Player Matchup

Ra
Ra
Silver II
GeneralLie
Ra
Silver II
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
366W - 387L
962 MMR
Party 3
Cerberus
Cerberus
Silver III
Greykai
Cerberus
Silver III
Level 116
God Stats
17W - 13L
1,522 SR
Queue Stats
85W - 91L
913 MMR
Solo
Pele
Pele
Silver II
Larsator
Pele
Silver II
Level 102
God Stats
56W - 47L
1,486 SR
Queue Stats
243W - 270L
875 MMR
Party 3
Chaac
Chaac
Silver III
LordJerk
Chaac
Silver III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver II
smeets1
Chiron
Silver II
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
175W - 184L
1,027 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,502 SR
1,055 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 90
1,540 SR
1,170 MMR
Thanatos
Thanatos
Silver III
Arnaugu2005
Thanatos
Silver III
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
Daav3
Sun Wukong
Silver IV
Level 82
God Stats
4W - 3L
1,638 SR
Queue Stats
156W - 190L
726 MMR
Party 2
Skadi
Skadi
Silver II
Locchi
Skadi
Silver II
Level 160
God Stats
0W - 1L
1,602 SR
Queue Stats
80W - 96L
1,041 MMR
Party 2
Sobek
Sobek
Silver IV
xDextar
Sobek
Silver IV
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Silver II
zRigs
Zeus
Silver II
Level 94
God Stats
0W - 2L
1,459 SR
Queue Stats
31W - 49L
1,084 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 9
10,151
634
6,334
10,462
4,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Greykai
Cerberus
14
8 / 0 / 10
9,878
617
6,581
16,436
15,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
15
4 / 3 / 7
9,183
574
9,812
11,475
4,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
LordJerk
Chaac
16
3 / 2 / 0
9,908
619
13,117
12,112
9,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chiron
smeets1
Chiron
18
10 / 0 / 8
11,458
716
14,562
11,335
5,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
TsukuyomiNu WaDanzaburouNemesisHera

VS

Bans
ApolloKaliArachneSetFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arnaugu2005
Thanatos
12
4 / 7 / 3
7,992
500
8,174
15,642
4,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Daav3
Sun Wukong
14
1 / 3 / 2
8,127
508
5,233
16,575
8,618
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
Locchi
Skadi
13
0 / 6 / 1
7,591
474
4,292
9,980
2,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
xDextar
Sobek
10
0 / 5 / 2
6,603
413
3,973
13,583
10,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
zRigs
Zeus
12
3 / 8 / 2
8,116
507
9,317
9,449
2,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
29
Kills
8
8
Deaths
29
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Arnaugu2005
Thanatos
4
7
3
0.79
L
Sun Wukong
Daav3
Sun Wukong
1
3
2
0.67
W
4
3
9
2.83
W
Cerberus
Greykai
Cerberus
8
0
10
13
W
Pele
4
3
7
2.5
L
Skadi
Locchi
Skadi
0
6
1
0.08
W
Chaac
LordJerk
Chaac
3
2
0
1.5
W
Chiron
smeets1
Chiron
10
0
8
14
L
Sobek
xDextar
Sobek
0
5
2
0.2
L
Zeus
zRigs
Zeus
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,406
Damage
30,989
61,820
Taken
65,229
38,077
Mitigated
29,961
30,607
Healing
21,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Arnaugu2005
Thanatos
8,174
1,804
0
8,354
15,642
4,939
0
3,197
12,323
0
40,976
L
Sun Wukong
Daav3
Sun Wukong
5,233
1,172
0
6,555
16,575
8,618
0
1,419
15,132
0
51,306
W
6,334
253
2,769
4,889
10,462
4,022
1,850
3,475
6,673
63,486
0
W
Cerberus
Greykai
Cerberus
6,581
232
0
5,330
16,436
15,483
548
3,474
12,796
27,002
0
W
Pele
9,812
2,268
0
4,592
11,475
4,081
683
1,698
9,691
0
50,817
L
Skadi
Locchi
Skadi
4,292
1,487
0
888
9,980
2,941
978
735
9,243
0
51,406
W
Chaac
LordJerk
Chaac
13,117
1,835
0
5,431
12,112
9,476
195
2,316
9,698
0
65,215
W
Chiron
smeets1
Chiron
14,562
7,922
1,023
6,573
11,335
5,015
5,148
1,653
9,672
0
88,646
L
Sobek
xDextar
Sobek
3,973
622
0
5,053
13,583
10,846
0
3,673
9,706
16,989
0
L
Zeus
zRigs
Zeus
9,317
977
0
350
9,449
2,617
0
3,343
5,910
38,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,578
Gold Earned
38,429
525
Minions Killed
398
0
Camps Cleared
0
1,570,046
Distance Traveled
1,428,245
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,992
500
68
4
0
300,353
2
L
Sun Wukong
8,127
508
112
7
0
298,891
8
W
Ra
10,151
634
117
7
0
306,109
3
W
Cerberus
9,878
617
49
3
0
315,815
4
W
Pele
9,183
574
83
5
0
366,208
5
L
Skadi
7,591
474
101
6
0
261,351
2
W
Chaac
9,908
619
127
8
0
254,577
8
W
Chiron
11,458
716
149
9
0
327,337
5
L
Sobek
6,603
413
26
2
0
303,971
3
L
Zeus
8,116
507
91
6
0
263,679
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role