Player Matchup

Sun Wukong
Sun Wukong
Myftical
Sun Wukong
Level 21
God Stats
7W - 1L
1,965 SR
Queue Stats
51W - 41L
1,610 Elo+
Party 1
Arachne
Arachne
PPFOREHEAD
Arachne
Level 18
God Stats
50W - 42L
1,504 SR
Queue Stats
159W - 215L
1,354 Elo+
Party 1
Apollo
Apollo
Sìth
Apollo
Level 27
God Stats
18W - 13L
1,550 SR
Queue Stats
247W - 121L
1,695 Elo+
Solo
Ares
Ares
klasjfgiawef
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,432 Elo+
Solo
Janus
Janus
lymdbb
Janus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,604 SR
1,518 Elo+

VS

Team Averages
Level 24
1,571 SR
1,546 Elo+
Anubis
Anubis
AbbadonAli
Anubis
Level 17
God Stats
3W - 1L
1,434 SR
Queue Stats
97W - 76L
1,524 Elo+
Solo
Ares
Ares
Aerosmith77
Ares
Level 26
God Stats
4W - 2L
1,639 SR
Queue Stats
123W - 111L
1,518 Elo+
Solo
Heimdallr
Heimdallr
Papitew369
Heimdallr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
sSilencePleasee
Agni
Level 23
God Stats
5W - 2L
1,812 SR
Queue Stats
86W - 67L
1,677 Elo+
Solo
Tyr
Tyr
sumsly
Tyr
Level 26
God Stats
5W - 3L
1,470 SR
Queue Stats
37W - 29L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Myftical
Sun Wukong
10
1 / 1 / 0
5,617
562
2,299
6,673
2,721
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
PPFOREHEAD
Arachne
7
4 / 4 / 0
5,129
513
2,731
4,765
1,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
Sìth
Apollo
12
1 / 0 / 2
6,366
637
4,185
4,176
1,179
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 0 / 0
3,381
338
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Janus
lymdbb
Janus
10
2 / 4 / 1
5,977
598
3,364
4,566
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AbbadonAli
Anubis
10
1 / 3 / 3
6,027
603
1,502
4,108
1,494
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 2 / 1
4,920
492
1,411
7,277
3,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Papitew369
Heimdallr
9
1 / 1 / 0
4,974
497
1,310
3,709
1,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
7 / 1 / 0
6,698
670
5,052
4,062
1,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
sumsly
Tyr
9
0 / 1 / 0
4,850
485
2,235
5,934
3,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
8
Kills
9
9
Deaths
8
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
AbbadonAli
Anubis
1
3
3
0.83
W
0
2
1
0.25
L
Sun Wukong
Myftical
Sun Wukong
1
1
0
1
L
Arachne
PPFOREHEAD
Arachne
4
4
0
1
W
Heimdallr
Papitew369
Heimdallr
1
1
0
1
L
Apollo
Sìth
Apollo
1
0
2
2
L
0
0
0
0
L
Janus
lymdbb
Janus
2
4
1
0.63
W
7
1
0
7
W
Tyr
sumsly
Tyr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,579
Damage
11,510
20,180
Taken
25,090
6,930
Mitigated
10,474
5,137
Healing
10,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AbbadonAli
Anubis
1,502
136
0
1,745
4,108
1,494
0
1,666
2,308
28,990
0
W
1,411
172
0
2,674
7,277
3,498
0
0
7,277
11,236
0
L
Sun Wukong
Myftical
Sun Wukong
2,299
445
0
2,078
6,673
2,721
0
1,736
4,712
0
27,581
L
Arachne
PPFOREHEAD
Arachne
2,731
1,969
0
393
4,765
1,668
476
1,826
2,939
0
16,528
W
Heimdallr
Papitew369
Heimdallr
1,310
899
0
2,136
3,709
1,079
49
0
3,709
0
34,639
L
Apollo
Sìth
Apollo
4,185
3,799
0
2,166
4,176
1,179
568
1,048
3,128
0
48,557
L
0
0
0
0
0
0
0
0
0
0
0
L
Janus
lymdbb
Janus
3,364
284
0
500
4,566
1,362
608
3,355
1,211
31,382
0
W
5,052
1,095
0
856
4,062
1,106
0
1,472
2,498
34,467
0
W
Tyr
sumsly
Tyr
2,235
178
0
2,900
5,934
3,297
0
0
5,934
0
20,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,470
Gold Earned
27,469
262
Minions Killed
274
0
Camps Cleared
0
724,574
Distance Traveled
848,088
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,027
603
71
7
0
171,920
6
W
Ares
4,920
492
20
2
0
183,021
2
L
Sun Wukong
5,617
562
56
6
0
178,114
4
L
Arachne
5,129
513
35
4
0
217,755
0
W
Heimdallr
4,974
497
71
7
0
156,391
1
L
Apollo
6,366
637
94
9
0
176,768
3
L
Ares
3,381
338
0
0
0
0
0
L
Janus
5,977
598
77
8
0
151,937
2
W
Agni
6,698
670
72
7
0
158,090
0
W
Tyr
4,850
485
40
4
0
178,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role