Player Matchup

Cthulhu
Cthulhu
Ghoulboy3580
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,655 Elo+
Solo
Artemis
Artemis
MoneyShotts
Artemis
Level 14
God Stats
1W - 2L
1,510 SR
Queue Stats
11W - 13L
1,641 Elo+
Solo
Thanatos
Thanatos
OdysseyBow
Thanatos
Level 27
God Stats
3W - 2L
1,810 SR
Queue Stats
73W - 46L
1,738 Elo+
Solo
Nox
Nox
Tiemeusiu
Nox
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
deserted_syntax2
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,605 Elo+
Solo
Team Averages
Level 17
1,564 SR
1,628 Elo+

VS

Team Averages
Level 18
1,609 SR
1,704 Elo+
Eset
Eset
Emirate4821
Eset
Level 25
God Stats
27W - 28L
1,537 SR
Queue Stats
133W - 161L
1,615 Elo+
Solo
Tiamat
Tiamat
MerryRaccoon209
Tiamat
Level 22
God Stats
5W - 0L
1,997 SR
Queue Stats
22W - 17L
1,923 Elo+
Solo
Sobek
Sobek
OmittingBog05
Sobek
Level 3
God Stats
5W - 6L
1,691 SR
Queue Stats
49W - 44L
1,641 Elo+
Solo
Bellona
Bellona
PEEPBONES
Bellona
Level 20
God Stats
2W - 1L
1,290 SR
Queue Stats
107W - 74L
1,710 Elo+
Solo
Danzaburou
Danzaburou
Yummymonsters
Danzaburou
Level 18
God Stats
5W - 3L
1,529 SR
Queue Stats
27W - 19L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ghoulboy3580
Cthulhu
11
0 / 9 / 4
6,853
381
6,891
17,756
11,906
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
MoneyShotts
Artemis
12
1 / 8 / 1
7,305
406
8,246
11,298
3,942
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
OdysseyBow
Thanatos
14
6 / 10 / 2
9,130
507
7,091
18,175
6,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

15
6 / 5 / 4
9,817
545
9,706
9,996
3,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
deserted_syntax2
King Arthur
14
0 / 5 / 2
8,060
448
3,532
17,222
10,012
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 10
10,095
561
10,049
13,726
5,704
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 4 / 6
9,781
543
10,307
9,611
6,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 0 / 14
9,177
510
6,118
15,691
15,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
PEEPBONES
Bellona
17
7 / 3 / 4
10,870
604
12,021
11,091
10,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Yummymonsters
Danzaburou
17
16 / 2 / 6
11,398
633
15,081
9,874
3,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
77
13
Kills
37
37
Deaths
14
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
7
5
10
2.4
L
Cthulhu
Ghoulboy3580
Cthulhu
0
9
4
0.22
W
6
4
6
2.25
L
Artemis
MoneyShotts
Artemis
1
8
1
0.19
L
Thanatos
OdysseyBow
Thanatos
6
10
2
0.7
W
1
0
14
8
W
Bellona
PEEPBONES
Bellona
7
3
4
3
L
6
5
4
1.6
W
Danzaburou
Yummymonsters
Danzaburou
16
2
6
9.5
L
King Arthur
deserted_syntax2
King Arthur
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,466
Damage
53,576
74,447
Taken
59,993
36,397
Mitigated
41,989
16,586
Healing
19,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,049
1,062
148
4,701
13,726
5,704
400
4,384
9,172
49,082
0
L
Cthulhu
Ghoulboy3580
Cthulhu
6,891
973
185
1,296
17,756
11,906
155
7,291
10,465
23,516
0
W
10,307
683
0
3,214
9,611
6,655
899
2,078
7,381
52,912
0
L
Artemis
MoneyShotts
Artemis
8,246
4,957
0
1,992
11,298
3,942
827
5,135
6,163
0
38,239
L
Thanatos
OdysseyBow
Thanatos
7,091
2,496
0
9,430
18,175
6,551
0
6,161
12,014
0
38,019
W
6,118
1,037
0
7,208
15,691
15,465
111
4,524
11,127
25,850
0
W
Bellona
PEEPBONES
Bellona
12,021
4,394
0
1,190
11,091
10,414
464
2,623
8,126
0
69,291
L
9,706
573
0
1,485
9,996
3,986
0
5,152
4,844
44,872
0
W
Danzaburou
Yummymonsters
Danzaburou
15,081
8,458
0
3,138
9,874
3,751
2,209
2,581
7,251
0
81,718
L
King Arthur
deserted_syntax2
King Arthur
3,532
635
0
2,198
17,222
10,012
0
2,735
14,487
93
36,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,165
Gold Earned
51,321
323
Minions Killed
465
0
Camps Cleared
0
1,585,253
Distance Traveled
1,684,991
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,095
561
84
5
0
351,788
3
L
Cthulhu
6,853
381
42
2
0
343,681
2
W
Tiamat
9,781
543
84
5
0
357,367
3
L
Artemis
7,305
406
60
3
0
255,940
2
L
Thanatos
9,130
507
67
4
0
325,135
1
W
Sobek
9,177
510
32
2
0
348,180
6
W
Bellona
10,870
604
150
8
0
327,819
7
L
Nox
9,817
545
81
5
0
310,449
2
W
Danzaburou
11,398
633
115
6
0
299,837
3
L
King Arthur
8,060
448
73
4
0
350,048
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role