Player Matchup

King Arthur
King Arthur
Angves
King Arthur
Level 14
God Stats
1W - 3L
1,687 SR
Queue Stats
31W - 51L
1,355 Elo+
Solo
Scylla
Scylla
CapnPimp
Scylla
Level 16
God Stats
0W - 4L
1,240 SR
Queue Stats
10W - 11L
1,297 Elo+
Solo
Serqet
Serqet
JeanLucMelonchon
Serqet
Level 8
God Stats
1W - 3L
1,601 SR
Queue Stats
8W - 9L
1,456 Elo+
Party 2
Medusa
Medusa
Kiddurs
Medusa
Level 24
God Stats
1W - 5L
1,245 SR
Queue Stats
18W - 25L
1,444 Elo+
Solo
Kuzenbo
Kuzenbo
Snitch-Coco
Kuzenbo
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 109L
1,366 Elo+
Party 2
Team Averages
Level 25
1,455 SR
1,384 Elo+

VS

Team Averages
Level 27
1,568 SR
1,397 Elo+
Medusa
Medusa
FunnyCastle
Medusa
Level 18
God Stats
1W - 0L
1,767 SR
Queue Stats
2W - 5L
1,319 Elo+
Party 1
Zeus
Zeus
Khalicous
Zeus
Level 28
God Stats
2W - 9L
1,543 SR
Queue Stats
70W - 96L
1,349 Elo+
Solo
Aphrodite
Aphrodite
NikkoKuroke
Aphrodite
Level 40
God Stats
2W - 2L
1,487 SR
Queue Stats
2W - 5L
1,319 Elo+
Party 1
Odin
Odin
jve1890
Odin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
xSmiteYouu
Loki
Level 23
God Stats
19W - 10L
1,545 SR
Queue Stats
32W - 17L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Angves
King Arthur
8
0 / 5 / 0
4,793
436
1,317
8,197
2,770
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
CapnPimp
Scylla
8
1 / 4 / 1
5,191
472
1,352
3,561
1,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
1 / 5 / 1
5,002
455
2,200
7,249
1,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Medusa
Kiddurs
Medusa
9
5 / 4 / 1
5,734
521
7,630
5,949
1,795
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
Snitch-Coco
Kuzenbo
8
1 / 3 / 4
5,443
495
2,718
8,981
6,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
3 / 4 / 4
5,680
516
6,974
8,309
2,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
10
3 / 2 / 3
6,358
578
3,023
5,463
1,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
NikkoKuroke
Aphrodite
9
2 / 1 / 6
5,548
504
4,121
5,808
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
jve1890
Odin
10
5 / 0 / 0
6,320
575
4,373
3,887
2,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
6 / 2 / 3
6,710
610
3,564
5,132
1,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
8
Kills
19
21
Deaths
9
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Angves
King Arthur
0
5
0
0
L
Scylla
CapnPimp
Scylla
1
4
1
0.38
W
Medusa
3
4
4
1.25
L
1
5
1
0.3
W
Zeus
3
2
3
2.25
L
Medusa
Kiddurs
Medusa
5
4
1
1.38
W
Aphrodite
NikkoKuroke
Aphrodite
2
1
6
5
L
Kuzenbo
Snitch-Coco
Kuzenbo
1
3
4
1
W
Odin
jve1890
Odin
5
0
0
5
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,217
Damage
22,055
33,937
Taken
28,599
14,270
Mitigated
9,560
5,289
Healing
11,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Angves
King Arthur
1,317
254
0
541
8,197
2,770
0
0
7,977
0
16,407
L
Scylla
CapnPimp
Scylla
1,352
448
0
440
3,561
1,029
639
1,436
1,895
17,600
0
W
Medusa
6,974
4,098
0
480
8,309
2,436
1,259
1,181
7,128
0
21,399
L
2,200
545
0
2,162
7,249
1,935
0
384
6,765
0
13,458
W
Zeus
3,023
658
0
2,166
5,463
1,412
80
1,017
4,196
26,458
0
L
Medusa
Kiddurs
Medusa
7,630
2,564
270
270
5,949
1,795
396
1,626
4,271
0
27,995
W
Aphrodite
NikkoKuroke
Aphrodite
4,121
983
3,165
4,031
5,808
1,880
457
1,042
4,726
24,068
0
L
Kuzenbo
Snitch-Coco
Kuzenbo
2,718
1,058
0
1,606
8,981
6,741
0
3,336
5,565
9,095
0
W
Odin
jve1890
Odin
4,373
1,438
0
250
3,887
2,467
416
0
3,887
0
22,963
W
3,564
1,224
0
1,797
5,132
1,365
702
682
4,418
0
27,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,163
Gold Earned
30,616
139
Minions Killed
256
0
Camps Cleared
0
916,453
Distance Traveled
920,412
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,793
436
29
3
0
202,305
0
L
Scylla
5,191
472
29
3
0
159,943
2
W
Medusa
5,680
516
41
4
0
182,234
0
L
Serqet
5,002
455
31
3
0
196,896
0
W
Zeus
6,358
578
52
5
0
186,372
1
L
Medusa
5,734
521
35
3
0
173,634
0
W
Aphrodite
5,548
504
45
4
0
181,071
4
L
Kuzenbo
5,443
495
15
1
0
183,675
0
W
Odin
6,320
575
59
5
0
212,950
2
W
Loki
6,710
610
59
5
0
157,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role