Player Matchup

Olorun
Olorun
LastKing2pac
Olorun
Level 62
God Stats
0W - 3L
1,191 SR
Queue Stats
60W - 70L
1,399 Elo+
Solo
Hun Batz
Hun Batz
TakerGame
Hun Batz
Level 57
God Stats
4W - 4L
1,585 SR
Queue Stats
63W - 48L
1,471 Elo+
Solo
Sylvanus
Sylvanus
ThêDârkKnîght
Sylvanus
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
295W - 361L
1,417 Elo+
Solo
Achilles
Achilles
ToshinRaizen
Achilles
Level 61
God Stats
4W - 9L
1,418 SR
Queue Stats
179W - 231L
1,372 Elo+
Solo
Janus
Janus
Valorur
Janus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 59
1,439 SR
1,432 Elo+

VS

Team Averages
Level 115
1,527 SR
1,519 Elo+
Scylla
Scylla
AGIeDReED
Scylla
Level 102
God Stats
5W - 8L
1,457 SR
Queue Stats
341W - 375L
1,447 Elo+
Solo
Ne Zha
Ne Zha
Clâde
Ne Zha
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
DEUSTYN35
Skadi
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
NoNoFx
Sobek
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
307W - 279L
1,529 Elo+
Party 1
Chaac
Chaac
Shawddore
Chaac
Level 158
God Stats
7W - 4L
1,677 SR
Queue Stats
183W - 134L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
0 / 11 / 2
7,118
375
5,072
18,365
5,458
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
TakerGame
Hun Batz
14
5 / 7 / 0
9,394
494
6,872
16,380
6,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 7 / 3
7,730
407
7,371
14,526
9,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
ToshinRaizen
Achilles
14
1 / 8 / 3
8,416
443
6,693
18,585
10,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Janus
Valorur
Janus
16
2 / 4 / 4
9,946
523
9,220
9,937
3,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AGIeDReED
Scylla
16
2 / 2 / 9
10,390
547
9,838
11,269
4,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
Clâde
Ne Zha
16
7 / 2 / 8
10,538
555
8,849
13,218
5,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
DEUSTYN35
Skadi
18
15 / 2 / 10
12,581
662
18,909
14,117
5,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
NoNoFx
Sobek
15
6 / 3 / 13
10,707
564
8,222
20,513
19,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
Shawddore
Chaac
18
7 / 0 / 10
12,077
636
13,813
13,858
11,540
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
87
9
Kills
37
37
Deaths
9
12
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Scylla
AGIeDReED
Scylla
2
2
9
3.25
W
Ne Zha
Clâde
Ne Zha
7
2
8
5.5
W
Skadi
DEUSTYN35
Skadi
15
2
10
10
L
Olorun
0
11
2
0.09
W
Sobek
NoNoFx
Sobek
6
3
13
4.17
W
Chaac
Shawddore
Chaac
7
0
10
12
L
Hun Batz
TakerGame
Hun Batz
5
7
0
0.71
L
1
7
3
0.36
L
Achilles
ToshinRaizen
Achilles
1
8
3
0.31
L
Janus
Valorur
Janus
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,228
Damage
59,631
77,793
Taken
72,975
34,818
Mitigated
45,369
15,001
Healing
31,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AGIeDReED
Scylla
9,838
1,152
70
2,770
11,269
4,023
971
4,487
6,496
67,471
0
W
Ne Zha
Clâde
Ne Zha
8,849
3,561
0
5,823
13,218
5,206
535
2,809
10,385
0
54,502
W
Skadi
DEUSTYN35
Skadi
18,909
9,868
0
7,384
14,117
5,478
7,579
6,042
8,033
0
86,019
L
Olorun
5,072
1,694
687
3,134
18,365
5,458
860
3,817
14,502
30,918
0
W
Sobek
NoNoFx
Sobek
8,222
1,236
0
7,561
20,513
19,122
609
6,596
13,735
29,064
0
W
Chaac
Shawddore
Chaac
13,813
2,546
0
8,254
13,858
11,540
2,613
621
13,233
0
85,509
L
Hun Batz
TakerGame
Hun Batz
6,872
2,003
0
4,023
16,380
6,328
0
2,799
13,453
0
51,836
L
7,371
2,510
1,114
2,159
14,526
9,098
0
2,764
11,742
18,757
4,020
L
Achilles
ToshinRaizen
Achilles
6,693
1,436
0
3,084
18,585
10,412
0
2,889
15,668
0
33,998
L
Janus
Valorur
Janus
9,220
359
0
800
9,937
3,522
0
5,273
4,368
57,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,604
Gold Earned
56,293
356
Minions Killed
555
0
Camps Cleared
0
1,627,534
Distance Traveled
1,788,495
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,390
547
126
7
0
340,910
5
W
Ne Zha
10,538
555
98
5
0
425,141
0
W
Skadi
12,581
662
149
8
0
314,125
4
L
Olorun
7,118
375
48
3
0
310,498
2
W
Sobek
10,707
564
31
2
0
366,011
2
W
Chaac
12,077
636
151
8
0
342,308
0
L
Hun Batz
9,394
494
99
5
0
363,435
5
L
Sylvanus
7,730
407
28
1
0
273,054
7
L
Achilles
8,416
443
68
4
0
336,269
2
L
Janus
9,946
523
113
6
0
344,278
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role