Player Matchup

Anhur
Anhur
BenShapiroWins
Anhur
Level 18
God Stats
0W - 1L
1,757 SR
Queue Stats
5W - 5L
1,584 Elo+
Solo
Sol
Sol
BunaSpliff
Sol
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 105L
1,888 Elo+
Party 1
Apollo
Apollo
CuckCity
Apollo
Level 86
God Stats
1W - 2L
1,837 SR
Queue Stats
80W - 37L
1,689 Elo+
Party 1
Ra
Ra
YESSIRSKII
Ra
Level 99
God Stats
2W - 3L
1,182 SR
Queue Stats
158W - 154L
1,618 Elo+
Party 1
Danzaburou
Danzaburou
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Danzaburou
Level 89
God Stats
2W - 3L
1,714 SR
Queue Stats
197W - 113L
1,669 Elo+
Party 1
Team Averages
Level 62
1,598 SR
1,690 Elo+

VS

Team Averages
Level 32
1,500 SR
1,587 Elo+
Medusa
Medusa
Amraphen
Medusa
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 43L
1,566 Elo+
Party 2
He Bo
He Bo
Curtis4Eva
He Bo
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 74L
1,623 Elo+
Solo
Vulcan
Vulcan
ErixBlinked
Vulcan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,622 Elo+
Solo
Chang'e
Chang'e
LordMaoMao
Chang'e
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,543 Elo+
Party 2
Ganesha
Ganesha
ShakeelOatmeal
Ganesha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 49L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 9
10,990
785
9,495
15,735
6,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
5 / 6 / 7
10,376
741
11,572
14,304
4,874
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Apollo
CuckCity
Apollo
16
3 / 8 / 10
9,669
691
11,640
14,164
6,405
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 7 / 8
10,595
757
14,549
12,992
5,071
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
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Danzaburou
17
3 / 7 / 10
10,015
715
7,164
15,286
5,427
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Amraphen
Medusa
20
14 / 3 / 15
13,373
955
18,670
13,815
6,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
16
9 / 6 / 11
10,956
783
14,122
11,407
3,956
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
17
3 / 3 / 12
10,633
760
7,748
8,700
3,822
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
LordMaoMao
Chang'e
19
8 / 5 / 21
11,846
846
15,360
19,438
9,324
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
0 / 3 / 27
10,596
757
12,204
14,325
18,750
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
120
20
Kills
34
34
Deaths
20
44
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Medusa
Amraphen
Medusa
14
3
15
7.17
L
4
6
9
1.42
L
5
6
7
1.42
L
Apollo
CuckCity
Apollo
3
8
10
1
W
He Bo
9
6
11
2.42
W
Vulcan
3
3
12
3
W
Chang'e
LordMaoMao
Chang'e
8
5
21
3.7
W
0
3
27
4.5
L
5
7
8
1.29
L
Danzaburou
sCRuBbxzxLoRdZsz
Danzaburou
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,420
Damage
68,104
72,481
Taken
67,685
27,895
Mitigated
42,081
19,968
Healing
29,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Amraphen
Medusa
18,670
9,058
0
3,105
13,815
6,229
4,234
6,404
7,411
0
48,102
L
9,495
3,906
725
3,501
15,735
6,118
678
10,382
5,353
0
21,387
L
11,572
2,905
380
1,977
14,304
4,874
0
10,458
3,846
19,260
0
L
Apollo
CuckCity
Apollo
11,640
7,009
2,423
2,356
14,164
6,405
808
8,269
5,895
0
19,155
W
He Bo
14,122
383
1,711
876
11,407
3,956
1,013
5,167
6,240
20,170
0
W
Vulcan
7,748
1,418
448
1,218
8,700
3,822
212
3,654
5,046
16,968
0
W
Chang'e
LordMaoMao
Chang'e
15,360
625
11,647
7,921
19,438
9,324
1,814
5,916
13,522
24,310
0
W
12,204
759
609
2,232
14,325
18,750
0
4,980
9,345
30,983
0
L
14,549
827
3,271
3,095
12,992
5,071
98
7,062
5,930
34,987
0
L
Danzaburou
sCRuBbxzxLoRdZsz
Danzaburou
7,164
1,551
682
1,558
15,286
5,427
235
13,263
2,023
0
21,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,645
Gold Earned
57,404
130
Minions Killed
142
0
Camps Cleared
0
1,039,411
Distance Traveled
1,115,659
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,373
955
64
5
0
241,207
0
L
Anhur
10,990
785
25
2
0
210,381
0
L
Sol
10,376
741
18
1
0
192,873
0
L
Apollo
9,669
691
20
1
0
229,619
2
W
He Bo
10,956
783
11
1
0
214,622
0
W
Vulcan
10,633
760
31
2
0
177,706
0
W
Chang'e
11,846
846
33
2
0
242,192
0
W
Ganesha
10,596
757
3
0
0
239,932
0
L
Ra
10,595
757
45
3
0
202,335
0
L
Danzaburou
10,015
715
22
2
0
204,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role