126,300
L
Tsukuyomi
sergeyLacosta
Tsukuyomi
10,111
3,338
0
3,961
24,715
9,490
0
7,513
17,060
0
62,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,950
Gold Earned
70,792
459
Minions Killed
699
0
Camps Cleared
0
1,968,953
Distance Traveled
2,190,953
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,476
395
114
5
0
392,907
4
W
Geb
13,591
566
36
2
0
437,075
4
L
Ares
11,323
472
49
2
0
385,611
8
W
Chaac
12,906
538
126
5
0
417,218
1
W
Danzaburou
14,358
598
160
7
0
394,636
0
W
Poseidon
16,105
671
218
9
0
465,584
9
L
Hades
10,377
432
112
5
0
383,165
0
L
Nu Wa
10,499
437
78
3
0
379,678
0
W
Nemesis
13,832
576
159
7
0
476,440
1
L
Tsukuyomi
10,275
428
106
4
0
427,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role