Player Matchup

Sol
Sol
FirexForTheWIn
Sol
Level 29
God Stats
2W - 3L
1,560 SR
Queue Stats
54W - 31L
1,756 Elo+
Solo
Awilix
Awilix
Juicy-DumplingQc
Awilix
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,671 Elo+
Party 1
Ganesha
Ganesha
MarkZhouLe
Ganesha
Level 17
God Stats
1W - 1L
1,846 SR
Queue Stats
17W - 13L
1,563 Elo+
Solo
Izanami
Izanami
RealVCRPlayer
Izanami
Level 19
God Stats
25W - 17L
1,694 SR
Queue Stats
101W - 94L
1,557 Elo+
Solo
Bellona
Bellona
SylusPremier
Bellona
Level 7
God Stats
0W - 3L
1,265 SR
Queue Stats
3W - 8L
1,549 Elo+
Party 1
Team Averages
Level 24
1,573 SR
1,619 Elo+

VS

Team Averages
Level 26
1,616 SR
1,645 Elo+
Cupid
Cupid
Akumagetsu
Cupid
Level 25
God Stats
6W - 4L
1,721 SR
Queue Stats
99W - 89L
1,591 Elo+
Solo
Jormungandr
Jormungandr
BosónDeHiggs
Jormungandr
Level 28
God Stats
4W - 2L
1,536 SR
Queue Stats
103W - 114L
1,636 Elo+
Solo
Kuzenbo
Kuzenbo
Gyhermeauxs
Kuzenbo
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
99W - 74L
1,640 Elo+
Solo
Agni
Agni
JayThaKidd
Agni
Level 26
God Stats
5W - 0L
1,500 SR
Queue Stats
155W - 158L
1,700 Elo+
Solo
Fenrir
Fenrir
railyd
Fenrir
Level 24
God Stats
31W - 15L
1,822 SR
Queue Stats
432W - 309L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 0
7,909
565
11,294
11,861
3,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 4 / 1
6,438
460
2,341
9,964
3,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
MarkZhouLe
Ganesha
10
0 / 3 / 2
6,189
442
2,875
7,748
4,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
10
0 / 5 / 2
5,972
427
5,279
7,732
2,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
SylusPremier
Bellona
9
1 / 7 / 3
5,968
426
4,526
9,663
7,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
11
4 / 2 / 4
6,632
474
6,122
7,649
1,620
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
BosónDeHiggs
Jormungandr
11
2 / 2 / 6
7,287
521
4,746
7,734
5,789
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kuzenbo
Gyhermeauxs
Kuzenbo
11
3 / 0 / 2
6,929
495
3,284
8,280
5,592
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 3 / 8
7,589
542
7,548
9,517
3,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
railyd
Fenrir
14
14 / 0 / 2
8,966
640
10,777
8,131
3,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
7
Kills
23
23
Deaths
7
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cupid
4
2
4
3
W
Jormungandr
BosónDeHiggs
Jormungandr
2
2
6
2.5
L
5
4
0
1.25
W
Kuzenbo
Gyhermeauxs
Kuzenbo
3
0
2
4
W
0
3
8
1.33
L
1
4
1
0.38
L
Ganesha
MarkZhouLe
Ganesha
0
3
2
0.33
L
Izanami
0
5
2
0.2
L
Bellona
SylusPremier
Bellona
1
7
3
0.36
W
Fenrir
railyd
Fenrir
14
0
2
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,315
Damage
32,477
46,968
Taken
41,311
21,648
Mitigated
20,103
8,662
Healing
15,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
6,122
3,887
91
3,490
7,649
1,620
946
3,315
4,334
0
28,248
W
Jormungandr
BosónDeHiggs
Jormungandr
4,746
1,183
0
2,064
7,734
5,789
162
756
6,978
27,013
0
L
11,294
2,213
0
4,822
11,861
3,837
496
5,262
6,599
56,828
0
W
Kuzenbo
Gyhermeauxs
Kuzenbo
3,284
1,118
0
2,317
8,280
5,592
0
1,197
7,083
19,458
0
W
7,548
659
0
3,733
9,517
3,289
0
6,452
3,065
51,753
0
L
2,341
963
0
1,147
9,964
3,107
0
1,706
8,258
0
34,072
L
Ganesha
MarkZhouLe
Ganesha
2,875
349
381
922
7,748
4,509
0
2,052
5,696
8,727
0
L
Izanami
5,279
3,471
0
500
7,732
2,642
722
2,014
5,718
0
43,654
L
Bellona
SylusPremier
Bellona
4,526
1,300
0
890
9,663
7,553
37
4,544
5,119
0
16,187
W
Fenrir
railyd
Fenrir
10,777
2,648
0
3,944
8,131
3,813
966
2,449
5,682
0
47,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,476
Gold Earned
37,403
300
Minions Killed
320
0
Camps Cleared
0
1,265,919
Distance Traveled
1,317,099
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,632
474
52
4
0
188,464
0
W
Jormungandr
7,287
521
51
4
0
245,621
0
L
Sol
7,909
565
99
7
0
243,513
3
W
Kuzenbo
6,929
495
32
2
0
266,905
2
W
Agni
7,589
542
98
7
0
273,053
4
L
Awilix
6,438
460
70
5
0
297,935
0
L
Ganesha
6,189
442
4
0
0
270,351
4
L
Izanami
5,972
427
95
7
0
196,898
2
L
Bellona
5,968
426
32
2
0
257,222
2
W
Fenrir
8,966
640
87
6
0
343,056
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role