Player Matchup

Jormungandr
Jormungandr
LeRoiDesPirates
Jormungandr
Level 18
God Stats
2W - 0L
1,726 SR
Queue Stats
3W - 3L
1,682 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MisterSparkles
Tsukuyomi
Level 17
God Stats
4W - 3L
1,292 SR
Queue Stats
220W - 203L
1,488 Elo+
Solo
Hercules
Hercules
Modifyed
Hercules
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,420 Elo+
Solo
Cupid
Cupid
UnHappyy
Cupid
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,320 Elo+
Party 1
Khepri
Khepri
WurstShot
Khepri
Level 18
God Stats
26W - 32L
1,558 SR
Queue Stats
49W - 67L
1,455 Elo+
Solo
Team Averages
Level 14
1,515 SR
1,473 Elo+

VS

Team Averages
Level 17
1,552 SR
1,471 Elo+
Nemesis
Nemesis
Ferrovius
Nemesis
Level 18
God Stats
6W - 5L
1,713 SR
Queue Stats
195W - 184L
1,456 Elo+
Solo
Olorun
Olorun
INQUISITORDB
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,630 Elo+
Solo
Cernunnos
Cernunnos
Spacefire73
Cernunnos
Level 18
God Stats
47W - 66L
1,447 SR
Queue Stats
77W - 116L
1,302 Elo+
Party 2
Kuzenbo
Kuzenbo
Ticcu
Kuzenbo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 124L
1,311 Elo+
Party 2
Loki
Loki
ZKSDoom
Loki
Level 29
God Stats
29W - 22L
1,597 SR
Queue Stats
138W - 93L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LeRoiDesPirates
Jormungandr
14
1 / 4 / 7
9,154
436
9,903
13,568
13,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
MisterSparkles
Tsukuyomi
20
12 / 3 / 3
12,616
601
13,584
16,015
7,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Modifyed
Hercules
18
7 / 2 / 3
11,473
546
13,451
22,763
21,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cupid
UnHappyy
Cupid
13
2 / 6 / 5
8,855
422
8,453
12,934
4,392
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
WurstShot
Khepri
13
1 / 7 / 7
8,757
417
7,291
16,848
15,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ferrovius
Nemesis
17
6 / 4 / 3
10,775
513
14,016
14,521
6,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
15
1 / 7 / 4
9,363
446
5,103
13,009
5,149
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
Spacefire73
Cernunnos
16
7 / 7 / 4
10,466
498
14,568
17,773
6,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
Ticcu
Kuzenbo
14
3 / 3 / 5
9,463
451
6,717
18,478
27,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
ZKSDoom
Loki
18
4 / 5 / 3
10,968
522
15,975
13,634
6,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
40
23
Kills
21
22
Deaths
26
25
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Ferrovius
Nemesis
6
4
3
1.88
L
Olorun
1
7
4
0.43
W
Jormungandr
LeRoiDesPirates
Jormungandr
1
4
7
1.13
W
Tsukuyomi
MisterSparkles
Tsukuyomi
12
3
3
4.5
W
Hercules
Modifyed
Hercules
7
2
3
4.25
L
Cernunnos
Spacefire73
Cernunnos
7
7
4
1.29
L
Kuzenbo
Ticcu
Kuzenbo
3
3
5
1.83
W
Cupid
UnHappyy
Cupid
2
6
5
0.75
W
Khepri
WurstShot
Khepri
1
7
7
0.64
L
Loki
ZKSDoom
Loki
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,682
Damage
56,379
82,128
Taken
77,415
62,695
Mitigated
52,697
24,767
Healing
15,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Ferrovius
Nemesis
14,016
7,938
0
3,907
14,521
6,361
1,427
1,900
12,521
0
60,419
L
Olorun
5,103
2,447
24
3,125
13,009
5,149
1,196
3,182
9,527
32,048
0
W
Jormungandr
LeRoiDesPirates
Jormungandr
9,903
3,056
0
3,359
13,568
13,890
782
3,513
9,871
44,647
0
W
Tsukuyomi
MisterSparkles
Tsukuyomi
13,584
1,422
0
7,857
16,015
7,118
0
508
15,259
0
98,717
W
Hercules
Modifyed
Hercules
13,451
6,064
0
10,274
22,763
21,396
1,162
1,907
20,831
0
69,155
L
Cernunnos
Spacefire73
Cernunnos
14,568
8,452
0
5,071
17,773
6,823
624
5,034
12,647
0
64,947
L
Kuzenbo
Ticcu
Kuzenbo
6,717
2,476
0
579
18,478
27,517
451
5,260
13,020
31,885
0
W
Cupid
UnHappyy
Cupid
8,453
5,150
596
2,272
12,934
4,392
374
1,086
11,538
0
49,305
W
Khepri
WurstShot
Khepri
7,291
1,507
0
409
16,848
15,899
512
3,691
12,809
25,446
0
L
Loki
ZKSDoom
Loki
15,975
7,766
0
2,754
13,634
6,847
868
1,078
12,506
0
67,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,855
Gold Earned
51,035
492
Minions Killed
433
0
Camps Cleared
0
1,914,304
Distance Traveled
1,839,682
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,775
513
95
5
0
417,222
4
L
Olorun
9,363
446
65
3
0
346,095
5
W
Jormungandr
9,154
436
73
3
0
359,618
0
W
Tsukuyomi
12,616
601
157
7
0
423,474
0
W
Hercules
11,473
546
152
7
0
413,368
4
L
Cernunnos
10,466
498
96
5
0
314,568
2
L
Kuzenbo
9,463
451
41
2
0
380,438
1
W
Cupid
8,855
422
86
4
0
351,555
0
W
Khepri
8,757
417
24
1
0
366,289
1
L
Loki
10,968
522
136
6
0
381,359
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role