Player Matchup

Loki
Loki
 
Loki
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Kestrel997
Bellona
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,351 Elo+
Solo
Kuzenbo
Kuzenbo
Nēru
Kuzenbo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 86L
1,442 Elo+
Solo
Neith
Neith
RemedyTheMusic
Neith
Level 4
God Stats
0W - 3L
1,153 SR
Queue Stats
1W - 3L
1,347 Elo+
Solo
Janus
Janus
Shackton
Janus
Level 21
God Stats
3W - 12L
1,881 SR
Queue Stats
73W - 87L
1,510 Elo+
Solo
Team Averages
Level 14
1,507 SR
1,430 Elo+

VS

Team Averages
Level 25
1,425 SR
1,444 Elo+
Hera
Hera
HadToSauceCasual
Hera
Level 28
God Stats
1W - 4L
1,145 SR
Queue Stats
110W - 128L
1,411 Elo+
Solo
Ares
Ares
Rayakame
Ares
Level 16
God Stats
1W - 1L
1,476 SR
Queue Stats
12W - 10L
1,451 Elo+
Party 1
Medusa
Medusa
Speedzocker3
Medusa
Level 23
God Stats
1W - 1L
1,566 SR
Queue Stats
11W - 8L
1,395 Elo+
Party 1
Scylla
Scylla
Squanchie 1O
Scylla
Level 29
God Stats
29W - 18L
1,649 SR
Queue Stats
117W - 116L
1,439 Elo+
Solo
Da Ji
Da Ji
TheRays93
Da Ji
Level 28
God Stats
3W - 2L
1,290 SR
Queue Stats
460W - 532L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
3 / 7 / 4
9,453
473
8,833
19,120
7,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Kestrel997
Bellona
14
2 / 6 / 1
8,271
414
6,380
16,002
10,492
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
Nēru
Kuzenbo
11
1 / 9 / 4
6,989
349
8,984
17,405
14,464
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
0 / 11 / 4
7,364
368
4,073
14,050
4,691
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
Shackton
Janus
15
5 / 11 / 3
10,624
531
13,325
17,068
5,240
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 5
10,823
541
12,028
6,948
5,906
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
15
7 / 1 / 19
11,064
553
10,712
17,262
18,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
17
16 / 2 / 12
11,711
586
21,629
11,648
5,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
16
9 / 3 / 9
10,561
528
12,842
10,487
4,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
TheRays93
Da Ji
16
4 / 4 / 6
10,450
523
8,826
18,229
7,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
94
11
Kills
43
44
Deaths
11
16
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
7
4
0.71
W
7
1
5
9.5
L
Bellona
Kestrel997
Bellona
2
6
1
0.42
L
Kuzenbo
Nēru
Kuzenbo
1
9
4
0.33
W
Ares
7
1
19
16.5
L
0
11
4
0.18
L
Janus
Shackton
Janus
5
11
3
0.59
W
Medusa
16
2
12
11
W
Scylla
9
3
9
4.5
W
Da Ji
TheRays93
Da Ji
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,595
Damage
66,037
83,645
Taken
64,574
41,967
Mitigated
41,602
12,504
Healing
9,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,833
3,661
171
5,014
19,120
7,080
0
6,972
12,072
0
47,468
W
12,028
4,172
0
0
6,948
5,906
962
729
6,219
61,551
0
L
Bellona
Kestrel997
Bellona
6,380
1,675
0
622
16,002
10,492
0
8,770
7,166
0
36,469
L
Kuzenbo
Nēru
Kuzenbo
8,984
2,953
355
1,440
17,405
14,464
0
6,814
10,500
18,731
0
W
Ares
10,712
1,331
0
1,463
17,262
18,187
799
6,515
10,747
19,785
0
L
4,073
2,562
0
1,440
14,050
4,691
0
4,906
9,024
0
27,182
L
Janus
Shackton
Janus
13,325
273
0
3,462
17,068
5,240
192
7,223
9,301
47,366
0
W
Medusa
21,629
9,545
1,255
3,142
11,648
5,500
3,402
4,508
7,140
0
67,498
W
Scylla
12,842
1,265
0
630
10,487
4,163
1,532
6,050
4,437
41,440
0
W
Da Ji
TheRays93
Da Ji
8,826
786
282
2,766
18,229
7,846
2,149
4,507
13,722
0
70,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,701
Gold Earned
54,609
255
Minions Killed
430
0
Camps Cleared
0
1,667,544
Distance Traveled
1,822,557
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,453
473
74
4
0
379,214
0
W
Hera
10,823
541
108
5
0
361,226
4
L
Bellona
8,271
414
69
3
0
331,850
0
L
Kuzenbo
6,989
349
22
1
0
369,416
6
W
Ares
11,064
553
27
1
0
374,822
0
L
Neith
7,364
368
38
2
0
250,735
0
L
Janus
10,624
531
52
3
0
336,329
2
W
Medusa
11,711
586
111
6
0
354,872
1
W
Scylla
10,561
528
86
4
0
359,029
0
W
Da Ji
10,450
523
98
5
0
372,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role