Player Matchup

Tyr
Tyr
Gold II
KevinØwø
Tyr
Gold II
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Gold III
MrRichardo
He Bo
Gold III
Level 144
God Stats
2W - 1L
1,838 SR
Queue Stats
58W - 63L
1,571 MMR
Solo
Danzaburou
Danzaburou
Gold II
SpongyJesus
Danzaburou
Gold II
Level 159
God Stats
8W - 5L
1,696 SR
Queue Stats
293W - 293L
1,592 MMR
Solo
Ravana
Ravana
Platinum IV
SuperiorGamer
Ravana
Platinum IV
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold I
Xyrve
Ares
Gold I
Level 121
God Stats
9W - 3L
1,648 SR
Queue Stats
440W - 428L
1,575 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 128
1,636 SR
1,548 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,679 SR
1,598 MMR
Chang'e
Chang'e
Gold III
FingerJingles
Chang'e
Gold III
Level 63
God Stats
12W - 5L
1,783 SR
Queue Stats
229W - 218L
1,660 MMR
Party 1
Ganesha
Ganesha
Platinum V
NebulaShadow
Ganesha
Platinum V
Level 160
God Stats
5W - 4L
1,612 SR
Queue Stats
858W - 855L
1,481 MMR
Party 1
Aphrodite
Aphrodite
Gold I
PollyDeRevivalS
Aphrodite
Gold I
Level 159
God Stats
5W - 3L
1,904 SR
Queue Stats
357W - 332L
1,613 MMR
Party 2
Fenrir
Fenrir
Gold I
RevivaIS
Fenrir
Gold I
Level 159
God Stats
10W - 10L
1,500 SR
Queue Stats
515W - 509L
1,613 MMR
Party 2
Rama
Rama
Platinum V
tMParagon
Rama
Platinum V
Level 108
God Stats
15W - 13L
1,596 SR
Queue Stats
134W - 138L
1,621 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,275
528
3,699
9,290
3,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

He Bo
9
1 / 4 / 0
4,889
489
2,779
4,626
1,215
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
SpongyJesus
Danzaburou
10
1 / 0 / 0
5,530
553
3,026
3,730
967
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 1 / 1
4,950
495
4,699
5,590
1,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
Xyrve
Ares
8
1 / 3 / 2
5,232
523
2,885
7,010
3,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Guan YuJanusSetScyllaNu Wa

VS

Bans
ApolloSobekYemojaCerberusCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
11
3 / 0 / 1
5,825
583
2,419
3,470
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ganesha
NebulaShadow
Ganesha
9
0 / 1 / 5
5,524
552
1,740
6,001
2,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
PollyDeRevivalS
Aphrodite
10
3 / 1 / 1
5,852
585
6,305
7,695
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
RevivaIS
Fenrir
10
3 / 2 / 3
5,838
584
6,313
8,198
2,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
11
1 / 0 / 0
6,031
603
2,082
4,501
1,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
4
Kills
10
10
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
3
0
1
3.5
L
0
2
2
0.5
L
He Bo
1
4
0
0.25
W
Ganesha
NebulaShadow
Ganesha
0
1
5
2.5
W
Aphrodite
PollyDeRevivalS
Aphrodite
3
1
1
3.5
W
Fenrir
RevivaIS
Fenrir
3
2
3
2.25
L
Danzaburou
SpongyJesus
Danzaburou
1
0
0
1
L
1
1
1
1.5
L
Ares
Xyrve
Ares
1
3
2
0.67
W
Rama
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,088
Damage
18,859
30,246
Taken
29,865
10,942
Mitigated
10,739
11,195
Healing
18,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
2,419
206
935
2,135
3,470
1,064
0
1,233
2,237
36,763
0
L
3,699
675
0
4,023
9,290
3,853
0
4,234
5,056
0
26,906
L
He Bo
2,779
43
0
555
4,626
1,215
0
2,801
1,647
21,038
0
W
Ganesha
NebulaShadow
Ganesha
1,740
290
0
2,886
6,001
2,299
0
1,637
4,364
14,434
0
W
Aphrodite
PollyDeRevivalS
Aphrodite
6,305
1,326
1,304
5,675
7,695
3,607
0
1,050
6,645
29,803
0
W
Fenrir
RevivaIS
Fenrir
6,313
3,306
0
2,860
8,198
2,727
0
1,591
6,607
0
30,057
L
Danzaburou
SpongyJesus
Danzaburou
3,026
1,885
0
2,400
3,730
967
0
230
3,500
0
38,414
L
4,699
1,716
0
2,374
5,590
1,802
0
1,388
4,187
0
25,070
L
Ares
Xyrve
Ares
2,885
602
0
1,843
7,010
3,105
0
1,618
5,392
15,697
0
W
Rama
2,082
1,602
0
2,634
4,501
1,042
306
153
4,348
0
43,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,876
Gold Earned
29,070
257
Minions Killed
325
0
Camps Cleared
0
970,068
Distance Traveled
971,122
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,825
583
94
9
0
193,349
4
L
Tyr
5,275
528
64
6
0
197,616
3
L
He Bo
4,889
489
40
4
0
177,817
1
W
Ganesha
5,524
552
2
0
0
232,652
7
W
Aphrodite
5,852
585
63
6
0
171,081
2
W
Fenrir
5,838
584
57
6
0
203,921
2
L
Danzaburou
5,530
553
78
8
0
181,636
2
L
Ravana
4,950
495
48
5
0
204,780
3
L
Ares
5,232
523
27
3
0
208,219
5
W
Rama
6,031
603
109
11
0
170,119
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role