Player Matchup

Sol
Sol
Silver II
Haitiekh
Sol
Silver II
Level 128
God Stats
20W - 15L
1,599 SR
Queue Stats
328W - 338L
1,007 MMR
Solo
Geb
Geb
Silver IV
InspecterSomo
Geb
Silver IV
Level 127
God Stats
37W - 27L
1,562 SR
Queue Stats
235W - 286L
705 MMR
Solo
Mercury
Mercury
Silver IV
Jhoan231
Mercury
Silver IV
Level 108
God Stats
12W - 7L
1,580 SR
Queue Stats
79W - 102L
823 MMR
Solo
Guan Yu
Guan Yu
Silver III
LeTrollFace212
Guan Yu
Silver III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver III
darcup0609
Janus
Silver III
Level 117
God Stats
13W - 14L
1,384 SR
Queue Stats
128W - 133L
984 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,525 SR
1,004 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 75
1,461 SR
998 MMR
Athena
Athena
Bronze II
Kittkatpattiwack
Athena
Bronze II
Level 68
God Stats
83W - 69L
1,462 SR
Queue Stats
431W - 468L
367 MMR
Party 1
The Morrigan
The Morrigan
Bronze IV
LilMax9
The Morrigan
Bronze IV
Level 65
God Stats
0W - 9L
1,442 SR
Queue Stats
15W - 39L
1,218 MMR
Party 2
Loki
Loki
Silver III
imjunglebb
Loki
Silver III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
mmmmmmn
Sun Wukong
Silver I
Level 68
God Stats
10W - 13L
1,475 SR
Queue Stats
110W - 125L
1,071 MMR
Solo
Rama
Rama
Silver IV
nitr0o
Rama
Silver IV
Level 68
God Stats
5W - 11L
1,425 SR
Queue Stats
47W - 83L
836 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 8
11,061
615
14,456
13,630
5,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 0 / 7
10,922
607
6,239
12,916
14,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mercury
Jhoan231
Mercury
17
1 / 2 / 2
11,457
637
4,565
12,720
5,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 2 / 1
11,109
617
8,058
14,914
18,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
17
7 / 1 / 4
12,120
673
8,201
8,408
3,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
SetNemesisTsukuyomiNu WaScylla

VS

Bans
ApolloCu ChulainnCthulhuCerberusYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,854
436
2,718
14,134
8,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

The Morrigan
LilMax9
The Morrigan
12
0 / 9 / 1
7,100
394
6,774
12,122
3,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
7 / 3 / 0
10,714
595
9,541
12,949
4,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
mmmmmmn
Sun Wukong
13
0 / 2 / 1
7,685
427
5,997
12,525
10,366
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
nitr0o
Rama
12
0 / 5 / 0
7,230
402
3,565
11,361
3,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
21
Kills
7
7
Deaths
21
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
W
4
0
7
7.5
W
Mercury
Jhoan231
Mercury
1
2
2
1
L
0
2
0
0
W
4
2
1
2.25
L
The Morrigan
LilMax9
The Morrigan
0
9
1
0.06
W
Janus
7
1
4
9
L
7
3
0
2.33
L
Sun Wukong
mmmmmmn
Sun Wukong
0
2
1
0.25
L
Rama
nitr0o
Rama
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,519
Damage
28,595
62,588
Taken
63,091
46,638
Mitigated
30,480
24,891
Healing
14,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,456
6,999
0
6,286
13,630
5,763
9,408
3,246
10,298
74,094
9,067
W
6,239
1,095
0
4,643
12,916
14,111
1,473
2,716
9,997
27,265
0
W
Mercury
Jhoan231
Mercury
4,565
2,237
0
2,772
12,720
5,345
2,272
952
11,694
0
83,847
L
2,718
622
0
2,881
14,134
8,291
0
7,267
6,729
35,784
0
W
8,058
926
2,271
7,514
14,914
18,217
1,094
999
13,865
0
50,169
L
The Morrigan
LilMax9
The Morrigan
6,774
497
0
922
12,122
3,783
0
5,773
5,923
39,827
1,077
W
Janus
8,201
343
0
1,405
8,408
3,202
1,213
2,191
6,131
82,776
0
L
9,541
3,163
0
3,190
12,949
4,606
996
5,065
7,713
0
61,718
L
Sun Wukong
mmmmmmn
Sun Wukong
5,997
1,239
0
4,325
12,525
10,366
0
2,737
9,388
0
43,798
L
Rama
nitr0o
Rama
3,565
2,829
0
2,989
11,361
3,434
440
6,672
4,625
0
40,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,669
Gold Earned
40,583
530
Minions Killed
408
0
Camps Cleared
0
1,822,970
Distance Traveled
1,620,604
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,061
615
115
6
0
330,814
5
W
Geb
10,922
607
33
2
0
393,589
2
W
Mercury
11,457
637
149
8
0
351,341
4
L
Athena
7,854
436
68
4
0
343,606
8
W
Guan Yu
11,109
617
89
5
0
367,237
5
L
The Morrigan
7,100
394
66
4
0
309,136
1
W
Janus
12,120
673
144
8
0
379,989
1
L
Loki
10,714
595
119
7
0
355,155
3
L
Sun Wukong
7,685
427
87
5
0
309,393
4
L
Rama
7,230
402
68
4
0
303,314
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role