Player Matchup

Neith
Neith
AnecdotalEye94
Neith
Level 17
God Stats
13W - 12L
1,525 SR
Queue Stats
18W - 15L
1,475 Elo+
Party 1
Ra
Ra
ShyYurei
Ra
Level 18
God Stats
1W - 2L
1,736 SR
Queue Stats
94W - 86L
1,482 Elo+
Party 1
Merlin
Merlin
Thane373
Merlin
Level 23
God Stats
12W - 6L
1,584 SR
Queue Stats
66W - 59L
1,498 Elo+
Solo
Sun Wukong
Sun Wukong
humbLLL
Sun Wukong
Level 23
God Stats
4W - 3L
1,663 SR
Queue Stats
34W - 23L
1,518 Elo+
Solo
Cerberus
Cerberus
莫道秋水
Cerberus
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,601 SR
1,495 Elo+

VS

Team Averages
Level 19
1,502 SR
1,483 Elo+
Fenrir
Fenrir
Asasdsf
Fenrir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 313L
1,419 Elo+
Solo
Tiamat
Tiamat
Meony
Tiamat
Level 29
God Stats
14W - 15L
1,511 SR
Queue Stats
143W - 121L
1,562 Elo+
Party 2
Ymir
Ymir
MiniGamerke
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,476 Elo+
Solo
Ra
Ra
SlowPoke820
Ra
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 99L
1,459 Elo+
Party 2
Izanami
Izanami
Tek1noji
Izanami
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
67W - 66L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 28
13,699
1,142
18,610
13,611
8,168
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
8 / 4 / 21
12,692
1,058
17,799
12,858
6,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
Thane373
Merlin
19
7 / 0 / 22
12,200
1,017
25,219
8,086
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
humbLLL
Sun Wukong
18
9 / 4 / 17
12,719
1,060
18,180
19,686
17,243
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
莫道秋水
Cerberus
19
7 / 3 / 20
11,789
982
9,868
16,866
15,660
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

212

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Asasdsf
Fenrir
16
0 / 10 / 6
9,947
829
4,283
16,701
6,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
Meony
Tiamat
17
1 / 8 / 8
11,154
930
20,653
23,611
15,521
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 10 / 4
10,356
863
2,973
22,029
12,580
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
7 / 7 / 3
12,601
1,050
23,248
18,813
7,156
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Tek1noji
Izanami
18
3 / 7 / 6
11,835
986
13,373
17,301
6,030
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
38
41
Kills
11
11
Deaths
42
108
Assists
27
Player
Kills
Deaths
Assists
KDA
W
10
0
28
24
L
Fenrir
Asasdsf
Fenrir
0
10
6
0.3
L
Tiamat
Meony
Tiamat
1
8
8
0.63
L
0
10
4
0.2
W
8
4
21
4.63
L
7
7
3
1.21
L
Izanami
Tek1noji
Izanami
3
7
6
0.86
W
Merlin
Thane373
Merlin
7
0
22
18
W
Sun Wukong
humbLLL
Sun Wukong
9
4
17
4.38
W
Cerberus
莫道秋水
Cerberus
7
3
20
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,676
Damage
64,530
71,107
Taken
98,455
50,731
Mitigated
48,096
21,942
Healing
8,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,610
8,446
941
4,427
13,611
8,168
0
9,461
4,150
0
40,896
L
Fenrir
Asasdsf
Fenrir
4,283
811
0
304
16,701
6,809
0
7,099
9,602
0
14,823
L
Tiamat
Meony
Tiamat
20,653
904
0
2,458
23,611
15,521
0
11,349
12,262
48,487
0
L
2,973
838
0
155
22,029
12,580
0
15,201
6,828
21,518
0
W
17,799
1,890
4,293
3,284
12,858
6,218
0
8,600
4,258
38,791
0
L
23,248
1,497
2,596
3,271
18,813
7,156
0
9,457
9,356
49,617
0
L
Izanami
Tek1noji
Izanami
13,373
8,939
0
0
17,301
6,030
0
9,824
7,477
0
42,830
W
Merlin
Thane373
Merlin
25,219
1,277
0
1,056
8,086
3,442
0
4,405
3,681
51,129
0
W
Sun Wukong
humbLLL
Sun Wukong
18,180
2,639
0
4,206
19,686
17,243
0
12,329
7,357
51
34,221
W
Cerberus
莫道秋水
Cerberus
9,868
878
0
3,735
16,866
15,660
0
12,079
4,787
26,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,099
Gold Earned
55,893
254
Minions Killed
222
3
Camps Cleared
7
1,077,902
Distance Traveled
981,824
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,699
1,142
50
4
0
214,726
1
L
Fenrir
9,947
829
21
2
0
138,202
0
L
Tiamat
11,154
930
47
4
3
240,875
1
L
Ymir
10,356
863
48
4
1
145,027
1
W
Ra
12,692
1,058
43
4
2
212,609
3
L
Ra
12,601
1,050
51
4
1
246,051
0
L
Izanami
11,835
986
55
5
2
211,669
1
W
Merlin
12,200
1,017
72
6
0
241,243
0
W
Sun Wukong
12,719
1,060
37
3
0
216,936
1
W
Cerberus
11,789
982
52
4
1
192,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role