Player Matchup

Artio
Artio
Fanibani
Artio
Level 28
God Stats
6W - 3L
1,705 SR
Queue Stats
114W - 110L
1,633 Elo+
Solo
Zeus
Zeus
HateYouName
Zeus
Level 28
God Stats
12W - 7L
1,505 SR
Queue Stats
72W - 81L
1,351 Elo+
Solo
Nemesis
Nemesis
Xefikemekemi
Nemesis
Level 4
God Stats
1W - 1L
1,307 SR
Queue Stats
10W - 18L
1,233 Elo+
Solo
Olorun
Olorun
itsyigitgezen
Olorun
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,245 Elo+
Solo
Apollo
Apollo
papynya2
Apollo
Level 11
God Stats
5W - 1L
1,573 SR
Queue Stats
9W - 4L
1,715 Elo+
Solo
Team Averages
Level 15
1,518 SR
1,435 Elo+

VS

Team Averages
Level 23
1,556 SR
1,466 Elo+
The Morrigan
The Morrigan
Aloazraill
The Morrigan
Level 28
God Stats
43W - 37L
1,599 SR
Queue Stats
117W - 91L
1,651 Elo+
Solo
Bellona
Bellona
Bloodfeeder
Bellona
Level 28
God Stats
2W - 1L
1,713 SR
Queue Stats
74W - 60L
1,533 Elo+
Solo
Skadi
Skadi
Haereldo
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,416 Elo+
Party 1
Jormungandr
Jormungandr
LouenR
Jormungandr
Level 16
God Stats
2W - 5L
1,534 SR
Queue Stats
72W - 70L
1,399 Elo+
Party 1
Merlin
Merlin
MegaPeter
Merlin
Level 26
God Stats
9W - 17L
1,436 SR
Queue Stats
268W - 264L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Fanibani
Artio
20
7 / 4 / 13
15,079
558
21,927
32,579
37,754
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

20
10 / 9 / 11
14,637
542
25,702
22,797
8,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Xefikemekemi
Nemesis
19
2 / 8 / 16
12,315
456
11,807
24,928
12,009
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 10 / 10
10,828
401
3,635
14,213
5,118
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
papynya2
Apollo
20
14 / 3 / 6
16,313
604
25,033
33,947
13,804
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Aloazraill
The Morrigan
20
17 / 5 / 8
16,366
606
30,515
19,376
8,491
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Bloodfeeder
Bellona
20
2 / 8 / 7
13,621
504
20,005
30,678
28,408
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
Haereldo
Skadi
18
5 / 7 / 9
12,366
458
13,619
20,294
10,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
LouenR
Jormungandr
17
3 / 4 / 10
10,700
396
8,815
20,245
22,075
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
MegaPeter
Merlin
20
7 / 10 / 9
13,795
511
21,156
21,286
9,241
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
77
34
Kills
34
34
Deaths
34
56
Assists
43
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Aloazraill
The Morrigan
17
5
8
4.2
L
Bellona
Bloodfeeder
Bellona
2
8
7
0.69
W
Artio
Fanibani
Artio
7
4
13
3.38
L
Skadi
Haereldo
Skadi
5
7
9
1.36
W
10
9
11
1.72
L
Jormungandr
LouenR
Jormungandr
3
4
10
2
L
Merlin
MegaPeter
Merlin
7
10
9
1.15
W
Nemesis
Xefikemekemi
Nemesis
2
8
16
1.25
W
1
10
10
0.6
W
Apollo
papynya2
Apollo
14
3
6
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,104
Damage
94,110
128,464
Taken
111,879
77,520
Mitigated
78,269
52,082
Healing
28,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Aloazraill
The Morrigan
30,515
3,935
0
6,920
19,376
8,491
2,105
8,252
10,746
131,210
0
L
Bellona
Bloodfeeder
Bellona
20,005
8,621
0
10,372
30,678
28,408
230
18,022
12,498
578
92,150
W
Artio
Fanibani
Artio
21,927
2,608
839
11,444
32,579
37,754
616
10,534
21,957
101,057
0
L
Skadi
Haereldo
Skadi
13,619
7,763
1,070
3,926
20,294
10,054
2,074
6,674
13,402
0
83,314
W
25,702
2,941
555
6,957
22,797
8,835
1,439
14,738
8,039
99,462
0
L
Jormungandr
LouenR
Jormungandr
8,815
1,278
624
888
20,245
22,075
710
5,726
14,425
46,145
0
L
Merlin
MegaPeter
Merlin
21,156
1,487
0
4,220
21,286
9,241
1,132
11,240
9,496
87,380
0
W
Nemesis
Xefikemekemi
Nemesis
11,807
4,847
0
8,036
24,928
12,009
74
10,195
14,723
0
61,670
W
3,635
1,016
362
1,888
14,213
5,118
2,246
6,585
7,614
35,644
0
W
Apollo
papynya2
Apollo
25,033
20,755
0
22,001
33,947
13,804
4,545
18,756
15,093
0
141,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,172
Gold Earned
66,848
659
Minions Killed
713
0
Camps Cleared
0
2,216,550
Distance Traveled
2,136,922
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
16,366
606
225
8
0
443,339
1
L
Bellona
13,621
504
175
6
0
408,714
4
W
Artio
15,079
558
157
6
0
487,957
3
L
Skadi
12,366
458
119
4
0
436,940
5
W
Zeus
14,637
542
165
6
0
394,409
3
L
Jormungandr
10,700
396
53
2
0
462,894
8
L
Merlin
13,795
511
141
5
0
385,035
3
W
Nemesis
12,315
456
73
3
0
533,513
3
W
Olorun
10,828
401
44
2
0
338,630
1
W
Apollo
16,313
604
220
8
0
462,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role