Player Matchup

Medusa
Medusa
DaddyLongCoks
Medusa
Level 14
God Stats
3W - 5L
1,439 SR
Queue Stats
45W - 62L
1,325 Elo+
Solo
Cthulhu
Cthulhu
Helios29
Cthulhu
Level 21
God Stats
12W - 4L
1,866 SR
Queue Stats
23W - 18L
1,692 Elo+
Party 1
Ra
Ra
NKP17
Ra
Level 23
God Stats
2W - 7L
1,375 SR
Queue Stats
93W - 120L
1,367 Elo+
Solo
Thanatos
Thanatos
Takeshi147
Thanatos
Level 16
God Stats
6W - 5L
1,869 SR
Queue Stats
112W - 70L
1,784 Elo+
Party 1
Kuzenbo
Kuzenbo
tonydarklord_kra
Kuzenbo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,182 Elo+
Solo
Team Averages
Level 18
1,610 SR
1,470 Elo+

VS

Team Averages
Level 31
1,560 SR
1,458 Elo+
Set
Set
GAMERASSAIN7927
Set
Level 5
God Stats
1W - 2L
1,161 SR
Queue Stats
8W - 19L
1,096 Elo+
Party 3
Kuzenbo
Kuzenbo
Jimmytimmy2132
Kuzenbo
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 38L
1,016 Elo+
Party 3
Chaac
Chaac
LiicK Meh
Chaac
Level 10
God Stats
3W - 0L
1,905 SR
Queue Stats
13W - 4L
1,748 Elo+
Party 2
Chang'e
Chang'e
StarroPup
Chang'e
Level 8
God Stats
3W - 0L
1,734 SR
Queue Stats
56W - 30L
1,770 Elo+
Solo
Artemis
Artemis
Umbrella 9111
Artemis
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
80W - 77L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 17 / 11
12,182
937
18,176
29,695
23,524
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Helios29
Cthulhu
20
6 / 6 / 13
13,801
1,062
17,235
26,035
28,067
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ra
20
0 / 8 / 19
12,824
986
13,716
16,467
7,556
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Takeshi147
Thanatos
20
20 / 7 / 5
16,785
1,291
34,308
18,671
8,108
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
0 / 6 / 13
11,811
909
1,460
19,884
13,292
Team 1 Tickets

0

VS

Team 2 Tickets

72

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 4
10,376
798
2,336
6,876
1,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

19
0 / 9 / 14
11,894
915
6,739
20,261
19,948
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chaac
LiicK Meh
Chaac
20
10 / 3 / 22
15,029
1,156
13,719
22,064
17,181
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
StarroPup
Chang'e
20
14 / 5 / 25
18,023
1,386
28,895
25,106
10,898
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
20
19 / 5 / 20
16,660
1,282
48,789
17,039
5,274
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
128
28
Kills
43
44
Deaths
28
61
Assists
85
Player
Kills
Deaths
Assists
KDA
L
2
17
11
0.44
W
0
6
4
0.33
L
Cthulhu
Helios29
Cthulhu
6
6
13
2.08
W
0
9
14
0.78
W
Chaac
LiicK Meh
Chaac
10
3
22
7
L
Ra
0
8
19
1.19
W
Chang'e
StarroPup
Chang'e
14
5
25
5.3
L
Thanatos
Takeshi147
Thanatos
20
7
5
3.21
W
Artemis
19
5
20
5.8
L
0
6
13
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,895
Damage
100,478
110,752
Taken
91,346
80,547
Mitigated
55,067
13,567
Healing
19,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,176
9,561
0
0
29,695
23,524
0
11,097
18,348
0
42,977
W
2,336
514
0
49
6,876
1,766
0
1,983
4,893
0
6,600
L
Cthulhu
Helios29
Cthulhu
17,235
1,035
393
1,739
26,035
28,067
0
4,935
20,960
57,426
0
W
6,739
3,214
0
0
20,261
19,948
0
4,221
16,040
17,792
0
W
Chaac
LiicK Meh
Chaac
13,719
2,929
0
7,274
22,064
17,181
0
7,879
14,185
81
27,150
L
Ra
13,716
365
672
405
16,467
7,556
0
5,158
11,259
32,885
0
W
Chang'e
StarroPup
Chang'e
28,895
1,436
3,997
8,645
25,106
10,898
0
11,561
13,545
80,977
0
L
Thanatos
Takeshi147
Thanatos
34,308
9,417
0
10,358
18,671
8,108
0
8,256
10,215
0
50,305
W
Artemis
48,789
30,119
0
0
17,039
5,274
0
6,767
10,272
0
76,970
L
1,460
738
0
0
19,884
13,292
0
6,269
13,547
10,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,403
Gold Earned
71,982
245
Minions Killed
234
0
Camps Cleared
8
1,187,708
Distance Traveled
1,098,262
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,182
937
52
4
0
189,991
2
W
Set
10,376
798
7
1
0
109,027
1
L
Cthulhu
13,801
1,062
99
8
0
227,970
0
W
Kuzenbo
11,894
915
15
1
3
215,348
1
W
Chaac
15,029
1,156
27
2
1
279,101
0
L
Ra
12,824
986
51
4
0
268,913
1
W
Chang'e
18,023
1,386
133
10
1
257,102
0
L
Thanatos
16,785
1,291
31
2
0
289,291
1
W
Artemis
16,660
1,282
52
4
3
237,684
0
L
Kuzenbo
11,811
909
12
1
0
211,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role