Player Matchup

The Morrigan
The Morrigan
FortyCascade854
The Morrigan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Awilix
Awilix
Hellhya_Valkyria
Awilix
Level 141
God Stats
7W - 19L
1,469 SR
Queue Stats
767W - 739L
1,487 Elo+
Party 1
Sobek
Sobek
sherminator0022
Sobek
Level 27
God Stats
1W - 3L
1,507 SR
Queue Stats
159W - 177L
1,437 Elo+
Party 1
Team Averages
Level 58
1,492 SR
1,475 Elo+

VS

Team Averages
Level 47
1,452 SR
1,341 Elo+
Neith
Neith
BlooYetii
Neith
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,478 Elo+
Party 2
Tiamat
Tiamat
Senzubean_FDG
Tiamat
Level 69
God Stats
7W - 9L
1,397 SR
Queue Stats
21W - 30L
1,368 Elo+
Party 2
Bellona
Bellona
Venom Kai
Bellona
Level 25
God Stats
9W - 12L
1,460 SR
Queue Stats
16W - 25L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FortyCascade854
The Morrigan
9
1 / 7 / 1
6,156
616
2,462
8,609
2,934
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
0 / 2 / 3
6,143
614
5,470
8,601
3,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

9
2 / 3 / 1
7,026
703
3,761
12,732
10,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BlooYetii
Neith
11
6 / 3 / 4
7,878
788
7,152
5,475
1,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 0 / 8
7,597
760
10,611
5,201
5,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Venom Kai
Bellona
11
3 / 0 / 8
7,538
754
6,642
6,674
5,029
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
12
12
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
BlooYetii
Neith
6
3
4
2.67
L
The Morrigan
FortyCascade854
The Morrigan
1
7
1
0.21
L
0
2
3
0.75
W
3
0
8
7
W
Bellona
Venom Kai
Bellona
3
0
8
7
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,693
Damage
24,405
29,942
Taken
17,350
16,849
Mitigated
12,071
4,507
Healing
5,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BlooYetii
Neith
7,152
2,212
520
1,142
5,475
1,793
0
1,675
3,800
0
25,361
L
The Morrigan
FortyCascade854
The Morrigan
2,462
1,429
0
1,148
8,609
2,934
27
2,754
5,780
12,584
0
L
5,470
2,612
0
483
8,601
3,077
0
3,170
5,306
0
13,921
W
10,611
1,378
0
2,154
5,201
5,249
0
1,940
3,261
34,458
0
W
Bellona
Venom Kai
Bellona
6,642
1,549
0
1,712
6,674
5,029
0
2,640
4,034
0
17,484
L
3,761
311
0
2,876
12,732
10,838
0
4,732
7,825
14,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,325
Gold Earned
23,013
71
Minions Killed
111
0
Camps Cleared
0
543,382
Distance Traveled
593,026
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,878
788
38
4
0
176,323
1
L
The Morrigan
6,156
616
16
2
0
146,655
3
L
Awilix
6,143
614
27
3
0
200,983
0
W
Tiamat
7,597
760
50
5
0
199,858
1
W
Bellona
7,538
754
23
2
0
216,845
0
L
Sobek
7,026
703
28
3
0
195,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role