Player Matchup

Pele
Pele
Dodddw12
Pele
Level 29
God Stats
4W - 3L
1,567 SR
Queue Stats
178W - 166L
1,608 Elo+
Solo
Danzaburou
Danzaburou
Smitetimenow
Danzaburou
Level 29
God Stats
6W - 6L
1,477 SR
Queue Stats
406W - 414L
1,578 Elo+
Solo
Izanami
Izanami
TOUCHMYKITTY68
Izanami
Level 29
God Stats
59W - 54L
1,527 SR
Queue Stats
59W - 54L
1,583 Elo+
Solo
Artio
Artio
Yummymonsters
Artio
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,645 Elo+
Solo
Nu Wa
Nu Wa
deserted_syntax2
Nu Wa
Level 18
God Stats
3W - 1L
1,658 SR
Queue Stats
36W - 36L
1,592 Elo+
Solo
Team Averages
Level 25
1,546 SR
1,601 Elo+

VS

Team Averages
Level 13
1,491 SR
1,572 Elo+
Kuzenbo
Kuzenbo
AtomiccElbow
Kuzenbo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,334 Elo+
Solo
Tiamat
Tiamat
GEVAUDAN4290
Tiamat
Level 21
God Stats
1W - 6L
1,414 SR
Queue Stats
21W - 14L
1,639 Elo+
Solo
Kukulkan
Kukulkan
Ghoulboy3580
Kukulkan
Level 7
God Stats
2W - 1L
1,556 SR
Queue Stats
5W - 5L
1,583 Elo+
Solo
Thanatos
Thanatos
TheInstinctive-
Thanatos
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 7L
1,723 Elo+
Solo
Izanami
Izanami
zOMini01
Izanami
Level 27
God Stats
12W - 9L
1,483 SR
Queue Stats
96W - 77L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
4 / 7 / 5
9,020
501
6,223
16,192
5,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Smitetimenow
Danzaburou
16
3 / 2 / 6
10,114
562
7,314
11,552
4,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
2 / 7 / 2
9,189
511
5,874
13,274
4,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 3 / 3
8,843
491
5,744
14,122
14,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 1 / 5
10,531
585
15,976
8,531
3,441
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AtomiccElbow
Kuzenbo
12
1 / 5 / 4
7,881
438
8,841
14,652
10,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
15
1 / 0 / 5
9,145
508
7,101
10,929
11,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
Ghoulboy3580
Kukulkan
13
2 / 6 / 6
8,066
448
7,646
11,075
3,409
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
18
13 / 3 / 4
11,284
627
16,149
14,664
5,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
zOMini01
Izanami
15
3 / 3 / 5
8,878
493
6,393
11,935
3,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
44
16
Kills
20
20
Deaths
17
21
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AtomiccElbow
Kuzenbo
1
5
4
0.6
L
Pele
4
7
5
0.93
W
Tiamat
1
0
5
3.5
W
Kukulkan
Ghoulboy3580
Kukulkan
2
6
6
0.83
L
Danzaburou
Smitetimenow
Danzaburou
3
2
6
3
L
2
7
2
0.43
W
Thanatos
13
3
4
5
L
5
3
3
2.17
L
2
1
5
4.5
W
Izanami
zOMini01
Izanami
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,131
Damage
46,130
63,671
Taken
63,255
32,615
Mitigated
34,489
19,916
Healing
28,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AtomiccElbow
Kuzenbo
8,841
3,728
0
1,516
14,652
10,872
17
5,677
8,975
26,575
0
L
Pele
6,223
2,537
0
5,024
16,192
5,702
41
3,243
12,845
0
46,296
W
Tiamat
7,101
1,148
0
5,290
10,929
11,532
0
4,233
6,696
54,654
0
W
Kukulkan
Ghoulboy3580
Kukulkan
7,646
1,175
231
1,068
11,075
3,409
392
2,924
8,151
43,363
0
L
Danzaburou
Smitetimenow
Danzaburou
7,314
2,797
0
4,722
11,552
4,079
2,130
4,968
6,584
0
71,678
L
5,874
4,612
378
2,317
13,274
4,562
2,517
6,350
6,844
0
55,769
W
Thanatos
16,149
4,759
0
16,068
14,664
5,275
228
4,533
10,131
0
82,439
L
5,744
569
550
3,684
14,122
14,831
265
3,922
10,098
21,078
0
L
15,976
4,689
0
3,241
8,531
3,441
1,136
4,629
3,712
79,007
0
W
Izanami
zOMini01
Izanami
6,393
3,501
0
4,765
11,935
3,401
754
4,353
7,582
0
52,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,697
Gold Earned
45,254
495
Minions Killed
481
0
Camps Cleared
0
1,524,046
Distance Traveled
1,643,738
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,881
438
36
2
0
347,468
1
L
Pele
9,020
501
72
4
0
315,964
5
W
Tiamat
9,145
508
142
8
0
320,082
1
W
Kukulkan
8,066
448
74
4
0
313,239
1
L
Danzaburou
10,114
562
148
8
0
298,606
3
L
Izanami
9,189
511
118
7
0
290,284
4
W
Thanatos
11,284
627
118
7
0
368,228
1
L
Artio
8,843
491
27
2
0
328,666
2
L
Nu Wa
10,531
585
130
7
0
290,526
5
W
Izanami
8,878
493
111
6
0
294,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role