Player Matchup

Fenrir
Fenrir
CRP028
Fenrir
Level 18
God Stats
5W - 1L
1,878 SR
Queue Stats
33W - 19L
1,667 Elo+
Party 4
Ra
Ra
Chaaquiles
Ra
Level 26
God Stats
9W - 4L
1,591 SR
Queue Stats
124W - 68L
1,661 Elo+
Party 4
Chaac
Chaac
Diablillo1510
Chaac
Level 87
God Stats
13W - 10L
1,606 SR
Queue Stats
182W - 164L
1,529 Elo+
Party 4
Skadi
Skadi
Li4E4m3
Skadi
Level 81
God Stats
19W - 14L
1,585 SR
Queue Stats
627W - 622L
1,500 Elo+
Party 2
Horus
Horus
peppillo
Horus
Level 29
God Stats
11W - 13L
1,461 SR
Queue Stats
478W - 475L
1,524 Elo+
Party 2
Team Averages
Level 48
1,624 SR
1,576 Elo+

VS

Team Averages
Level 50
1,481 SR
1,502 Elo+
Aphrodite
Aphrodite
DonnerDoris
Aphrodite
Level 35
God Stats
4W - 4L
1,551 SR
Queue Stats
30W - 22L
1,574 Elo+
Solo
Baron Samedi
Baron Samedi
Hesher666
Baron Samedi
Level 118
God Stats
1W - 1L
1,743 SR
Queue Stats
21W - 26L
1,517 Elo+
Party 1
Thor
Thor
HostguDlll
Thor
Level 27
God Stats
0W - 2L
1,339 SR
Queue Stats
11W - 7L
1,684 Elo+
Party 1
Xbalanque
Xbalanque
Pesic05
Xbalanque
Level 42
God Stats
3W - 8L
1,271 SR
Queue Stats
284W - 337L
1,320 Elo+
Party 3
Set
Set
circularsquar
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 86L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CRP028
Fenrir
10
4 / 0 / 2
6,239
624
3,652
6,179
2,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 0 / 4
7,099
710
4,380
4,836
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
4 / 0 / 0
6,969
697
4,367
6,364
3,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Skadi
Li4E4m3
Skadi
10
2 / 0 / 2
5,520
552
2,047
2,880
872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Horus
peppillo
Horus
9
0 / 0 / 4
5,653
565
1,633
4,889
1,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DonnerDoris
Aphrodite
10
0 / 3 / 0
5,713
571
1,676
5,885
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
Hesher666
Baron Samedi
7
0 / 1 / 0
4,869
487
3,473
4,722
2,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 4 / 0
4,501
450
1,754
7,284
2,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
Pesic05
Xbalanque
8
0 / 2 / 0
4,636
464
2,558
4,984
1,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

7
0 / 2 / 0
4,533
453
1,394
4,049
1,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
12
Kills
0
0
Deaths
12
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CRP028
Fenrir
4
0
2
5
W
2
0
4
4
W
4
0
0
4
L
Aphrodite
DonnerDoris
Aphrodite
0
3
0
0
L
Baron Samedi
Hesher666
Baron Samedi
0
1
0
0
L
0
4
0
0
W
Skadi
Li4E4m3
Skadi
2
0
2
3
L
Xbalanque
Pesic05
Xbalanque
0
2
0
0
L
0
2
0
0
W
Horus
peppillo
Horus
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,079
Damage
10,855
25,148
Taken
26,924
11,146
Mitigated
9,182
15,478
Healing
8,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CRP028
Fenrir
3,652
820
0
2,426
6,179
2,504
0
1,170
5,009
0
27,547
W
4,380
373
700
3,195
4,836
1,841
309
2,023
2,813
50,478
0
W
4,367
706
0
3,259
6,364
3,972
0
0
6,364
0
39,197
L
Aphrodite
DonnerDoris
Aphrodite
1,676
302
100
2,943
5,885
1,839
0
2,214
3,671
31,269
0
L
Baron Samedi
Hesher666
Baron Samedi
3,473
212
329
1,794
4,722
2,996
0
1,721
3,001
16,357
0
L
1,754
610
0
1,508
7,284
2,220
0
0
7,059
0
12,263
W
Skadi
Li4E4m3
Skadi
2,047
785
0
1,292
2,880
872
528
1,133
1,747
0
34,405
L
Xbalanque
Pesic05
Xbalanque
2,558
733
0
1,357
4,984
1,022
0
283
4,701
0
17,640
L
1,394
509
0
959
4,049
1,105
0
162
3,862
0
15,014
W
Horus
peppillo
Horus
1,633
757
922
3,684
4,889
1,957
315
823
4,066
0
8,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,480
Gold Earned
24,252
336
Minions Killed
203
0
Camps Cleared
0
1,000,918
Distance Traveled
905,120
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,239
624
57
6
0
226,409
1
W
Ra
7,099
710
108
11
0
219,599
1
W
Chaac
6,969
697
87
9
0
200,912
1
L
Aphrodite
5,713
571
83
8
0
194,219
1
L
Baron Samedi
4,869
487
21
2
0
188,844
3
L
Thor
4,501
450
26
3
0
160,877
1
W
Skadi
5,520
552
70
7
0
169,209
2
L
Xbalanque
4,636
464
44
4
0
165,200
2
L
Set
4,533
453
29
3
0
195,980
1
W
Horus
5,653
565
14
1
0
184,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role