Player Matchup

Mulan
Mulan
BonCurry
Mulan
Level 121
God Stats
1W - 3L
1,374 SR
Queue Stats
399W - 373L
1,396 Elo+
Party 1
Nu Wa
Nu Wa
SarahMelina
Nu Wa
Level 12
God Stats
37W - 44L
1,479 SR
Queue Stats
388W - 360L
1,388 Elo+
Party 1
Medusa
Medusa
UrsulaArt
Medusa
Level 6
God Stats
1W - 1L
1,845 SR
Queue Stats
1W - 2L
1,465 Elo+
Solo
Team Averages
Level 46
1,566 SR
1,416 Elo+

VS

Team Averages
Level 43
1,571 SR
1,684 Elo+
Neith
Neith
BenIkBen
Neith
Level 117
God Stats
19W - 10L
1,713 SR
Queue Stats
140W - 95L
1,634 Elo+
Party 2
Tiamat
Tiamat
IHadAWetFart
Tiamat
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
108W - 15L
1,812 Elo+
Party 2
The Morrigan
The Morrigan
VerdovingsMiddel
The Morrigan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 7L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BonCurry
Mulan
20
3 / 0 / 1
13,219
529
7,200
14,947
12,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
1 / 4 / 1
12,819
513
6,831
12,013
4,149
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
UrsulaArt
Medusa
5
0 / 7 / 0
10,640
426
217
9,516
1,846
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BenIkBen
Neith
18
4 / 1 / 1
15,285
611
5,870
8,762
3,228
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
19
5 / 2 / 3
14,496
580
14,703
16,350
12,267
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
VerdovingsMiddel
The Morrigan
15
2 / 2 / 2
13,964
559
8,526
8,226
3,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
4
Kills
11
11
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
BenIkBen
Neith
4
1
1
4.5
L
Mulan
BonCurry
Mulan
3
0
1
3.5
W
Tiamat
5
2
3
3.25
L
1
4
1
0.38
L
Medusa
UrsulaArt
Medusa
0
7
0
0
W
The Morrigan
VerdovingsMiddel
The Morrigan
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,248
Damage
29,099
36,476
Taken
33,338
18,263
Mitigated
18,738
5,108
Healing
14,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BenIkBen
Neith
5,870
1,259
0
3,242
8,762
3,228
704
1,874
6,888
0
125,552
L
Mulan
BonCurry
Mulan
7,200
1,005
0
3,425
14,947
12,268
66
6,541
7,972
0
56,873
W
Tiamat
14,703
436
0
9,424
16,350
12,267
42
2,621
13,473
85,342
0
L
6,831
2,107
0
1,223
12,013
4,149
60
9,063
2,734
64,879
0
L
Medusa
UrsulaArt
Medusa
217
65
345
115
9,516
1,846
0
6,656
2,802
0
2,545
W
The Morrigan
VerdovingsMiddel
The Morrigan
8,526
878
0
1,884
8,226
3,243
871
2,441
5,785
68,098
340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,678
Gold Earned
43,745
176
Minions Killed
351
0
Camps Cleared
0
729,532
Distance Traveled
1,117,117
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,285
611
146
6
0
431,213
2
L
Mulan
13,219
529
88
4
0
402,358
1
W
Tiamat
14,496
580
119
5
0
388,049
0
L
Nu Wa
12,819
513
81
3
0
264,687
0
L
Medusa
10,640
426
7
0
0
62,487
0
W
The Morrigan
13,964
559
86
3
0
297,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role