Player Matchup

Mulan
Mulan
HarveyP176
Mulan
Level 27
God Stats
8W - 6L
1,227 SR
Queue Stats
21W - 23L
1,341 Elo+
Solo
Neith
Neith
Select_Glitcherz
Neith
Level 26
God Stats
12W - 11L
1,514 SR
Queue Stats
140W - 165L
1,393 Elo+
Solo
Serqet
Serqet
dark_key959
Serqet
Level 14
God Stats
0W - 2L
1,316 SR
Queue Stats
2W - 7L
979 Elo+
Solo
Sobek
Sobek
dim2dd
Sobek
Level 29
God Stats
0W - 1L
1,551 SR
Queue Stats
9W - 10L
1,351 Elo+
Solo
Merlin
Merlin
sarutobi_saske
Merlin
Level 18
God Stats
1W - 1L
1,693 SR
Queue Stats
15W - 17L
1,191 Elo+
Solo
Team Averages
Level 23
1,460 SR
1,251 Elo+

VS

Team Averages
Level 23
1,466 SR
1,365 Elo+
Bellona
Bellona
KH_Ghxst
Bellona
Level 18
God Stats
21W - 26L
1,477 SR
Queue Stats
80W - 86L
1,404 Elo+
Solo
Skadi
Skadi
Lebus_
Skadi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 88L
1,405 Elo+
Solo
Ra
Ra
SofLampr
Ra
Level 16
God Stats
2W - 5L
1,307 SR
Queue Stats
15W - 36L
1,162 Elo+
Solo
Cerberus
Cerberus
l Nevada l
Cerberus
Level 28
God Stats
7W - 7L
1,501 SR
Queue Stats
264W - 239L
1,485 Elo+
Solo
Tiamat
Tiamat
thot-blocker
Tiamat
Level 29
God Stats
46W - 40L
1,548 SR
Queue Stats
94W - 101L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
16
3 / 2 / 3
9,584
479
12,336
14,813
13,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 3 / 2
9,445
472
10,839
13,856
6,499
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Serqet
4
0 / 2 / 0
5,828
291
35
2,874
782
Sobek
dim2dd
Sobek
16
4 / 2 / 4
9,738
487
10,050
16,824
15,292
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
4 / 10 / 0
9,822
491
7,084
14,676
4,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KH_Ghxst
Bellona
16
2 / 3 / 2
10,086
504
5,042
13,140
9,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Skadi
Lebus_
Skadi
15
3 / 5 / 3
10,303
515
8,595
11,666
4,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 6 / 8
10,832
542
8,477
10,782
4,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
l Nevada l
Cerberus
16
4 / 0 / 5
10,795
540
7,370
15,642
13,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tiamat
18
5 / 3 / 5
11,175
559
14,552
13,119
10,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
16
Kills
19
19
Deaths
17
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Mulan
3
2
3
2.25
W
Bellona
KH_Ghxst
Bellona
2
3
2
1
W
Skadi
Lebus_
Skadi
3
5
3
0.9
L
5
3
2
2
W
5
6
8
1.5
L
Serqet
0
2
0
0
L
Sobek
dim2dd
Sobek
4
2
4
3
W
Cerberus
l Nevada l
Cerberus
4
0
5
6.5
L
4
10
0
0.4
W
Tiamat
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,344
Damage
44,036
63,043
Taken
64,349
40,770
Mitigated
42,805
18,778
Healing
15,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
12,336
865
408
7,376
14,813
13,447
569
4,813
9,524
0
52,366
W
Bellona
KH_Ghxst
Bellona
5,042
1,018
0
696
13,140
9,383
1,712
252
12,488
0
40,915
W
Skadi
Lebus_
Skadi
8,595
4,851
0
191
11,666
4,705
2,320
2,614
9,052
0
49,282
L
10,839
4,343
0
5,659
13,856
6,499
856
4,067
9,763
0
51,008
W
8,477
1,122
1,334
2,230
10,782
4,554
2,017
5,558
4,806
50,542
0
L
Serqet
35
35
0
0
2,874
782
69
1,297
1,513
0
1,763
L
Sobek
dim2dd
Sobek
10,050
1,020
606
2,683
16,824
15,292
224
9,120
7,550
42,923
0
W
Cerberus
l Nevada l
Cerberus
7,370
893
0
5,118
15,642
13,417
158
4,803
10,658
46,164
0
L
7,084
992
706
1,340
14,676
4,750
630
10,614
3,834
58,128
0
W
Tiamat
14,552
1,620
154
5,809
13,119
10,746
4,569
3,286
9,678
84,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,417
Gold Earned
53,191
386
Minions Killed
513
0
Camps Cleared
0
1,439,918
Distance Traveled
1,723,125
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,584
479
104
5
0
369,498
0
W
Bellona
10,086
504
80
4
0
375,475
0
W
Skadi
10,303
515
79
4
0
358,388
0
L
Neith
9,445
472
89
4
0
315,599
3
W
Ra
10,832
542
106
5
0
285,184
2
L
Serqet
5,828
291
4
0
0
114,424
0
L
Sobek
9,738
487
63
3
0
346,440
5
W
Cerberus
10,795
540
114
6
0
355,956
5
L
Merlin
9,822
491
126
6
0
293,957
0
W
Tiamat
11,175
559
134
7
0
348,122
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role