Player Matchup

Bellona
Bellona
ChaxsRSL
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,677 Elo+
Solo
Neith
Neith
Free Tugg
Neith
Level 22
God Stats
1W - 3L
1,706 SR
Queue Stats
66W - 49L
1,677 Elo+
Solo
Nemesis
Nemesis
Mychu-5
Nemesis
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 73L
1,582 Elo+
Solo
Scylla
Scylla
bestdestroyer217
Scylla
Level 8
God Stats
6W - 5L
1,613 SR
Queue Stats
82W - 57L
1,773 Elo+
Solo
Chang'e
Chang'e
choochie_Fart32
Chang'e
Level 13
God Stats
18W - 13L
1,634 SR
Queue Stats
32W - 26L
1,646 Elo+
Solo
Team Averages
Level 12
1,590 SR
1,671 Elo+

VS

Team Averages
Level 25
1,679 SR
1,616 Elo+
Guan Yu
Guan Yu
BAD_FN_BEAST
Guan Yu
Level 21
God Stats
3W - 0L
1,550 SR
Queue Stats
159W - 118L
1,639 Elo+
Solo
Kumbhakarna
Kumbhakarna
CouguarTerreur9
Kumbhakarna
Level 26
God Stats
10W - 6L
1,694 SR
Queue Stats
133W - 102L
1,640 Elo+
Solo
Sobek
Sobek
CursedCarter
Sobek
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 43L
1,493 Elo+
Solo
Danzaburou
Danzaburou
DominANTrix
Danzaburou
Level 29
God Stats
6W - 0L
1,800 SR
Queue Stats
76W - 67L
1,586 Elo+
Solo
Zeus
Zeus
Le Jojo9625
Zeus
Level 22
God Stats
9W - 2L
1,853 SR
Queue Stats
63W - 46L
1,723 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChaxsRSL
Bellona
10
0 / 2 / 0
8,841
327
4,998
7,077
3,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Free Tugg
Neith
20
4 / 7 / 4
13,356
495
18,018
19,175
7,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
Mychu-5
Nemesis
7
0 / 2 / 2
7,586
281
856
4,600
959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
6 / 6 / 4
13,555
502
27,225
25,444
8,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
8 / 7 / 5
13,307
493
22,890
25,636
18,199
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BAD_FN_BEAST
Guan Yu
20
7 / 2 / 5
14,004
519
8,912
25,967
17,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
CouguarTerreur9
Kumbhakarna
20
3 / 1 / 3
14,965
554
16,402
26,877
13,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
0 / 7 / 11
11,472
425
4,565
32,296
31,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
DominANTrix
Danzaburou
20
3 / 3 / 8
15,616
578
11,260
24,195
11,304
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
11 / 6 / 4
14,828
549
24,175
19,397
8,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
55
18
Kills
24
24
Deaths
19
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BAD_FN_BEAST
Guan Yu
7
2
5
4.75
L
Bellona
ChaxsRSL
Bellona
0
2
0
0
W
Kumbhakarna
CouguarTerreur9
Kumbhakarna
3
1
3
4.5
W
0
7
11
0.79
W
Danzaburou
DominANTrix
Danzaburou
3
3
8
2.33
L
Neith
Free Tugg
Neith
4
7
4
0.86
W
11
6
4
2.17
L
Nemesis
Mychu-5
Nemesis
0
2
2
0.5
L
6
6
4
1.33
L
8
7
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,987
Damage
65,314
81,932
Taken
128,732
39,505
Mitigated
82,688
25,414
Healing
46,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BAD_FN_BEAST
Guan Yu
8,912
1,206
5,385
7,395
25,967
17,721
824
10,293
15,674
0
95,524
L
Bellona
ChaxsRSL
Bellona
4,998
2,159
0
2,939
7,077
3,757
588
3,498
3,287
0
34,040
W
Kumbhakarna
CouguarTerreur9
Kumbhakarna
16,402
2,317
0
8,032
26,877
13,975
2,096
9,228
17,649
102,740
0
W
4,565
315
0
7,312
32,296
31,455
329
13,797
18,499
29,187
0
W
Danzaburou
DominANTrix
Danzaburou
11,260
4,600
0
10,784
24,195
11,304
6,648
8,344
15,851
0
124,408
L
Neith
Free Tugg
Neith
18,018
5,979
0
3,794
19,175
7,735
556
5,494
13,479
0
106,793
W
24,175
1,743
581
7,235
19,397
8,233
2,677
8,453
10,944
110,305
0
L
Nemesis
Mychu-5
Nemesis
856
451
0
1,021
4,600
959
0
1,238
3,304
0
9,573
L
27,225
1,757
0
5,820
25,444
8,855
456
18,955
5,657
101,322
0
L
22,890
1,746
1,158
10,682
25,636
18,199
0
13,889
11,063
67,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,645
Gold Earned
70,885
524
Minions Killed
689
0
Camps Cleared
0
1,743,495
Distance Traveled
2,453,961
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,004
519
126
5
0
562,311
4
L
Bellona
8,841
327
79
3
0
175,746
2
W
Kumbhakarna
14,965
554
180
7
0
500,711
4
W
Sobek
11,472
425
27
1
0
501,564
2
W
Danzaburou
15,616
578
181
7
0
459,944
1
L
Neith
13,356
495
159
6
0
432,102
0
W
Zeus
14,828
549
175
6
0
429,431
5
L
Nemesis
7,586
281
28
1
0
183,028
0
L
Scylla
13,555
502
165
6
0
481,444
1
L
Chang'e
13,307
493
93
3
0
471,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role