Player Matchup

Skadi
Skadi
FishTheBigg
Skadi
Level 153
God Stats
3W - 0L
1,500 SR
Queue Stats
113W - 37L
1,848 Elo+
Party 1
Cerberus
Cerberus
LosFrancos12
Cerberus
Level 107
God Stats
13W - 11L
1,653 SR
Queue Stats
56W - 57L
1,619 Elo+
Solo
Hachiman
Hachiman
OxleyV2
Hachiman
Level 160
God Stats
10W - 4L
1,500 SR
Queue Stats
420W - 258L
1,763 Elo+
Party 1
Anubis
Anubis
Oz_Horror
Anubis
Level 153
God Stats
5W - 3L
1,500 SR
Queue Stats
733W - 391L
1,580 Elo+
Solo
Chronos
Chronos
WardOrReport
Chronos
Level 160
God Stats
5W - 3L
1,774 SR
Queue Stats
255W - 260L
1,567 Elo+
Solo
Team Averages
Level 147
1,585 SR
1,675 Elo+

VS

Team Averages
Level 137
1,586 SR
1,574 Elo+
Vulcan
Vulcan
 
Vulcan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
SaS_uuKee
Fenrir
Level 120
God Stats
15W - 10L
1,674 SR
Queue Stats
501W - 419L
1,647 Elo+
Solo
Hel
Hel
The_Lying_Llama
Hel
Level 142
God Stats
6W - 3L
1,561 SR
Queue Stats
397W - 372L
1,577 Elo+
Solo
Sun Wukong
Sun Wukong
choocki
Sun Wukong
Level 155
God Stats
3W - 3L
1,696 SR
Queue Stats
259W - 226L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 6
7,987
571
5,326
6,738
2,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
LosFrancos12
Cerberus
10
3 / 1 / 3
6,966
498
5,037
10,535
5,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
OxleyV2
Hachiman
14
4 / 3 / 6
9,033
645
10,925
8,833
3,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Oz_Horror
Anubis
15
5 / 1 / 2
8,602
614
9,975
10,582
4,988
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos
WardOrReport
Chronos
14
2 / 0 / 1
7,879
563
6,632
7,726
2,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
1 / 3 / 1
6,973
498
4,179
8,010
2,629
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Geb
 
Geb
10
0 / 2 / 3
6,328
452
5,677
13,549
6,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
SaS_uuKee
Fenrir
14
3 / 3 / 2
8,098
578
5,613
9,872
3,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 5 / 2
7,100
507
6,395
10,476
3,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
choocki
Sun Wukong
13
0 / 2 / 1
7,565
540
6,922
10,377
5,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
15
Kills
7
7
Deaths
15
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
3
1
0.5
L
Geb
 
Geb
0
2
3
0.75
W
1
2
6
2
W
Cerberus
LosFrancos12
Cerberus
3
1
3
4.5
W
Hachiman
OxleyV2
Hachiman
4
3
6
2.33
W
Anubis
Oz_Horror
Anubis
5
1
2
6
L
Fenrir
SaS_uuKee
Fenrir
3
3
2
1.33
L
3
5
2
0.8
W
Chronos
WardOrReport
Chronos
2
0
1
2.5
L
Sun Wukong
choocki
Sun Wukong
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,895
Damage
28,786
44,414
Taken
52,284
17,782
Mitigated
22,022
16,279
Healing
14,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
4,179
1,996
0
2,659
8,010
2,629
0
5,678
2,332
43,879
0
L
Geb
 
Geb
5,677
493
0
1,852
13,549
6,685
0
4,712
8,837
17,228
0
W
5,326
2,040
0
0
6,738
2,108
894
2,624
4,014
0
56,678
W
Cerberus
LosFrancos12
Cerberus
5,037
433
0
3,371
10,535
5,048
0
3,865
6,536
22,854
0
W
Hachiman
OxleyV2
Hachiman
10,925
5,504
0
1,231
8,833
3,079
228
4,221
4,373
0
55,855
W
Anubis
Oz_Horror
Anubis
9,975
442
0
6,746
10,582
4,988
0
994
9,582
60,648
0
L
Fenrir
SaS_uuKee
Fenrir
5,613
1,184
0
887
9,872
3,779
467
2,094
7,778
0
55,814
L
6,395
537
2,819
4,393
10,476
3,519
0
2,789
7,687
39,197
0
W
Chronos
WardOrReport
Chronos
6,632
2,954
0
4,931
7,726
2,559
657
4,044
3,658
59,339
0
L
Sun Wukong
choocki
Sun Wukong
6,922
1,285
0
1,972
10,377
5,410
247
6,371
4,006
0
52,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,467
Gold Earned
36,064
483
Minions Killed
404
0
Camps Cleared
0
1,373,803
Distance Traveled
1,422,146
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,973
498
98
7
0
277,006
4
L
Geb
6,328
452
20
1
0
301,679
4
W
Skadi
7,987
571
105
8
0
309,382
1
W
Cerberus
6,966
498
33
2
0
291,940
4
W
Hachiman
9,033
645
108
8
0
264,094
3
W
Anubis
8,602
614
112
8
0
248,784
5
L
Fenrir
8,098
578
103
7
0
287,583
3
L
Hel
7,100
507
77
6
0
273,465
1
W
Chronos
7,879
563
125
9
0
259,603
3
L
Sun Wukong
7,565
540
106
8
0
282,413
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role