Player Matchup

Geb
Geb
ImPaCt SkIlLz65
Geb
Level 132
God Stats
3W - 1L
1,500 SR
Queue Stats
265W - 195L
1,656 Elo+
Party 2
Hercules
Hercules
PhongZeus19
Hercules
Level 101
God Stats
13W - 5L
1,950 SR
Queue Stats
128W - 85L
1,656 Elo+
Party 2
Mulan
Mulan
RatteBlut560287
Mulan
Level 128
God Stats
7W - 3L
1,826 SR
Queue Stats
500W - 428L
1,668 Elo+
Party 2
Ah Puch
Ah Puch
SnprMonkey
Ah Puch
Level 108
God Stats
3W - 2L
1,795 SR
Queue Stats
894W - 782L
1,569 Elo+
Solo
Cupid
Cupid
TeddyNapkin
Cupid
Level 146
God Stats
21W - 16L
1,530 SR
Queue Stats
190W - 210L
1,477 Elo+
Solo
Team Averages
Level 123
1,720 SR
1,605 Elo+

VS

Team Averages
Level 137
1,494 SR
1,528 Elo+
Ra
Ra
I_HelDragon_I
Ra
Level 155
God Stats
2W - 5L
1,196 SR
Queue Stats
108W - 100L
1,497 Elo+
Party 1
Heimdallr
Heimdallr
Night180519
Heimdallr
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
197W - 179L
1,505 Elo+
Party 1
Skadi
Skadi
XBlutigerWolfX
Skadi
Level 159
God Stats
27W - 13L
1,755 SR
Queue Stats
187W - 175L
1,577 Elo+
Party 1
Chaac
Chaac
YouSee33__
Chaac
Level 155
God Stats
5W - 3L
1,264 SR
Queue Stats
1,334W - 1,132L
1,470 Elo+
Party 1
Ymir
Ymir
xTezqah
Ymir
Level 89
God Stats
1W - 1L
1,756 SR
Queue Stats
35W - 27L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 1 / 1
10,549
527
11,081
19,858
13,540
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
PhongZeus19
Hercules
16
6 / 0 / 9
9,545
477
9,626
19,396
11,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 2 / 8
10,754
538
9,247
17,611
9,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Puch
SnprMonkey
Ah Puch
17
4 / 1 / 9
10,353
518
10,125
8,013
2,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 0 / 4
12,247
612
11,716
11,740
5,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
9,024
451
8,026
7,331
2,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
Night180519
Heimdallr
14
0 / 5 / 1
8,263
413
6,742
12,542
4,716
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
2 / 5 / 0
9,354
468
7,125
14,446
5,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
18
2 / 1 / 1
11,181
559
17,301
21,590
24,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ymir
xTezqah
Ymir
13
0 / 5 / 2
8,000
400
8,245
17,808
14,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
18
Kills
4
4
Deaths
18
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
0
1
1
0.5
L
Heimdallr
Night180519
Heimdallr
0
5
1
0.1
W
Hercules
PhongZeus19
Hercules
6
0
9
10.5
W
3
2
8
3.5
W
Ah Puch
SnprMonkey
Ah Puch
4
1
9
8.5
W
5
0
4
7
L
2
5
0
0.4
L
Chaac
2
1
1
2.5
L
Ymir
xTezqah
Ymir
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,795
Damage
47,439
76,618
Taken
73,717
42,912
Mitigated
51,593
43,567
Healing
25,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,026
82
750
2,528
7,331
2,702
0
2,043
5,092
72,106
0
W
11,081
3,266
0
10,907
19,858
13,540
496
423
18,698
82,303
0
L
Heimdallr
Night180519
Heimdallr
6,742
3,348
0
3,374
12,542
4,716
0
864
11,622
0
49,866
W
Hercules
PhongZeus19
Hercules
9,626
3,347
0
10,268
19,396
11,285
265
6,909
12,149
0
25,073
W
9,247
2,063
575
11,431
17,611
9,993
441
2,047
15,405
0
99,095
W
Ah Puch
SnprMonkey
Ah Puch
10,125
1,052
0
3,239
8,013
2,999
472
4,701
3,077
66,768
0
W
11,716
6,736
578
6,569
11,740
5,095
2,896
1,447
10,268
0
89,359
L
7,125
2,739
0
5,531
14,446
5,381
0
3,340
10,992
0
64,612
L
Chaac
17,301
5,038
0
11,807
21,590
24,396
247
9,522
12,041
0
89,025
L
Ymir
xTezqah
Ymir
8,245
993
0
1,218
17,808
14,398
0
4,771
12,764
24,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,448
Gold Earned
45,822
679
Minions Killed
559
0
Camps Cleared
0
1,984,080
Distance Traveled
1,829,591
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,024
451
156
8
0
424,300
5
W
Geb
10,549
527
167
8
0
406,486
1
L
Heimdallr
8,263
413
92
5
0
347,032
0
W
Hercules
9,545
477
29
1
0
423,794
5
W
Mulan
10,754
538
159
8
0
430,948
5
W
Ah Puch
10,353
518
153
8
0
373,610
0
W
Cupid
12,247
612
171
9
0
349,242
6
L
Skadi
9,354
468
118
6
0
315,269
4
L
Chaac
11,181
559
172
9
0
374,225
0
L
Ymir
8,000
400
21
1
0
368,765
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role