Player Matchup

Aphrodite
Aphrodite
Gormingballa
Aphrodite
Level 27
God Stats
9W - 11L
1,601 SR
Queue Stats
54W - 54L
1,430 Elo+
Party 1
Ra
Ra
Jakee848
Ra
Level 39
God Stats
0W - 3L
1,500 SR
Queue Stats
190W - 239L
1,448 Elo+
Party 3
Cernunnos
Cernunnos
Shakeandbake_92
Cernunnos
Level 49
God Stats
14W - 10L
1,601 SR
Queue Stats
73W - 71L
1,445 Elo+
Party 1
Awilix
Awilix
brazier11
Awilix
Level 28
God Stats
10W - 11L
1,620 SR
Queue Stats
54W - 51L
1,456 Elo+
Party 1
Sun Wukong
Sun Wukong
tatert00t X
Sun Wukong
Level 42
God Stats
4W - 8L
1,274 SR
Queue Stats
63W - 110L
1,434 Elo+
Party 3
Team Averages
Level 37
1,519 SR
1,442 Elo+

VS

Team Averages
Level 75
1,515 SR
1,412 Elo+
Arachne
Arachne
 
Arachne
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Batmanhero17
Anubis
Level 98
God Stats
15W - 14L
1,458 SR
Queue Stats
26W - 31L
1,348 Elo+
Party 2
Kuzenbo
Kuzenbo
Soshified07
Kuzenbo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,452 Elo+
Party 2
Neith
Neith
Timo_Empire5
Neith
Level 103
God Stats
2W - 0L
1,666 SR
Queue Stats
29W - 26L
1,445 Elo+
Party 2
Tiamat
Tiamat
WesterAs09
Tiamat
Level 35
God Stats
14W - 12L
1,450 SR
Queue Stats
26W - 37L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Gormingballa
Aphrodite
17
0 / 6 / 2
10,501
457
9,503
22,319
10,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 2 / 0
7,551
328
653
3,020
765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
Shakeandbake_92
Cernunnos
18
1 / 7 / 1
10,561
459
16,410
23,690
8,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
brazier11
Awilix
13
1 / 6 / 1
8,995
391
4,292
14,109
4,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
tatert00t X
Sun Wukong
17
5 / 3 / 0
11,337
493
6,344
16,799
10,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
9 / 4 / 6
12,681
551
19,013
26,974
12,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
20
6 / 1 / 4
14,391
626
12,418
15,420
9,321
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
Soshified07
Kuzenbo
17
3 / 2 / 5
11,339
493
7,849
15,577
22,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
6 / 0 / 5
13,366
581
15,712
15,539
9,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
WesterAs09
Tiamat
7
0 / 2 / 0
7,908
344
2,127
2,662
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
7
Kills
24
24
Deaths
9
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
9
4
6
3
W
Anubis
6
1
4
8
L
Aphrodite
Gormingballa
Aphrodite
0
6
2
0.17
L
0
2
0
0
L
Cernunnos
Shakeandbake_92
Cernunnos
1
7
1
0.21
W
Kuzenbo
Soshified07
Kuzenbo
3
2
5
2.75
W
6
0
5
8.5
W
Tiamat
WesterAs09
Tiamat
0
2
0
0
L
Awilix
brazier11
Awilix
1
6
1
0.25
L
Sun Wukong
tatert00t X
Sun Wukong
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,202
Damage
57,119
79,937
Taken
76,172
35,434
Mitigated
54,169
28,916
Healing
33,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
19,013
12,899
215
10,077
26,974
12,048
586
5,028
21,821
0
93,891
W
Anubis
12,418
565
637
11,477
15,420
9,321
1,204
5,505
9,807
147,303
0
L
Aphrodite
Gormingballa
Aphrodite
9,503
805
4,209
10,060
22,319
10,381
381
6,885
15,434
69,129
0
L
653
0
35
749
3,020
765
270
984
2,036
20,200
0
L
Cernunnos
Shakeandbake_92
Cernunnos
16,410
9,156
297
7,929
23,690
8,972
766
3,102
20,588
0
88,227
W
Kuzenbo
Soshified07
Kuzenbo
7,849
2,859
636
2,251
15,577
22,589
481
2,837
12,554
31,917
0
W
15,712
7,596
246
7,726
15,539
9,147
4,861
1,244
14,295
0
115,610
W
Tiamat
WesterAs09
Tiamat
2,127
234
0
610
2,662
1,064
124
0
2,487
11,567
0
L
Awilix
brazier11
Awilix
4,292
1,984
0
1,171
14,109
4,621
859
3,852
10,257
0
46,541
L
Sun Wukong
tatert00t X
Sun Wukong
6,344
2,057
223
4,243
16,799
10,695
382
8,217
8,242
0
51,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,945
Gold Earned
59,685
490
Minions Killed
573
0
Camps Cleared
0
1,762,328
Distance Traveled
1,824,034
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,681
551
107
5
0
491,473
6
W
Anubis
14,391
626
217
9
0
391,014
5
L
Aphrodite
10,501
457
126
5
0
477,454
7
L
Ra
7,551
328
42
2
0
121,170
0
L
Cernunnos
10,561
459
140
6
0
368,881
1
W
Kuzenbo
11,339
493
43
2
0
451,119
3
W
Neith
13,366
581
176
8
0
389,354
3
W
Tiamat
7,908
344
30
1
0
101,074
0
L
Awilix
8,995
391
86
4
0
361,472
2
L
Sun Wukong
11,337
493
96
4
0
433,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role