Player Matchup

Pele
Pele
Almightyloh
Pele
Level 27
God Stats
3W - 2L
1,260 SR
Queue Stats
114W - 114L
1,572 Elo+
Solo
Ra
Ra
ApoIIo RG
Ra
Level 29
God Stats
4W - 6L
1,217 SR
Queue Stats
51W - 48L
1,566 Elo+
Solo
Tyr
Tyr
FreeFrasier
Tyr
Level 16
God Stats
5W - 6L
1,529 SR
Queue Stats
111W - 88L
1,624 Elo+
Solo
The Morrigan
The Morrigan
homegame2476
The Morrigan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,492 Elo+
Solo
Skadi
Skadi
ppforlife
Skadi
Level 23
God Stats
2W - 4L
1,375 SR
Queue Stats
137W - 134L
1,491 Elo+
Solo
Team Averages
Level 20
1,376 SR
1,549 Elo+

VS

Team Averages
Level 19
1,498 SR
1,530 Elo+
Ymir
Ymir
 
Ymir
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Cinncin
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,714 Elo+
Solo
Nike
Nike
Marc-el-us
Nike
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,309 Elo+
Solo
Danzaburou
Danzaburou
Phantom Nova00
Danzaburou
Level 29
God Stats
1W - 2L
1,488 SR
Queue Stats
44W - 51L
1,496 Elo+
Solo
He Bo
He Bo
TrapLover48
He Bo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 127L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 4
12,180
641
16,688
18,133
6,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
0 / 9 / 6
8,270
435
6,289
12,228
4,814
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
3 / 2 / 4
10,671
562
6,840
16,474
17,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
homegame2476
The Morrigan
9
0 / 7 / 0
6,565
346
616
8,583
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
ppforlife
Skadi
16
8 / 5 / 3
11,193
589
11,750
9,888
5,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
2 / 2 / 1
6,358
335
916
4,188
1,708
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Cinncin
Thanatos
15
8 / 6 / 5
9,983
525
12,316
16,245
6,023
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 1 / 1
8,529
449
6,394
9,620
6,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Phantom Nova00
Danzaburou
13
0 / 8 / 4
8,406
442
4,303
12,587
4,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
13 / 3 / 4
11,095
584
20,068
17,072
7,068
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
40
20
Kills
25
25
Deaths
20
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
2
1
1.25
W
9
2
4
5.5
W
0
9
6
0.33
L
Thanatos
Cinncin
Thanatos
8
6
5
1.75
W
3
2
4
2.5
L
2
1
1
2.5
L
Danzaburou
Phantom Nova00
Danzaburou
0
8
4
0.25
L
13
3
4
5
W
The Morrigan
homegame2476
The Morrigan
0
7
0
0
W
Skadi
ppforlife
Skadi
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,183
Damage
43,997
65,306
Taken
59,712
36,598
Mitigated
26,087
15,585
Healing
19,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
916
351
0
324
4,188
1,708
0
111
4,037
10,717
0
W
16,688
6,338
0
3,869
18,133
6,288
672
4,992
13,116
0
92,499
W
6,289
582
1,006
1,793
12,228
4,814
822
8,079
4,074
36,240
0
L
Thanatos
Cinncin
Thanatos
12,316
4,022
525
9,197
16,245
6,023
0
1,539
14,534
0
54,537
W
6,840
467
0
7,810
16,474
17,430
580
4,825
11,374
0
64,459
L
6,394
545
0
2,067
9,620
6,810
692
881
8,656
5,132
41,310
L
Danzaburou
Phantom Nova00
Danzaburou
4,303
1,444
0
1,299
12,587
4,478
352
0
12,587
0
41,182
L
20,068
836
112
5,787
17,072
7,068
334
3,689
12,993
79,520
0
W
The Morrigan
homegame2476
The Morrigan
616
259
0
0
8,583
2,822
38
2,739
5,769
5,594
0
W
Skadi
ppforlife
Skadi
11,750
6,165
0
1,107
9,888
5,244
4,269
1,339
8,524
0
55,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,879
Gold Earned
44,371
436
Minions Killed
413
0
Camps Cleared
0
1,741,000
Distance Traveled
1,468,731
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,358
335
20
1
0
135,534
0
W
Pele
12,180
641
132
7
0
383,433
0
W
Ra
8,270
435
62
3
0
300,266
0
L
Thanatos
9,983
525
82
4
0
333,125
2
W
Tyr
10,671
562
126
7
0
409,025
0
L
Nike
8,529
449
88
5
0
355,013
2
L
Danzaburou
8,406
442
87
5
0
317,585
4
L
He Bo
11,095
584
136
7
0
327,474
1
W
The Morrigan
6,565
346
8
0
0
306,128
0
W
Skadi
11,193
589
108
6
0
342,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role