Player Matchup

Raijin
Raijin
Masters
AlaricMoon
Raijin
Masters
Level 115
God Stats
47W - 43L
1,508 SR
Queue Stats
255W - 211L
2,411 MMR
Solo
Rama
Rama
Masters
IzaNahMate
Rama
Masters
Level 154
God Stats
8W - 7L
1,287 SR
Queue Stats
550W - 546L
2,277 MMR
Solo
Tyr
Tyr
Diamond III
MGD_Seaan
Tyr
Diamond III
Level 62
God Stats
2W - 3L
1,418 SR
Queue Stats
158W - 138L
2,237 MMR
Solo
Thor
Thor
Masters
ayomayo69
Thor
Masters
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 160L
2,603 MMR
Solo
Sobek
Sobek
Platinum I
iRourkey
Sobek
Platinum I
Level 121
God Stats
55W - 46L
1,748 SR
Queue Stats
651W - 644L
2,031 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 122
1,492 SR
2,312 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 123
1,695 SR
2,313 MMR
Hun Batz
Hun Batz
Platinum I
Alec sux
Hun Batz
Platinum I
Level 84
God Stats
5W - 4L
1,638 SR
Queue Stats
114W - 104L
2,001 MMR
Solo
Merlin
Merlin
Diamond V
Bíll
Merlin
Diamond V
Level 87
God Stats
3W - 2L
1,905 SR
Queue Stats
82W - 57L
2,143 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
Thermyz
Ah Muzen Cab
Masters
Level 160
God Stats
128W - 94L
1,679 SR
Queue Stats
391W - 375L
2,481 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond IV
TwitchA7zoner
Kumbhakarna
Diamond IV
Level 158
God Stats
13W - 19L
1,647 SR
Queue Stats
146W - 142L
2,060 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
kurzer269durst
Cu Chulainn
Masters
Level 125
God Stats
6W - 8L
1,603 SR
Queue Stats
100W - 73L
2,878 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AlaricMoon
Raijin
20
1 / 4 / 4
12,181
469
15,808
15,579
6,347
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
1 / 5 / 3
12,570
483
7,442
18,171
6,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
6 / 6 / 1
13,655
525
13,586
30,072
30,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thor
20
3 / 5 / 5
13,018
501
13,422
18,757
15,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
iRourkey
Sobek
19
3 / 5 / 6
12,510
481
7,329
28,235
33,753
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
PersephoneJanusSetTiamatGuan Yu

VS

Bans
NemesisApolloKhepriDanzaburouTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Alec sux
Hun Batz
20
3 / 3 / 9
15,614
601
8,590
16,157
8,971
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
Bíll
Merlin
20
5 / 2 / 5
14,729
567
13,529
11,586
5,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ah Muzen Cab
Thermyz
Ah Muzen Cab
20
10 / 2 / 11
18,718
720
36,105
27,103
16,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
TwitchA7zoner
Kumbhakarna
19
0 / 1 / 16
14,051
540
6,917
25,461
33,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
kurzer269durst
Cu Chulainn
20
7 / 6 / 11
16,496
634
20,643
22,957
29,181
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
77
14
Kills
25
25
Deaths
14
19
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Raijin
AlaricMoon
Raijin
1
4
4
0.75
W
Hun Batz
Alec sux
Hun Batz
3
3
9
2.5
W
Merlin
Bíll
Merlin
5
2
5
3.75
L
1
5
3
0.5
L
6
6
1
1.08
W
Ah Muzen Cab
Thermyz
Ah Muzen Cab
10
2
11
7.75
W
Kumbhakarna
TwitchA7zoner
Kumbhakarna
0
1
16
8
L
Thor
3
5
5
1.1
L
Sobek
iRourkey
Sobek
3
5
6
1.2
W
Cu Chulainn
kurzer269durst
Cu Chulainn
7
6
11
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,587
Damage
85,784
110,814
Taken
103,264
92,464
Mitigated
93,597
26,698
Healing
39,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
AlaricMoon
Raijin
15,808
550
0
1,854
15,579
6,347
0
3,233
12,318
115,349
0
W
Hun Batz
Alec sux
Hun Batz
8,590
2,320
0
6,980
16,157
8,971
0
3,912
12,245
0
130,162
W
Merlin
Bíll
Merlin
13,529
481
0
3,960
11,586
5,457
787
3,242
8,344
112,701
0
L
7,442
5,939
0
6,526
18,171
6,270
1,991
2,749
15,410
0
102,319
L
13,586
1,448
0
7,039
30,072
30,550
563
5,587
24,385
444
79,187
W
Ah Muzen Cab
Thermyz
Ah Muzen Cab
36,105
20,276
0
14,125
27,103
16,289
11,395
5,612
21,491
0
148,390
W
Kumbhakarna
TwitchA7zoner
Kumbhakarna
6,917
767
0
6,931
25,461
33,699
141
8,148
17,313
32,564
0
L
Thor
13,422
2,559
0
4,183
18,757
15,544
0
3,225
15,532
0
112,599
L
Sobek
iRourkey
Sobek
7,329
133
0
7,096
28,235
33,753
0
7,891
20,248
30,935
0
W
Cu Chulainn
kurzer269durst
Cu Chulainn
20,643
4,574
0
7,346
22,957
29,181
1,306
4,707
18,250
9,367
103,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,934
Gold Earned
79,608
848
Minions Killed
747
0
Camps Cleared
0
2,202,102
Distance Traveled
2,562,395
30
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
12,181
469
213
8
0
434,994
5
W
Hun Batz
15,614
601
203
8
0
564,999
9
W
Merlin
14,729
567
161
6
0
481,920
1
L
Rama
12,570
483
211
8
0
372,577
4
L
Tyr
13,655
525
159
6
0
460,715
4
W
Ah Muzen Cab
18,718
720
176
7
0
472,960
2
W
Kumbhakarna
14,051
540
28
1
0
540,307
12
L
Thor
13,018
501
204
8
0
472,989
6
L
Sobek
12,510
481
61
2
0
460,827
11
W
Cu Chulainn
16,496
634
179
7
0
502,209
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role