Player Matchup

Pele
Pele
CLARA2315
Pele
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 88L
1,660 Elo+
Solo
Guan Yu
Guan Yu
NavyBlueJay92
Guan Yu
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
116W - 69L
1,533 Elo+
Solo
Zhong Kui
Zhong Kui
STG BEEF
Zhong Kui
Level 29
God Stats
18W - 12L
1,233 SR
Queue Stats
219W - 206L
1,512 Elo+
Solo
Ratatoskr
Ratatoskr
Vinizzzyn
Ratatoskr
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,427 Elo+
Solo
Anubis
Anubis
oNoITZPHILLY
Anubis
Level 28
God Stats
100W - 91L
1,583 SR
Queue Stats
105W - 102L
1,554 Elo+
Solo
Team Averages
Level 19
1,463 SR
1,537 Elo+

VS

Team Averages
Level 23
1,564 SR
1,514 Elo+
Tsukuyomi
Tsukuyomi
Abraahams
Tsukuyomi
Level 27
God Stats
2W - 3L
1,488 SR
Queue Stats
85W - 66L
1,601 Elo+
Solo
Ares
Ares
Free Tugg
Ares
Level 21
God Stats
13W - 5L
1,924 SR
Queue Stats
66W - 49L
1,733 Elo+
Solo
Anhur
Anhur
Killa_beisha
Anhur
Level 25
God Stats
21W - 20L
1,462 SR
Queue Stats
22W - 22L
1,381 Elo+
Solo
Hades
Hades
SillyPuddyBuddy
Hades
Level 27
God Stats
1W - 5L
1,500 SR
Queue Stats
282W - 283L
1,451 Elo+
Solo
Nemesis
Nemesis
TSB Brutal
Nemesis
Level 17
God Stats
15W - 15L
1,448 SR
Queue Stats
52W - 62L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
7 / 1 / 4
10,746
597
9,869
13,052
3,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Guan Yu
16
2 / 3 / 15
9,530
529
12,906
20,690
11,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
STG BEEF
Zhong Kui
17
10 / 2 / 1
11,163
620
18,560
13,471
8,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ratatoskr
Vinizzzyn
Ratatoskr
1
0 / 0 / 0
5,113
284
0
84
12
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Anubis
16
8 / 1 / 10
9,684
538
9,536
7,561
3,379
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Abraahams
Tsukuyomi
14
1 / 3 / 1
8,308
462
7,520
12,360
7,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ares
12
3 / 4 / 2
8,900
494
6,354
15,692
11,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
1 / 7 / 2
8,847
492
10,684
18,989
4,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 5 / 1
8,390
466
5,512
11,757
3,962
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
TSB Brutal
Nemesis
11
1 / 8 / 3
7,705
428
4,394
12,984
3,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
27
Kills
7
7
Deaths
27
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Abraahams
Tsukuyomi
1
3
1
0.5
W
Pele
7
1
4
9
L
Ares
3
4
2
1
L
1
7
2
0.29
W
Guan Yu
2
3
15
3.17
W
Zhong Kui
STG BEEF
Zhong Kui
10
2
1
5.25
L
1
5
1
0.3
L
Nemesis
TSB Brutal
Nemesis
1
8
3
0.31
W
Ratatoskr
Vinizzzyn
Ratatoskr
0
0
0
0
W
Anubis
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,871
Damage
34,464
54,858
Taken
71,782
28,058
Mitigated
30,446
25,173
Healing
14,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Abraahams
Tsukuyomi
7,520
1,240
0
2,978
12,360
7,109
69
6,484
5,876
0
50,268
W
Pele
9,869
3,179
0
5,936
13,052
3,927
2,346
873
12,179
0
82,559
L
Ares
6,354
354
0
2,020
15,692
11,305
321
8,548
7,144
21,452
0
L
10,684
5,904
0
7,008
18,989
4,800
608
3,456
15,533
0
70,326
W
Guan Yu
12,906
3,353
1,124
10,006
20,690
11,824
0
4,643
16,047
0
55,906
W
Zhong Kui
STG BEEF
Zhong Kui
18,560
2,138
0
5,709
13,471
8,916
187
3,668
9,803
56,199
0
L
5,512
685
171
1,337
11,757
3,962
332
7,041
4,716
31,753
0
L
Nemesis
TSB Brutal
Nemesis
4,394
1,137
0
1,429
12,984
3,270
0
2,567
10,417
0
35,711
W
Ratatoskr
Vinizzzyn
Ratatoskr
0
0
0
0
84
12
0
0
84
0
0
W
Anubis
9,536
311
0
2,398
7,561
3,379
84
2,682
4,879
53,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,236
Gold Earned
42,150
384
Minions Killed
361
0
Camps Cleared
0
1,298,061
Distance Traveled
1,532,262
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,308
462
90
5
0
341,129
2
W
Pele
10,746
597
144
8
0
322,127
5
L
Ares
8,900
494
17
1
0
311,375
0
L
Anhur
8,847
492
123
7
0
281,606
0
W
Guan Yu
9,530
529
83
5
0
365,454
0
W
Zhong Kui
11,163
620
79
4
0
306,368
0
L
Hades
8,390
466
73
4
0
282,125
3
L
Nemesis
7,705
428
58
3
0
316,027
0
W
Ratatoskr
5,113
284
0
0
0
14,452
0
W
Anubis
9,684
538
78
4
0
289,660
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role