Player Matchup

Thanatos
Thanatos
BIggBOSS05
Thanatos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,348 Elo+
Solo
Raijin
Raijin
DaniMuztang
Raijin
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 82L
1,457 Elo+
Party 2
Cerberus
Cerberus
HoneeTiger
Cerberus
Level 28
God Stats
10W - 10L
1,721 SR
Queue Stats
102W - 110L
1,440 Elo+
Party 2
Rama
Rama
Y4rdstick
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 172L
1,391 Elo+
Solo
King Arthur
King Arthur
wicket565
King Arthur
Level 28
God Stats
9W - 6L
1,655 SR
Queue Stats
194W - 173L
1,547 Elo+
Solo
Team Averages
Level 25
1,575 SR
1,437 Elo+

VS

Team Averages
Level 19
1,545 SR
1,441 Elo+
Erlang Shen
Erlang Shen
Dangerwaves
Erlang Shen
Level 29
God Stats
29W - 29L
1,507 SR
Queue Stats
102W - 139L
1,399 Elo+
Solo
Ravana
Ravana
Modcory
Ravana
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 163L
1,431 Elo+
Party 1
Khepri
Khepri
Rancor51
Khepri
Level 5
God Stats
6W - 5L
1,500 SR
Queue Stats
83W - 100L
1,410 Elo+
Solo
Ah Puch
Ah Puch
SaintMolli222
Ah Puch
Level 27
God Stats
3W - 3L
1,720 SR
Queue Stats
159W - 201L
1,499 Elo+
Solo
Neith
Neith
YoungDMult
Neith
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 13L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BIggBOSS05
Thanatos
9
1 / 5 / 0
5,936
424
2,792
10,720
3,114
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
12
0 / 4 / 0
6,414
458
3,004
7,354
2,561
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
HoneeTiger
Cerberus
9
1 / 6 / 0
5,923
423
2,957
11,578
6,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
10
0 / 7 / 1
5,815
415
2,992
9,337
2,262
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
wicket565
King Arthur
11
0 / 3 / 1
6,262
447
5,533
14,958
8,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dangerwaves
Erlang Shen
14
5 / 0 / 0
8,429
602
10,687
9,973
5,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
Modcory
Ravana
12
1 / 1 / 3
7,355
525
5,577
5,974
2,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
Rancor51
Khepri
12
2 / 1 / 9
7,824
559
3,155
7,062
4,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
14
5 / 0 / 1
8,654
618
9,658
8,200
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Neith
15
12 / 0 / 2
9,056
647
10,713
5,165
1,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
25
25
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BIggBOSS05
Thanatos
1
5
0
0.2
W
Erlang Shen
Dangerwaves
Erlang Shen
5
0
0
5
L
Raijin
0
4
0
0
L
Cerberus
HoneeTiger
Cerberus
1
6
0
0.17
W
Ravana
Modcory
Ravana
1
1
3
2.5
W
Khepri
Rancor51
Khepri
2
1
9
6.5
W
Ah Puch
5
0
1
5.5
L
Rama
0
7
1
0.07
W
Neith
12
0
2
13
L
King Arthur
wicket565
King Arthur
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,278
Damage
39,790
53,947
Taken
36,374
23,403
Mitigated
17,304
14,450
Healing
15,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BIggBOSS05
Thanatos
2,792
907
0
5,285
10,720
3,114
0
2,981
7,739
0
23,601
W
Erlang Shen
Dangerwaves
Erlang Shen
10,687
4,773
0
4,872
9,973
5,438
695
0
9,548
0
41,683
L
Raijin
3,004
123
0
230
7,354
2,561
0
5,595
1,759
40,803
0
L
Cerberus
HoneeTiger
Cerberus
2,957
144
0
2,452
11,578
6,819
0
3,013
8,565
17,514
0
W
Ravana
Modcory
Ravana
5,577
2,721
0
2,862
5,974
2,199
600
0
5,928
0
39,792
W
Khepri
Rancor51
Khepri
3,155
385
0
1,077
7,062
4,901
838
2,437
4,625
12,681
0
W
Ah Puch
9,658
866
0
5,094
8,200
2,822
593
2,499
5,701
56,071
0
L
Rama
2,992
2,301
0
2,050
9,337
2,262
0
903
8,434
0
24,480
W
Neith
10,713
5,859
0
1,924
5,165
1,944
3,027
1,025
4,140
0
51,105
L
King Arthur
wicket565
King Arthur
5,533
735
0
4,433
14,958
8,647
0
321
14,637
0
30,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,350
Gold Earned
41,318
287
Minions Killed
372
0
Camps Cleared
0
1,186,614
Distance Traveled
1,303,420
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,936
424
45
3
0
252,854
1
W
Erlang Shen
8,429
602
77
6
0
284,355
3
L
Raijin
6,414
458
90
6
0
250,266
2
L
Cerberus
5,923
423
49
4
0
243,373
2
W
Ravana
7,355
525
83
6
0
273,629
4
W
Khepri
7,824
559
19
1
0
275,087
2
W
Ah Puch
8,654
618
96
7
0
251,885
6
L
Rama
5,815
415
42
3
0
199,394
0
W
Neith
9,056
647
97
7
0
218,464
0
L
King Arthur
6,262
447
61
4
0
240,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role