Player Matchup

Xbalanque
Xbalanque
OneTinyAdultMan
Xbalanque
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 8L
1,853 Elo+
Solo
Heimdallr
Heimdallr
Papitew369
Heimdallr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Rancor51
Sylvanus
Level 5
God Stats
6W - 3L
1,745 SR
Queue Stats
83W - 100L
1,435 Elo+
Solo
Cthulhu
Cthulhu
bball_3581
Cthulhu
Level 7
God Stats
4W - 3L
1,319 SR
Queue Stats
20W - 35L
1,680 Elo+
Party 1
Nemesis
Nemesis
iHaveItchyNuts
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 37L
1,680 Elo+
Party 1
Team Averages
Level 13
1,513 SR
1,630 Elo+

VS

Team Averages
Level 38
1,580 SR
1,710 Elo+
Thor
Thor
Dento9
Thor
Level 123
God Stats
38W - 20L
1,586 SR
Queue Stats
749W - 445L
1,744 Elo+
Party 2
Jormungandr
Jormungandr
NoFuture01
Jormungandr
Level 29
God Stats
21W - 32L
1,519 SR
Queue Stats
336W - 333L
1,615 Elo+
Solo
Achilles
Achilles
dykmccheese
Achilles
Level 14
God Stats
2W - 1L
1,563 SR
Queue Stats
41W - 27L
1,726 Elo+
Solo
Ra
Ra
miggymoney19
Ra
Level 8
God Stats
10W - 1L
1,732 SR
Queue Stats
154W - 68L
1,979 Elo+
Party 2
Rama
Rama
qcpwn8
Rama
Level 17
God Stats
8W - 5L
1,500 SR
Queue Stats
216W - 159L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
OneTinyAdultMan
Xbalanque
20
7 / 10 / 0
13,256
631
21,982
23,685
10,384
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Papitew369
Heimdallr
18
3 / 8 / 3
11,583
552
14,602
23,461
11,018
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Rancor51
Sylvanus
15
1 / 8 / 8
9,789
466
7,092
19,647
18,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
bball_3581
Cthulhu
13
1 / 14 / 1
8,712
415
4,877
16,610
12,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
0 / 12 / 0
8,513
405
2,963
15,242
5,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Dento9
Thor
20
10 / 4 / 10
13,477
642
12,004
13,655
7,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
NoFuture01
Jormungandr
17
7 / 2 / 17
11,959
569
7,453
14,626
13,229
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
dykmccheese
Achilles
18
6 / 2 / 7
12,379
589
12,347
21,416
24,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
5 / 3 / 12
13,705
653
11,310
12,075
5,880
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Rama
qcpwn8
Rama
20
24 / 1 / 8
15,314
729
26,249
20,894
8,778
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
106
12
Kills
52
52
Deaths
12
12
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Thor
Dento9
Thor
10
4
10
3.75
W
Jormungandr
NoFuture01
Jormungandr
7
2
17
7.75
L
Xbalanque
OneTinyAdultMan
Xbalanque
7
10
0
0.7
L
Heimdallr
Papitew369
Heimdallr
3
8
3
0.56
L
Sylvanus
Rancor51
Sylvanus
1
8
8
0.63
L
Cthulhu
bball_3581
Cthulhu
1
14
1
0.11
W
Achilles
dykmccheese
Achilles
6
2
7
4.75
L
0
12
0
0
W
5
3
12
3.67
W
Rama
qcpwn8
Rama
24
1
8
28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,516
Damage
69,363
98,645
Taken
82,666
57,754
Mitigated
59,699
20,906
Healing
29,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Dento9
Thor
12,004
3,687
0
345
13,655
7,138
0
1,138
12,517
0
89,393
W
Jormungandr
NoFuture01
Jormungandr
7,453
1,850
594
2,623
14,626
13,229
1,367
3,197
11,251
37,361
0
L
Xbalanque
OneTinyAdultMan
Xbalanque
21,982
9,964
0
5,118
23,685
10,384
1,180
7,700
15,985
0
129,854
L
Heimdallr
Papitew369
Heimdallr
14,602
10,663
0
8,848
23,461
11,018
1,112
4,049
19,412
0
96,517
L
Sylvanus
Rancor51
Sylvanus
7,092
2,014
2,002
3,162
19,647
18,620
536
6,302
13,345
23,475
4,572
L
Cthulhu
bball_3581
Cthulhu
4,877
871
0
712
16,610
12,100
62
2,045
14,565
37,039
0
W
Achilles
dykmccheese
Achilles
12,347
3,472
0
6,444
21,416
24,674
1,670
869
20,547
0
57,789
L
2,963
1,232
0
1,064
15,242
5,632
931
728
14,514
0
43,043
W
11,310
992
3,345
5,046
12,075
5,880
1,595
1,729
10,264
98,643
0
W
Rama
qcpwn8
Rama
26,249
24,231
0
11,292
20,894
8,778
7,104
6,386
14,206
0
120,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,853
Gold Earned
66,834
529
Minions Killed
628
0
Camps Cleared
0
1,750,850
Distance Traveled
2,207,020
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,477
642
127
6
0
442,303
1
W
Jormungandr
11,959
569
43
2
0
411,979
1
L
Xbalanque
13,256
631
196
9
0
321,031
2
L
Heimdallr
11,583
552
160
8
0
289,473
0
L
Sylvanus
9,789
466
37
2
0
338,447
4
L
Cthulhu
8,712
415
65
3
0
410,265
0
W
Achilles
12,379
589
103
5
0
518,572
4
L
Nemesis
8,513
405
71
3
0
391,634
7
W
Ra
13,705
653
182
9
0
429,040
4
W
Rama
15,314
729
173
8
0
405,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role