Player Matchup

Neith
Neith
AinCrade
Neith
Level 27
God Stats
13W - 17L
1,451 SR
Queue Stats
51W - 65L
1,440 Elo+
Solo
Discordia
Discordia
Bloodfeeder
Discordia
Level 28
God Stats
4W - 0L
1,844 SR
Queue Stats
74W - 60L
1,526 Elo+
Solo
Thanatos
Thanatos
GGusha
Thanatos
Level 21
God Stats
2W - 4L
1,500 SR
Queue Stats
91W - 73L
1,485 Elo+
Solo
Nike
Nike
Hunter161103
Nike
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,279 Elo+
Solo
Cthulhu
Cthulhu
YogTheTripod
Cthulhu
Level 19
God Stats
19W - 13L
1,801 SR
Queue Stats
130W - 146L
1,451 Elo+
Solo
Team Averages
Level 24
1,619 SR
1,436 Elo+

VS

Team Averages
Level 12
1,483 SR
1,393 Elo+
Izanami
Izanami
Guapo777
Izanami
Level 14
God Stats
11W - 8L
1,487 SR
Queue Stats
82W - 84L
1,393 Elo+
Solo
Jormungandr
Jormungandr
JJTheoJJ
Jormungandr
Level 4
God Stats
0W - 3L
1,172 SR
Queue Stats
1W - 3L
1,330 Elo+
Solo
Anhur
Anhur
Lyre69
Anhur
Level 23
God Stats
25W - 17L
1,595 SR
Queue Stats
125W - 104L
1,524 Elo+
Solo
Thanatos
Thanatos
Mlenting
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,189 Elo+
Solo
Chaac
Chaac
XorasTv
Chaac
Level 18
God Stats
5W - 3L
1,659 SR
Queue Stats
41W - 35L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AinCrade
Neith
12
5 / 1 / 2
7,722
483
5,097
5,028
1,606
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Bloodfeeder
Discordia
16
0 / 0 / 2
9,391
587
6,780
5,322
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
GGusha
Thanatos
16
11 / 3 / 4
9,597
600
17,440
17,307
6,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 3 / 10
7,968
498
6,846
8,303
4,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
YogTheTripod
Cthulhu
12
2 / 1 / 6
7,743
484
3,551
7,045
4,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Guapo777
Izanami
12
2 / 4 / 0
7,492
468
3,095
7,249
2,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
JJTheoJJ
Jormungandr
11
0 / 6 / 3
6,666
417
4,248
9,507
3,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anhur
Lyre69
Anhur
15
2 / 2 / 0
8,586
537
4,345
11,979
4,737
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
Mlenting
Thanatos
10
1 / 5 / 2
6,866
429
3,590
10,182
2,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
XorasTv
Chaac
10
3 / 5 / 1
6,977
436
9,034
13,900
9,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
21
Kills
8
8
Deaths
22
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
AinCrade
Neith
5
1
2
6
W
Discordia
Bloodfeeder
Discordia
0
0
2
1
W
Thanatos
GGusha
Thanatos
11
3
4
4.33
L
Izanami
Guapo777
Izanami
2
4
0
0.5
W
3
3
10
2.67
L
Jormungandr
JJTheoJJ
Jormungandr
0
6
3
0.25
L
Anhur
Lyre69
Anhur
2
2
0
1
L
Thanatos
Mlenting
Thanatos
1
5
2
0.4
L
Chaac
XorasTv
Chaac
3
5
1
0.7
W
Cthulhu
YogTheTripod
Cthulhu
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,714
Damage
24,312
43,005
Taken
52,817
19,363
Mitigated
22,330
19,825
Healing
14,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AinCrade
Neith
5,097
2,938
0
1,495
5,028
1,606
1,266
141
4,762
0
39,341
W
Discordia
Bloodfeeder
Discordia
6,780
185
0
2,459
5,322
1,943
1,173
128
5,144
73,999
0
W
Thanatos
GGusha
Thanatos
17,440
5,057
0
13,675
17,307
6,537
479
1,537
15,445
0
57,667
L
Izanami
Guapo777
Izanami
3,095
2,178
0
1,114
7,249
2,040
496
2,117
5,082
0
45,567
W
6,846
1,111
0
1,156
8,303
4,971
651
1,869
6,209
4,422
26,649
L
Jormungandr
JJTheoJJ
Jormungandr
4,248
976
0
989
9,507
3,187
0
798
8,544
25,952
0
L
Anhur
Lyre69
Anhur
4,345
1,322
0
2,714
11,979
4,737
0
3,474
8,074
0
48,447
L
Thanatos
Mlenting
Thanatos
3,590
1,120
0
4,851
10,182
2,814
0
994
9,022
0
25,649
L
Chaac
XorasTv
Chaac
9,034
1,786
0
4,880
13,900
9,552
18
2,967
10,550
0
26,159
W
Cthulhu
YogTheTripod
Cthulhu
3,551
73
184
856
7,045
4,306
130
573
6,382
22,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,421
Gold Earned
36,587
419
Minions Killed
339
0
Camps Cleared
0
1,493,588
Distance Traveled
1,377,728
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,722
483
77
5
0
255,004
0
W
Discordia
9,391
587
162
10
0
302,924
8
W
Thanatos
9,597
600
101
6
0
327,129
0
L
Izanami
7,492
468
92
6
0
243,663
0
W
Nike
7,968
498
43
3
0
307,924
2
L
Jormungandr
6,666
417
51
3
0
287,361
3
L
Anhur
8,586
537
109
7
0
286,628
5
L
Thanatos
6,866
429
54
3
0
286,615
3
L
Chaac
6,977
436
33
2
0
273,461
2
W
Cthulhu
7,743
484
36
2
0
300,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role