Player Matchup

Danzaburou
Danzaburou
Darkvine
Danzaburou
Level 115
God Stats
2W - 2L
1,626 SR
Queue Stats
75W - 59L
1,630 Elo+
Party 1
Hel
Hel
NèoVDK
Hel
Level 95
God Stats
2W - 4L
1,513 SR
Queue Stats
35W - 26L
1,479 Elo+
Solo
Sobek
Sobek
Sirmikey03
Sobek
Level 126
God Stats
9W - 4L
1,885 SR
Queue Stats
360W - 275L
1,701 Elo+
Party 1
Team Averages
Level 112
1,675 SR
1,603 Elo+

VS

Team Averages
Level 93
1,332 SR
1,342 Elo+
Achilles
Achilles
KadotaPrime173
Achilles
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 37L
1,233 Elo+
Solo
Hou Yi
Hou Yi
farhadcochvali
Hou Yi
Level 17
God Stats
7W - 17L
1,185 SR
Queue Stats
21W - 58L
1,198 Elo+
Solo
Aphrodite
Aphrodite
snickerdewdle
Aphrodite
Level 156
God Stats
4W - 4L
1,312 SR
Queue Stats
334W - 322L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Darkvine
Danzaburou
14
3 / 5 / 5
11,399
633
16,460
18,591
7,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
15
3 / 5 / 4
11,387
633
13,245
15,544
8,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
13
2 / 5 / 6
11,567
643
11,496
21,103
26,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
9 / 3 / 6
12,635
702
23,196
25,055
26,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 13
10,644
591
4,045
11,748
4,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mace

Mace

+10
Physical Power

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
snickerdewdle
Aphrodite
17
6 / 2 / 8
12,303
684
19,669
14,109
8,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
8
Kills
15
15
Deaths
8
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Darkvine
Danzaburou
3
5
5
1.1
W
Achilles
9
3
6
4
L
Hel
3
5
4
1
L
Sobek
2
5
6
1
W
0
3
13
2.17
W
Aphrodite
snickerdewdle
Aphrodite
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,201
Damage
46,910
55,238
Taken
50,912
42,686
Mitigated
39,653
21,557
Healing
26,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Darkvine
Danzaburou
16,460
9,141
695
3,787
18,591
7,752
917
6,120
12,471
0
57,495
W
Achilles
23,196
8,681
0
2,701
25,055
26,782
1,240
9,895
14,694
335
45,067
L
Hel
13,245
991
4,395
6,932
15,544
8,023
142
6,559
8,985
65,292
0
L
Sobek
11,496
1,237
685
5,063
21,103
26,911
0
7,231
13,872
25,415
0
W
4,045
1,272
0
1,301
11,748
4,558
333
6,969
4,365
0
17,573
W
Aphrodite
snickerdewdle
Aphrodite
19,669
742
12,345
9,685
14,109
8,313
1,282
6,999
6,886
85,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,353
Gold Earned
35,582
194
Minions Killed
173
0
Camps Cleared
0
947,012
Distance Traveled
976,140
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,399
633
63
4
0
302,939
0
W
Achilles
12,635
702
22
1
0
353,952
3
L
Hel
11,387
633
103
6
0
317,906
2
L
Sobek
11,567
643
28
2
0
326,167
2
W
Hou Yi
10,644
591
34
2
0
300,711
0
W
Aphrodite
12,303
684
117
7
0
321,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role