Player Matchup

Ymir
Ymir
Beetlejuicesses
Ymir
Level 79
God Stats
28W - 28L
1,586 SR
Queue Stats
632W - 579L
1,465 Elo+
Party 2
Chaac
Chaac
Kakujou
Chaac
Level 155
God Stats
4W - 4L
1,523 SR
Queue Stats
117W - 118L
1,532 Elo+
Party 2
Set
Set
Oshte
Set
Level 124
God Stats
8W - 6L
1,289 SR
Queue Stats
229W - 217L
1,569 Elo+
Party 2
Chronos
Chronos
YourPigeon
Chronos
Level 134
God Stats
6W - 2L
1,841 SR
Queue Stats
285W - 260L
1,564 Elo+
Party 2
Skadi
Skadi
Yxami
Skadi
Level 160
God Stats
7W - 4L
1,500 SR
Queue Stats
167W - 144L
1,575 Elo+
Party 2
Team Averages
Level 130
1,548 SR
1,541 Elo+

VS

Team Averages
Level 141
1,607 SR
1,557 Elo+
Da Ji
Da Ji
CipherP0l
Da Ji
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,454 Elo+
Solo
Ganesha
Ganesha
DeadlyCheeze
Ganesha
Level 123
God Stats
10W - 17L
1,427 SR
Queue Stats
224W - 205L
1,527 Elo+
Party 3
Horus
Horus
Fenrirx97
Horus
Level 160
God Stats
5W - 6L
1,721 SR
Queue Stats
289W - 266L
1,619 Elo+
Party 1
Hachiman
Hachiman
Kart98ch
Hachiman
Level 123
God Stats
40W - 32L
1,888 SR
Queue Stats
493W - 446L
1,572 Elo+
Party 3
Ra
Ra
UT Perfect Zero
Ra
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
311W - 295L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 3
6,141
558
2,160
4,318
1,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
Kakujou
Chaac
12
1 / 0 / 0
6,654
605
5,810
8,049
4,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Set
Oshte
Set
11
2 / 1 / 4
6,516
592
3,336
5,930
1,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
YourPigeon
Chronos
11
3 / 1 / 2
6,676
607
7,502
7,204
2,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
Yxami
Skadi
12
3 / 0 / 1
7,104
646
3,290
3,940
1,205
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CipherP0l
Da Ji
9
2 / 3 / 0
5,357
487
1,984
7,478
2,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
DeadlyCheeze
Ganesha
7
0 / 3 / 1
4,834
439
1,916
7,272
3,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Horus
Fenrirx97
Horus
10
0 / 1 / 0
5,205
473
2,896
9,403
5,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Kart98ch
Hachiman
9
0 / 2 / 0
4,875
443
2,912
4,831
1,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
0 / 2 / 2
6,010
546
1,457
4,029
1,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
11
Kills
2
2
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
Da Ji
CipherP0l
Da Ji
2
3
0
0.67
L
Ganesha
DeadlyCheeze
Ganesha
0
3
1
0.17
L
Horus
Fenrirx97
Horus
0
1
0
0
W
Chaac
Kakujou
Chaac
1
0
0
1
L
Hachiman
Kart98ch
Hachiman
0
2
0
0
W
Set
Oshte
Set
2
1
4
4
L
0
2
2
0.5
W
Chronos
YourPigeon
Chronos
3
1
2
4
W
Skadi
Yxami
Skadi
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,098
Damage
11,165
29,441
Taken
33,013
11,545
Mitigated
14,160
14,425
Healing
10,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,160
559
0
1,564
4,318
1,742
0
474
3,804
16,085
0
L
Da Ji
CipherP0l
Da Ji
1,984
465
0
2,434
7,478
2,316
0
1,139
6,314
0
21,053
L
Ganesha
DeadlyCheeze
Ganesha
1,916
258
0
1,196
7,272
3,448
0
5,199
2,073
11,833
0
L
Horus
Fenrirx97
Horus
2,896
1,399
117
4,297
9,403
5,771
0
0
8,978
0
24,717
W
Chaac
Kakujou
Chaac
5,810
1,725
0
5,135
8,049
4,456
630
0
7,699
0
37,974
L
Hachiman
Kart98ch
Hachiman
2,912
922
0
1,727
4,831
1,437
0
3,324
1,507
0
21,836
W
Set
Oshte
Set
3,336
1,205
0
2,680
5,930
1,916
0
781
5,141
0
36,858
L
1,457
189
147
913
4,029
1,188
0
0
4,029
37,827
0
W
Chronos
YourPigeon
Chronos
7,502
2,472
0
4,515
7,204
2,226
848
1,127
6,039
43,835
0
W
Skadi
Yxami
Skadi
3,290
1,137
0
531
3,940
1,205
994
773
3,035
0
48,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,091
Gold Earned
26,281
365
Minions Killed
252
0
Camps Cleared
0
1,029,259
Distance Traveled
957,300
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,141
558
17
2
0
214,775
6
L
Da Ji
5,357
487
54
5
0
200,154
1
L
Ganesha
4,834
439
2
0
0
177,858
2
L
Horus
5,205
473
46
4
0
191,498
2
W
Chaac
6,654
605
77
7
0
189,204
1
L
Hachiman
4,875
443
70
6
0
172,147
1
W
Set
6,516
592
77
7
0
238,862
1
L
Ra
6,010
546
80
7
0
215,643
3
W
Chronos
6,676
607
92
8
0
181,189
1
W
Skadi
7,104
646
102
9
0
205,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role