Player Matchup

Ne Zha
Ne Zha
Fetari
Ne Zha
Level 126
God Stats
2W - 2L
1,253 SR
Queue Stats
140W - 59L
1,707 Elo+
Party 2
Ymir
Ymir
Wiibalejuust0
Ymir
Level 74
God Stats
17W - 5L
1,780 SR
Queue Stats
56W - 34L
1,658 Elo+
Party 2
Tiamat
Tiamat
xSoumi
Tiamat
Level 105
God Stats
3W - 1L
1,790 SR
Queue Stats
71W - 24L
1,910 Elo+
Party 2
Team Averages
Level 102
1,608 SR
1,758 Elo+

VS

Team Averages
Level 125
1,540 SR
1,497 Elo+
Scylla
Scylla
Krezok
Scylla
Level 158
God Stats
1W - 1L
1,462 SR
Queue Stats
97W - 100L
1,635 Elo+
Party 1
Chaac
Chaac
Sucu93
Chaac
Level 98
God Stats
0W - 1L
1,471 SR
Queue Stats
10W - 16L
1,228 Elo+
Party 1
Ullr
Ullr
xXdanivigoXx
Ullr
Level 119
God Stats
2W - 2L
1,685 SR
Queue Stats
237W - 250L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Fetari
Ne Zha
16
5 / 0 / 3
12,881
644
12,213
17,090
14,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 1 / 5
12,657
633
4,875
14,772
12,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tiamat
xSoumi
Tiamat
16
3 / 1 / 6
12,383
619
15,440
9,343
8,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Krezok
Scylla
14
0 / 3 / 2
10,710
536
14,146
11,178
3,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
Sucu93
Chaac
13
1 / 3 / 1
11,542
577
11,004
16,444
17,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
1 / 4 / 1
11,101
555
9,228
12,848
4,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
10
Kills
2
2
Deaths
10
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Fetari
Ne Zha
5
0
3
6.5
L
Scylla
Krezok
Scylla
0
3
2
0.33
L
Chaac
Sucu93
Chaac
1
3
1
0.5
W
2
1
5
4.5
W
Tiamat
xSoumi
Tiamat
3
1
6
6
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,528
Damage
34,378
41,205
Taken
40,470
35,440
Mitigated
26,480
11,227
Healing
9,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Fetari
Ne Zha
12,213
3,312
0
4,933
17,090
14,632
1,549
4,040
12,758
0
86,691
L
Scylla
Krezok
Scylla
14,146
470
0
603
11,178
3,911
288
3,822
6,790
78,895
0
L
Chaac
Sucu93
Chaac
11,004
1,034
1,452
6,708
16,444
17,720
0
9,949
5,722
0
31,723
W
4,875
541
0
3,969
14,772
12,364
64
5,937
8,223
24,626
0
W
Tiamat
xSoumi
Tiamat
15,440
808
0
2,325
9,343
8,444
1,396
3,189
5,942
64,181
0
L
9,228
3,717
0
960
12,848
4,849
0
5,761
6,583
0
44,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,921
Gold Earned
33,353
250
Minions Killed
207
0
Camps Cleared
0
1,200,874
Distance Traveled
1,094,693
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,881
644
91
5
0
430,401
2
L
Scylla
10,710
536
116
6
0
342,247
4
L
Chaac
11,542
577
35
2
0
406,631
3
W
Ymir
12,657
633
42
2
0
363,128
1
W
Tiamat
12,383
619
117
6
0
407,345
3
L
Ullr
11,101
555
56
3
0
345,815
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role