Player Matchup

Hachiman
Hachiman
MetalBeowulf89
Hachiman
Level 18
God Stats
7W - 4L
1,818 SR
Queue Stats
281W - 292L
1,529 Elo+
Solo
Cthulhu
Cthulhu
PluggedCash18
Cthulhu
Level 4
God Stats
13W - 10L
1,397 SR
Queue Stats
19W - 25L
1,278 Elo+
Solo
Chaac
Chaac
Rain丷
Chaac
Level 29
God Stats
8W - 7L
1,500 SR
Queue Stats
167W - 182L
1,463 Elo+
Solo
Kukulkan
Kukulkan
mvlegs91
Kukulkan
Level 22
God Stats
1W - 2L
1,491 SR
Queue Stats
2W - 2L
1,321 Elo+
Solo
Fenrir
Fenrir
qtimporta
Fenrir
Level 18
God Stats
50W - 25L
1,792 SR
Queue Stats
101W - 105L
1,436 Elo+
Solo
Team Averages
Level 18
1,600 SR
1,405 Elo+

VS

Team Averages
Level 13
1,454 SR
1,381 Elo+
Cthulhu
Cthulhu
JISHIKRI
Cthulhu
Level 5
God Stats
1W - 2L
1,286 SR
Queue Stats
2W - 5L
1,164 Elo+
Solo
Neith
Neith
RoundWheel28768
Neith
Level 7
God Stats
8W - 20L
1,308 SR
Queue Stats
54W - 78L
1,341 Elo+
Solo
Nike
Nike
Virtuallychilled
Nike
Level 24
God Stats
4W - 5L
1,678 SR
Queue Stats
132W - 141L
1,368 Elo+
Solo
Thoth
Thoth
lockerdwight
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 48L
1,531 Elo+
Solo
Zeus
Zeus
negoled
Zeus
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
18
5 / 3 / 15
12,198
938
12,910
12,695
3,956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
19
2 / 7 / 24
12,315
947
18,971
20,587
19,534
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
Rain丷
Chaac
20
8 / 3 / 19
13,860
1,066
20,636
22,742
24,860
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
mvlegs91
Kukulkan
20
10 / 2 / 15
13,987
1,076
35,069
9,677
3,308
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
qtimporta
Fenrir
19
11 / 5 / 18
13,429
1,033
19,833
17,004
13,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

165

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JISHIKRI
Cthulhu
19
0 / 13 / 14
12,258
943
10,895
37,477
41,841
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
2 / 6 / 6
11,341
872
5,470
11,209
5,133
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
5 / 6 / 9
13,025
1,002
7,223
27,386
24,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 3 / 10
14,683
1,129
23,756
20,125
7,480
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
negoled
Zeus
19
4 / 8 / 11
12,798
984
27,724
15,940
5,900
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
70
36
Kills
20
20
Deaths
36
91
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
JISHIKRI
Cthulhu
0
13
14
0.54
W
Hachiman
5
3
15
4.17
W
Cthulhu
2
7
24
2
W
Chaac
Rain丷
Chaac
8
3
19
5.83
L
2
6
6
0.83
L
5
6
9
1.58
L
9
3
10
4.67
W
Kukulkan
mvlegs91
Kukulkan
10
2
15
8.75
L
Zeus
negoled
Zeus
4
8
11
1.19
W
Fenrir
qtimporta
Fenrir
11
5
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,419
Damage
75,068
82,705
Taken
112,137
65,209
Mitigated
84,398
12,889
Healing
6,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
JISHIKRI
Cthulhu
10,895
848
0
174
37,477
41,841
0
20,853
16,624
28,411
0
W
Hachiman
12,910
7,819
0
1,288
12,695
3,956
0
10,909
1,786
0
35,977
W
Cthulhu
18,971
1,517
2,092
0
20,587
19,534
0
16,493
4,094
40,465
0
W
Chaac
Rain丷
Chaac
20,636
2,129
0
8,226
22,742
24,860
0
17,775
4,967
187
34,309
L
5,470
2,611
0
1,191
11,209
5,133
0
5,683
5,526
0
17,394
L
7,223
1,124
0
4,483
27,386
24,044
0
13,325
14,061
0
13,617
L
23,756
3,847
0
736
20,125
7,480
0
8,908
11,217
48,684
0
W
Kukulkan
mvlegs91
Kukulkan
35,069
5,177
0
376
9,677
3,308
0
7,222
2,455
65,424
0
L
Zeus
negoled
Zeus
27,724
2,382
0
0
15,940
5,900
0
5,930
10,010
54,022
0
W
Fenrir
qtimporta
Fenrir
19,833
5,701
0
907
17,004
13,551
0
9,976
7,028
487
28,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,789
Gold Earned
64,105
239
Minions Killed
209
4
Camps Cleared
1
1,158,528
Distance Traveled
1,088,884
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,258
943
44
3
0
241,993
1
W
Hachiman
12,198
938
65
5
0
209,340
1
W
Cthulhu
12,315
947
56
4
0
218,210
0
W
Chaac
13,860
1,066
27
2
2
259,851
0
L
Neith
11,341
872
31
2
0
145,906
0
L
Nike
13,025
1,002
5
0
1
221,072
0
L
Thoth
14,683
1,129
57
4
0
243,386
0
W
Kukulkan
13,987
1,076
71
5
1
220,982
0
L
Zeus
12,798
984
72
6
0
236,527
0
W
Fenrir
13,429
1,033
20
2
1
250,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role