Player Matchup

Cupid
Cupid
Gold V
BMShallowz
Cupid
Gold V
Level 73
God Stats
25W - 17L
1,733 SR
Queue Stats
118W - 96L
1,445 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
Flamicken
Cu Chulainn
Gold I
Level 157
God Stats
8W - 8L
1,679 SR
Queue Stats
439W - 420L
1,430 MMR
Solo
Agni
Agni
Gold II
GMDiegoK
Agni
Gold II
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,481 MMR
Solo
Fenrir
Fenrir
Gold II
ReaperPeach
Fenrir
Gold II
Level 86
God Stats
14W - 17L
1,550 SR
Queue Stats
481W - 484L
1,485 MMR
Solo
Bacchus
Bacchus
Silver I
WillWard4MMR
Bacchus
Silver I
Level 95
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 127L
1,420 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 112
1,592 SR
1,452 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,616 SR
1,471 MMR
Anhur
Anhur
Gold III
FizzyAutounm
Anhur
Gold III
Level 139
God Stats
2W - 2L
1,818 SR
Queue Stats
162W - 168L
1,447 MMR
Solo
Osiris
Osiris
Silver II
KidbuuKawaii
Osiris
Silver II
Level 159
God Stats
0W - 1L
1,284 SR
Queue Stats
69W - 76L
1,412 MMR
Solo
Aphrodite
Aphrodite
Gold IV
MrmisterJota
Aphrodite
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold I
WatchSBH
Sobek
Gold I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold IV
widzar
Thanatos
Gold IV
Level 160
God Stats
5W - 12L
1,978 SR
Queue Stats
306W - 314L
1,496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
16
3 / 5 / 1
9,584
532
10,324
16,670
4,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Flamicken
Cu Chulainn
16
4 / 4 / 4
10,260
570
15,401
16,116
12,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
18
3 / 0 / 3
10,709
595
13,362
7,419
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
16
6 / 5 / 5
10,399
578
12,395
14,505
7,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
WillWard4MMR
Bacchus
15
4 / 0 / 2
9,610
534
5,144
7,220
6,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
SetApolloScyllaNu WaTsukuyomi

VS

Bans
PersephoneYmirDanzaburouGebJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 1
9,406
523
12,114
17,933
6,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
15
3 / 7 / 2
8,864
492
8,653
17,267
14,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
MrmisterJota
Aphrodite
15
0 / 0 / 2
8,447
469
1,520
7,805
3,405
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
WatchSBH
Sobek
13
2 / 2 / 5
8,446
469
7,174
18,106
20,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thanatos
widzar
Thanatos
14
5 / 6 / 1
8,742
486
6,380
14,606
5,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
20
Kills
14
14
Deaths
20
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cupid
3
5
1
0.7
L
4
5
1
0.9
W
Cu Chulainn
Flamicken
Cu Chulainn
4
4
4
1.5
W
Agni
3
0
3
4.5
L
Osiris
3
7
2
0.57
L
Aphrodite
MrmisterJota
Aphrodite
0
0
2
1
W
Fenrir
6
5
5
1.7
L
Sobek
WatchSBH
Sobek
2
2
5
2.25
W
Bacchus
WillWard4MMR
Bacchus
4
0
2
5
L
Thanatos
widzar
Thanatos
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,626
Damage
35,841
61,930
Taken
75,717
33,009
Mitigated
50,502
21,069
Healing
32,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
10,324
5,784
0
8,345
16,670
4,572
884
943
15,727
0
72,027
L
12,114
6,505
0
7,378
17,933
6,359
20
2,088
15,809
0
67,288
W
Cu Chulainn
Flamicken
Cu Chulainn
15,401
4,184
0
5,256
16,116
12,073
1,015
2,005
14,111
297
64,044
W
Agni
13,362
896
0
3,004
7,419
2,890
1,112
1,953
5,466
79,370
0
L
Osiris
8,653
4,012
0
2,938
17,267
14,309
0
3,002
14,186
1,689
52,370
L
Aphrodite
MrmisterJota
Aphrodite
1,520
134
816
5,060
7,805
3,405
0
3,635
3,944
65,847
0
W
Fenrir
12,395
3,119
0
2,064
14,505
7,312
1,287
2,906
11,599
0
68,404
L
Sobek
WatchSBH
Sobek
7,174
450
0
4,947
18,106
20,625
0
6,970
10,720
18,337
0
W
Bacchus
WillWard4MMR
Bacchus
5,144
438
0
2,400
7,220
6,162
360
1,654
5,566
22,683
0
L
Thanatos
widzar
Thanatos
6,380
1,821
0
11,608
14,606
5,804
0
2,272
12,270
0
51,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,562
Gold Earned
43,905
538
Minions Killed
509
0
Camps Cleared
0
1,782,505
Distance Traveled
1,647,607
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,584
532
117
7
0
301,678
0
L
Anhur
9,406
523
129
7
0
293,064
3
W
Cu Chulainn
10,260
570
107
6
0
345,705
4
W
Agni
10,709
595
181
10
0
382,038
5
L
Osiris
8,864
492
113
6
0
317,955
1
L
Aphrodite
8,447
469
148
8
0
333,252
2
W
Fenrir
10,399
578
107
6
0
347,862
5
L
Sobek
8,446
469
23
1
0
353,055
9
W
Bacchus
9,610
534
26
1
0
405,222
9
L
Thanatos
8,742
486
96
5
0
350,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role