Player Matchup

Kuzenbo
Kuzenbo
CROWPOWD3R
Kuzenbo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
KillerSloth6669
Anubis
Level 29
God Stats
22W - 13L
1,618 SR
Queue Stats
158W - 167L
1,442 Elo+
Solo
Horus
Horus
Kind of Sneaky
Horus
Level 29
God Stats
3W - 3L
1,437 SR
Queue Stats
12W - 17L
1,305 Elo+
Solo
Thor
Thor
XoXLilCoomXoX
Thor
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,402 Elo+
Solo
Cupid
Cupid
paintings1
Cupid
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,256 Elo+
Solo
Team Averages
Level 21
1,511 SR
1,381 Elo+

VS

Team Averages
Level 15
1,499 SR
1,342 Elo+
Bellona
Bellona
Drizal5
Bellona
Level 27
God Stats
6W - 10L
1,532 SR
Queue Stats
59W - 68L
1,268 Elo+
Solo
Thor
Thor
KickedSnaps
Thor
Level 5
God Stats
1W - 3L
1,423 SR
Queue Stats
31W - 29L
1,429 Elo+
Solo
Baron Samedi
Baron Samedi
LordKanashibari
Baron Samedi
Level 27
God Stats
0W - 1L
1,540 SR
Queue Stats
145W - 148L
1,393 Elo+
Solo
Kuzenbo
Kuzenbo
ducryn
Kuzenbo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,121 Elo+
Solo
Cupid
Cupid
new-37009532
Cupid
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CROWPOWD3R
Kuzenbo
17
3 / 0 / 8
11,022
479
5,176
10,733
13,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
19 / 0 / 2
15,066
655
26,061
16,862
10,971
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 2 / 5
10,612
461
8,423
15,661
14,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 4 / 7
10,071
438
6,837
13,640
6,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
18
7 / 3 / 6
11,420
497
10,323
11,236
4,415
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Drizal5
Bellona
18
3 / 4 / 1
11,338
493
11,154
13,903
11,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
0 / 8 / 0
9,260
403
4,217
21,362
6,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
LordKanashibari
Baron Samedi
15
0 / 13 / 1
9,229
401
7,340
19,904
6,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
ducryn
Kuzenbo
16
6 / 6 / 1
10,100
439
12,450
19,361
22,111
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
0 / 3 / 1
10,047
437
3,195
7,840
2,620
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
13
34
Kills
9
9
Deaths
34
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
CROWPOWD3R
Kuzenbo
3
0
8
7
L
Bellona
Drizal5
Bellona
3
4
1
0.88
L
0
8
0
0
W
19
0
2
20
W
2
2
5
2.25
L
Baron Samedi
LordKanashibari
Baron Samedi
0
13
1
0.04
W
3
4
7
1.63
L
Kuzenbo
ducryn
Kuzenbo
6
6
1
1.08
L
0
3
1
0.17
W
Cupid
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,820
Damage
38,356
68,132
Taken
82,370
49,441
Mitigated
48,675
34,768
Healing
14,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
CROWPOWD3R
Kuzenbo
5,176
2,294
864
4,703
10,733
13,616
375
1,840
8,863
31,634
0
L
Bellona
Drizal5
Bellona
11,154
3,979
0
3,608
13,903
11,542
198
506
13,397
0
65,546
L
4,217
1,979
0
5,748
21,362
6,021
45
9,657
11,705
0
67,175
W
26,061
2,820
0
14,560
16,862
10,971
1,218
6,689
9,833
150,268
0
W
8,423
5,178
1,104
6,667
15,661
14,138
859
2,122
13,515
0
52,685
L
Baron Samedi
LordKanashibari
Baron Samedi
7,340
1,212
120
2,960
19,904
6,381
0
14,065
5,839
52,204
0
W
6,837
2,885
0
3,263
13,640
6,301
874
5,657
7,915
0
56,605
L
Kuzenbo
ducryn
Kuzenbo
12,450
4,307
0
649
19,361
22,111
162
4,810
14,551
39,564
0
L
3,195
1,374
338
1,215
7,840
2,620
4,154
2,199
5,641
0
62,249
W
Cupid
10,323
5,913
75
3,532
11,236
4,415
3,446
2,996
8,216
0
68,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,191
Gold Earned
49,974
596
Minions Killed
508
0
Camps Cleared
0
2,062,052
Distance Traveled
1,810,860
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,022
479
51
2
0
459,629
5
L
Bellona
11,338
493
141
6
0
411,588
0
L
Thor
9,260
403
107
5
0
344,367
4
W
Anubis
15,066
655
234
10
0
374,595
1
W
Horus
10,612
461
102
4
0
422,146
2
L
Baron Samedi
9,229
401
92
4
0
276,965
2
W
Thor
10,071
438
95
4
0
425,979
2
L
Kuzenbo
10,100
439
44
2
0
400,666
5
L
Cupid
10,047
437
124
5
0
377,274
0
W
Cupid
11,420
497
114
5
0
379,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role