Player Matchup

Cthulhu
Cthulhu
C3Peezy
Cthulhu
Level 69
God Stats
1W - 3L
1,754 SR
Queue Stats
108W - 139L
1,482 Elo+
Solo
Skadi
Skadi
Turtle11216
Skadi
Level 29
God Stats
8W - 12L
1,463 SR
Queue Stats
224W - 231L
1,423 Elo+
Solo
Merlin
Merlin
Zeklan
Merlin
Level 67
God Stats
27W - 32L
1,510 SR
Queue Stats
182W - 185L
1,296 Elo+
Solo
Fenrir
Fenrir
pando_h
Fenrir
Level 100
God Stats
0W - 2L
1,145 SR
Queue Stats
23W - 34L
1,421 Elo+
Solo
Anubis
Anubis
petri-darling
Anubis
Level 100
God Stats
1W - 5L
1,280 SR
Queue Stats
20W - 27L
1,381 Elo+
Solo
Team Averages
Level 73
1,430 SR
1,401 Elo+

VS

Team Averages
Level 84
1,479 SR
1,446 Elo+
Guan Yu
Guan Yu
Enotorious
Guan Yu
Level 128
God Stats
2W - 2L
1,312 SR
Queue Stats
230W - 264L
1,350 Elo+
Solo
Osiris
Osiris
IlDisarmed
Osiris
Level 23
God Stats
5W - 6L
1,582 SR
Queue Stats
5W - 7L
1,465 Elo+
Party 2
Sol
Sol
Knishes
Sol
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Vikaya
Baron Samedi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
oocantpass
Loki
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
C3Peezy
Cthulhu
19
2 / 7 / 14
12,177
761
18,014
21,624
25,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
9 / 10 / 8
12,639
790
19,372
19,970
8,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Zeklan
Merlin
17
1 / 6 / 6
10,323
645
10,320
13,548
4,521
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
pando_h
Fenrir
18
6 / 7 / 8
12,687
793
7,476
17,766
13,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
5 / 5 / 9
11,840
740
12,372
12,353
6,091
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Enotorious
Guan Yu
18
3 / 6 / 14
12,160
760
9,887
21,655
13,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
IlDisarmed
Osiris
17
4 / 6 / 21
12,788
799
8,471
23,604
14,984
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
20
23 / 2 / 8
18,411
1,151
33,891
17,647
6,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Vikaya
Baron Samedi
19
1 / 4 / 19
12,294
768
13,284
15,001
7,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 5 / 13
12,103
756
8,979
10,986
3,981
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
110
23
Kills
35
35
Deaths
23
45
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
C3Peezy
Cthulhu
2
7
14
1.29
W
Guan Yu
Enotorious
Guan Yu
3
6
14
1.67
W
Osiris
IlDisarmed
Osiris
4
6
21
2.42
W
Sol
23
2
8
13.5
L
9
10
8
1.3
W
Baron Samedi
Vikaya
Baron Samedi
1
4
19
2.63
L
Merlin
Zeklan
Merlin
1
6
6
0.67
W
4
5
13
2.1
L
Fenrir
pando_h
Fenrir
6
7
8
1.43
L
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,554
Damage
74,512
85,261
Taken
88,893
57,664
Mitigated
45,900
13,170
Healing
26,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
C3Peezy
Cthulhu
18,014
1,144
249
1,997
21,624
25,437
24
12,402
9,222
49,282
0
W
Guan Yu
Enotorious
Guan Yu
9,887
1,243
3,155
4,777
21,655
13,341
1,164
10,455
11,200
0
36,062
W
Osiris
IlDisarmed
Osiris
8,471
2,957
482
1,867
23,604
14,984
14
13,792
9,657
0
23,051
W
Sol
33,891
13,260
0
9,680
17,647
6,333
5,807
5,406
12,091
78,021
0
L
19,372
9,036
927
1,677
19,970
8,099
38
12,996
6,974
0
45,509
W
Baron Samedi
Vikaya
Baron Samedi
13,284
1,278
1,446
5,061
15,001
7,261
1,210
5,675
9,236
47,456
0
L
Merlin
Zeklan
Merlin
10,320
868
621
1,018
13,548
4,521
1
5,154
8,394
38,298
0
W
8,979
1,465
0
120
10,986
3,981
0
5,025
5,923
0
19,976
L
Fenrir
pando_h
Fenrir
7,476
2,319
0
2,381
17,766
13,516
0
11,592
6,174
0
26,873
L
12,372
88
0
4,300
12,353
6,091
106
5,687
6,666
32,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,666
Gold Earned
67,756
306
Minions Killed
323
10
Camps Cleared
4
1,298,982
Distance Traveled
1,433,168
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,177
761
84
5
3
305,028
0
W
Guan Yu
12,160
760
75
5
0
297,426
3
W
Osiris
12,788
799
26
2
3
270,445
0
W
Sol
18,411
1,151
111
7
0
313,674
0
L
Skadi
12,639
790
45
3
3
231,790
0
W
Baron Samedi
12,294
768
98
6
0
299,356
3
L
Merlin
10,323
645
73
5
1
241,049
5
W
Loki
12,103
756
13
1
1
252,267
1
L
Fenrir
12,687
793
37
2
2
263,679
1
L
Anubis
11,840
740
67
4
1
257,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role