Player Matchup

Izanami
Izanami
MC东帝
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Midwaylemon019
Tsukuyomi
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 35L
1,648 Elo+
Solo
Yemoja
Yemoja
SirMaque
Yemoja
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,360 Elo+
Solo
Sobek
Sobek
YashRaj
Sobek
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
zurrosmite
Ra
Level 96
God Stats
5W - 6L
1,503 SR
Queue Stats
144W - 130L
1,536 Elo+
Solo
Team Averages
Level 122
1,501 SR
1,509 Elo+

VS

Team Averages
Level 81
1,563 SR
1,479 Elo+
Hel
Hel
Meidö
Hel
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Pinguisaur
Ah Puch
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
235W - 251L
1,432 Elo+
Party 1
Hun Batz
Hun Batz
andres98
Hun Batz
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 113L
1,510 Elo+
Solo
Ganesha
Ganesha
derpkeck
Ganesha
Level 77
God Stats
22W - 15L
1,636 SR
Queue Stats
493W - 458L
1,503 Elo+
Party 1
Skadi
Skadi
thisisjimmy2
Skadi
Level 95
God Stats
51W - 44L
1,678 SR
Queue Stats
450W - 464L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MC东帝
Izanami
9
0 / 3 / 0
5,131
513
1,815
5,040
1,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
Midwaylemon019
Tsukuyomi
10
3 / 3 / 1
5,907
591
2,852
7,542
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Yemoja
SirMaque
Yemoja
7
0 / 1 / 0
4,343
434
682
2,208
870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
YashRaj
Sobek
10
1 / 1 / 1
5,199
520
3,936
7,817
5,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
2 / 2 / 2
6,018
602
3,924
5,278
1,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Meidö
Hel
11
0 / 1 / 2
6,090
609
4,209
6,225
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
Pinguisaur
Ah Puch
11
4 / 2 / 0
6,191
619
3,544
4,503
1,514
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
andres98
Hun Batz
9
2 / 3 / 2
5,660
566
2,650
6,196
1,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
derpkeck
Ganesha
9
0 / 0 / 7
5,985
599
1,762
4,284
1,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 0 / 0
6,558
656
3,223
3,922
971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
6
Kills
10
10
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
MC东帝
Izanami
0
3
0
0
W
Hel
Meidö
Hel
0
1
2
1
L
Tsukuyomi
Midwaylemon019
Tsukuyomi
3
3
1
1.17
W
Ah Puch
Pinguisaur
Ah Puch
4
2
0
2
L
Yemoja
SirMaque
Yemoja
0
1
0
0
L
Sobek
YashRaj
Sobek
1
1
1
1.5
W
Hun Batz
andres98
Hun Batz
2
3
2
1
W
Ganesha
derpkeck
Ganesha
0
0
7
3.5
W
4
0
0
4
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,209
Damage
15,388
27,885
Taken
25,130
11,239
Mitigated
8,748
11,576
Healing
13,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
MC东帝
Izanami
1,815
1,096
0
1,551
5,040
1,110
0
501
4,539
0
32,452
W
Hel
Meidö
Hel
4,209
985
371
3,618
6,225
2,634
416
2,809
3,041
36,135
0
L
Tsukuyomi
Midwaylemon019
Tsukuyomi
2,852
815
0
2,848
7,542
2,163
0
1,614
5,928
0
28,111
W
Ah Puch
Pinguisaur
Ah Puch
3,544
321
0
2,220
4,503
1,514
0
2,001
2,298
29,085
0
L
Yemoja
SirMaque
Yemoja
682
120
183
156
2,208
870
0
395
1,813
7,522
0
L
Sobek
YashRaj
Sobek
3,936
402
0
5,150
7,817
5,210
0
4,342
3,475
23,687
0
W
Hun Batz
andres98
Hun Batz
2,650
856
0
2,248
6,196
1,770
0
1,476
4,590
0
20,698
W
Ganesha
derpkeck
Ganesha
1,762
365
0
2,224
4,284
1,859
0
1,115
3,070
15,967
0
W
3,223
1,616
0
2,381
3,922
971
800
333
3,589
0
40,936
L
3,924
794
72
1,616
5,278
1,886
0
2,663
2,615
31,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,598
Gold Earned
30,484
269
Minions Killed
302
0
Camps Cleared
0
908,817
Distance Traveled
974,262
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,131
513
80
8
0
165,642
2
W
Hel
6,090
609
84
8
0
165,022
2
L
Tsukuyomi
5,907
591
57
6
0
186,871
1
W
Ah Puch
6,191
619
70
7
0
197,799
2
L
Yemoja
4,343
434
10
1
0
185,459
0
L
Sobek
5,199
520
47
5
0
175,829
4
W
Hun Batz
5,660
566
57
6
0
223,525
4
W
Ganesha
5,985
599
0
0
0
202,613
2
W
Skadi
6,558
656
91
9
0
185,303
3
L
Ra
6,018
602
75
8
0
195,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role