Player Matchup

Danzaburou
Danzaburou
Pletypus
Danzaburou
Level 15
God Stats
1W - 2L
1,281 SR
Queue Stats
41W - 62L
1,352 Elo+
Solo
Kuzenbo
Kuzenbo
SayanWarrior
Kuzenbo
Level 24
God Stats
2W - 0L
1,753 SR
Queue Stats
23W - 2L
1,840 Elo+
Party 1
Ymir
Ymir
Symfunny
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 17L
1,832 Elo+
Party 1
Zeus
Zeus
ihopeyourfamily
Zeus
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 2L
1,902 Elo+
Party 1
Fenrir
Fenrir
ronaldweasel
Fenrir
Level 16
God Stats
3W - 1L
1,501 SR
Queue Stats
57W - 35L
1,658 Elo+
Solo
Team Averages
Level 17
1,507 SR
1,717 Elo+

VS

Team Averages
Level 24
1,594 SR
1,510 Elo+
Nemesis
Nemesis
Keenaash
Nemesis
Level 28
God Stats
5W - 6L
1,657 SR
Queue Stats
140W - 142L
1,632 Elo+
Solo
Ymir
Ymir
LGBTbruh
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
RoooomShambles
Chronos
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 85L
1,658 Elo+
Solo
Ra
Ra
corpseMonke
Ra
Level 28
God Stats
1W - 4L
1,970 SR
Queue Stats
228W - 252L
1,546 Elo+
Solo
Fenrir
Fenrir
pandavenix
Fenrir
Level 17
God Stats
1W - 5L
1,342 SR
Queue Stats
1W - 7L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Pletypus
Danzaburou
5
1 / 0 / 0
3,503
701
1,067
1,330
305
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kuzenbo
SayanWarrior
Kuzenbo
5
0 / 0 / 2
3,463
693
635
2,400
1,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
7
0 / 0 / 0
3,664
733
159
1,852
631
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
6 / 0 / 1
4,507
901
3,957
2,304
436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
5
1 / 1 / 2
3,453
691
1,818
2,820
796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Keenaash
Nemesis
5
1 / 2 / 0
3,490
698
1,207
3,224
879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
6
0 / 0 / 0
3,360
672
632
1,405
694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 0 / 0
3,389
678
1,176
1,892
375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 4 / 1
3,021
604
388
3,059
911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

Fenrir
pandavenix
Fenrir
2
0 / 2 / 0
2,593
519
730
1,672
377
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
8
Kills
1
1
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Keenaash
Nemesis
1
2
0
0.5
L
Ymir
0
0
0
0
W
Danzaburou
Pletypus
Danzaburou
1
0
0
1
L
0
0
0
0
W
Kuzenbo
SayanWarrior
Kuzenbo
0
0
2
1
W
Ymir
0
0
0
0
L
0
4
1
0.13
W
6
0
1
6.5
L
Fenrir
pandavenix
Fenrir
0
2
0
0
W
Fenrir
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,636
Damage
4,133
10,706
Taken
11,252
3,447
Mitigated
3,236
4,198
Healing
3,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Keenaash
Nemesis
1,207
708
0
730
3,224
879
0
1,387
1,837
0
8,860
L
Ymir
632
207
0
1,006
1,405
694
0
159
1,246
12,096
0
W
Danzaburou
Pletypus
Danzaburou
1,067
722
0
340
1,330
305
0
475
855
0
12,529
L
1,176
486
0
977
1,892
375
0
177
1,715
14,539
0
W
Kuzenbo
SayanWarrior
Kuzenbo
635
409
0
806
2,400
1,279
0
701
1,699
5,868
0
W
Ymir
159
55
0
929
1,852
631
0
536
1,220
16,142
0
L
388
102
26
533
3,059
911
0
2,199
860
4,545
0
W
3,957
1,948
0
1,241
2,304
436
0
102
2,202
18,768
0
L
Fenrir
pandavenix
Fenrir
730
209
0
367
1,672
377
0
829
843
0
1,499
W
Fenrir
1,818
583
0
882
2,820
796
0
212
2,534
0
10,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,590
Gold Earned
15,853
134
Minions Killed
100
0
Camps Cleared
0
490,947
Distance Traveled
409,601
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,490
698
28
6
0
100,654
2
L
Ymir
3,360
672
28
6
0
97,863
3
W
Danzaburou
3,503
701
27
5
0
86,273
0
L
Chronos
3,389
678
28
6
0
84,716
1
W
Kuzenbo
3,463
693
13
3
0
107,872
0
W
Ymir
3,664
733
29
6
0
100,973
0
L
Ra
3,021
604
12
2
0
81,046
0
W
Zeus
4,507
901
38
8
0
81,113
0
L
Fenrir
2,593
519
4
1
0
45,322
0
W
Fenrir
3,453
691
27
5
0
114,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role