Player Matchup

Neith
Neith
BrunoGlota
Neith
Level 8
God Stats
4W - 10L
1,634 SR
Queue Stats
5W - 11L
1,489 Elo+
Solo
Bellona
Bellona
Jafrito
Bellona
Level 6
God Stats
2W - 2L
1,578 SR
Queue Stats
162W - 150L
1,429 Elo+
Solo
Thanatos
Thanatos
Nephirus
Thanatos
Level 9
God Stats
1W - 2L
1,497 SR
Queue Stats
27W - 28L
1,499 Elo+
Party 1
Hel
Hel
ronatrolax
Hel
Level 12
God Stats
0W - 2L
1,211 SR
Queue Stats
48W - 49L
1,368 Elo+
Party 1
Cthulhu
Cthulhu
topjuliao
Cthulhu
Level 6
God Stats
10W - 9L
1,583 SR
Queue Stats
11W - 12L
1,474 Elo+
Party 1
Team Averages
Level 8
1,501 SR
1,452 Elo+

VS

Team Averages
Level 18
1,529 SR
1,543 Elo+
King Arthur
King Arthur
BIGMIND300
King Arthur
Level 28
God Stats
2W - 2L
1,474 SR
Queue Stats
21W - 17L
1,731 Elo+
Solo
Ra
Ra
MarcusXD
Ra
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 34L
1,499 Elo+
Solo
Nox
Nox
NorthCampbell
Nox
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 39L
1,411 Elo+
Solo
Ah Puch
Ah Puch
improvavel13
Ah Puch
Level 7
God Stats
3W - 2L
1,236 SR
Queue Stats
23W - 23L
1,397 Elo+
Solo
Chiron
Chiron
Éluard
Chiron
Level 18
God Stats
13W - 2L
1,933 SR
Queue Stats
94W - 36L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
1 / 7 / 0
7,259
907
4,565
13,652
4,858
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Jafrito
Bellona
12
0 / 7 / 1
6,897
862
3,108
14,296
8,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
Nephirus
Thanatos
12
0 / 5 / 1
6,877
860
2,303
9,635
3,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 11 / 1
6,941
868
4,590
12,526
4,618
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
topjuliao
Cthulhu
12
0 / 6 / 1
6,854
857
1,453
10,354
7,202
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

432

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BIGMIND300
King Arthur
14
5 / 1 / 15
9,189
1,149
8,778
7,579
7,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 0 / 24
9,000
1,125
7,201
1,398
497
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
8 / 0 / 16
9,230
1,154
6,036
2,413
1,015
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
improvavel13
Ah Puch
15
3 / 0 / 18
8,763
1,095
10,295
2,593
1,009
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
Éluard
Chiron
16
18 / 0 / 12
11,444
1,431
24,457
7,169
3,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
121
1
Kills
36
36
Deaths
1
4
Assists
85
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BIGMIND300
King Arthur
5
1
15
12.5
L
Neith
1
7
0
0.14
L
Bellona
Jafrito
Bellona
0
7
1
0.07
W
2
0
24
14
L
Thanatos
Nephirus
Thanatos
0
5
1
0.1
W
8
0
16
16
W
Ah Puch
improvavel13
Ah Puch
3
0
18
12
L
0
11
1
0.05
L
Cthulhu
topjuliao
Cthulhu
0
6
1
0.08
W
Chiron
Éluard
Chiron
18
0
12
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,019
Damage
56,767
60,463
Taken
21,152
28,383
Mitigated
13,825
2,126
Healing
5,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BIGMIND300
King Arthur
8,778
1,727
0
851
7,579
7,370
0
2,431
5,148
0
15,470
L
Neith
4,565
1,618
0
601
13,652
4,858
0
4,309
9,293
0
12,627
L
Bellona
Jafrito
Bellona
3,108
555
0
308
14,296
8,472
0
5,752
8,444
197
9,641
W
7,201
1,104
1,179
437
1,398
497
0
390
1,008
21,792
0
L
Thanatos
Nephirus
Thanatos
2,303
1,156
0
327
9,635
3,233
0
4,152
5,433
0
4,388
W
6,036
508
0
0
2,413
1,015
0
780
1,633
15,084
0
W
Ah Puch
improvavel13
Ah Puch
10,295
1,124
0
174
2,593
1,009
0
563
2,030
24,181
0
L
4,590
748
284
606
12,526
4,618
0
6,026
6,425
11,617
0
L
Cthulhu
topjuliao
Cthulhu
1,453
175
0
0
10,354
7,202
0
3,293
6,936
5,309
0
W
Chiron
Éluard
Chiron
24,457
13,531
515
2,813
7,169
3,934
0
2,016
5,153
0
48,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,828
Gold Earned
47,626
63
Minions Killed
167
0
Camps Cleared
6
614,089
Distance Traveled
821,264
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,189
1,149
6
1
0
148,114
0
L
Neith
7,259
907
12
2
0
119,720
0
L
Bellona
6,897
862
25
3
0
97,657
2
W
Ra
9,000
1,125
38
5
0
173,204
2
L
Thanatos
6,877
860
10
1
0
104,903
1
W
Nox
9,230
1,154
34
4
2
186,703
0
W
Ah Puch
8,763
1,095
37
5
1
143,543
0
L
Hel
6,941
868
10
1
0
138,786
0
L
Cthulhu
6,854
857
6
1
0
153,023
0
W
Chiron
11,444
1,431
52
7
3
169,700
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role