Player Matchup

Khepri
Khepri
Question_3377
Khepri
Level 66
God Stats
11W - 8L
1,527 SR
Queue Stats
49W - 47L
1,521 Elo+
Party 1
Hou Yi
Hou Yi
tornado924
Hou Yi
Level 29
God Stats
1W - 2L
1,470 SR
Queue Stats
40W - 44L
1,395 Elo+
Solo
Tiamat
Tiamat
xXPredator89Xx
Tiamat
Level 13
God Stats
0W - 3L
1,262 SR
Queue Stats
0W - 5L
1,086 Elo+
Party 1
Team Averages
Level 36
1,420 SR
1,334 Elo+

VS

Team Averages
Level 63
1,582 SR
1,559 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Beauty_Brass
Scylla
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Djims9
Chaac
Level 7
God Stats
9W - 1L
1,747 SR
Queue Stats
10W - 2L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 5
10,526
585
5,501
21,591
27,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
tornado924
Hou Yi
14
6 / 5 / 0
11,180
621
16,500
15,146
7,166
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 9 / 3
9,300
517
8,224
16,260
7,705
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
8 / 2 / 7
12,982
721
28,672
18,604
6,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
15
5 / 3 / 7
11,947
664
6,674
10,749
3,254
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Djims9
Chaac
13
3 / 1 / 7
10,880
604
11,230
12,972
10,450
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
6
Kills
16
17
Deaths
6
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
8
2
7
5.75
W
Scylla
5
3
7
2.83
W
Chaac
Djims9
Chaac
3
1
7
6.5
L
0
3
5
0.83
L
Hou Yi
tornado924
Hou Yi
6
5
0
1.2
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,225
Damage
46,576
52,997
Taken
42,325
42,671
Mitigated
20,662
4,188
Healing
10,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
28,672
16,228
0
6,746
18,604
6,958
2,821
6,126
12,478
0
78,606
W
Scylla
6,674
1,641
573
2,070
10,749
3,254
689
4,255
6,494
28,644
0
W
Chaac
Djims9
Chaac
11,230
1,652
0
1,600
12,972
10,450
0
3,368
9,604
0
31,093
L
5,501
0
0
1,095
21,591
27,800
0
3,477
18,114
26,549
0
L
Hou Yi
tornado924
Hou Yi
16,500
5,537
0
1,455
15,146
7,166
0
1,055
14,091
0
46,500
L
8,224
1,050
0
1,638
16,260
7,705
0
2,197
14,063
35,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,006
Gold Earned
35,809
145
Minions Killed
178
0
Camps Cleared
0
797,556
Distance Traveled
901,920
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,982
721
87
5
0
288,932
0
W
Scylla
11,947
664
59
3
0
275,533
0
W
Chaac
10,880
604
32
2
0
337,455
0
L
Khepri
10,526
585
27
2
0
278,956
0
L
Hou Yi
11,180
621
63
4
0
272,893
1
L
Tiamat
9,300
517
55
3
0
245,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role