Player Matchup

Ymir
Ymir
 
Ymir
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BigTy_14
Izanami
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,683 Elo+
Solo
Arachne
Arachne
Csontdaralo-Mogy
Arachne
Level 66
God Stats
18W - 28L
1,380 SR
Queue Stats
86W - 156L
1,281 Elo+
Party 1
Chaac
Chaac
NotoriousG1993
Chaac
Level 121
God Stats
6W - 5L
1,812 SR
Queue Stats
653W - 633L
1,430 Elo+
Solo
Persephone
Persephone
zsoltikazsolt
Persephone
Level 47
God Stats
30W - 51L
1,370 SR
Queue Stats
37W - 72L
1,272 Elo+
Party 1
Team Averages
Level 64
1,512 SR
1,433 Elo+

VS

Team Averages
Level 99
1,515 SR
1,429 Elo+
King Arthur
King Arthur
BritishSnowflake
King Arthur
Level 114
God Stats
9W - 13L
1,366 SR
Queue Stats
189W - 205L
1,414 Elo+
Solo
Olorun
Olorun
The CrakFoxx
Olorun
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 73L
1,444 Elo+
Solo
Da Ji
Da Ji
Vyzion2020
Da Ji
Level 122
God Stats
7W - 9L
1,622 SR
Queue Stats
302W - 283L
1,452 Elo+
Solo
Artio
Artio
josecuba98
Artio
Level 63
God Stats
0W - 3L
1,332 SR
Queue Stats
33W - 45L
1,354 Elo+
Solo
Neith
Neith
teshime
Neith
Level 118
God Stats
56W - 53L
1,754 SR
Queue Stats
377W - 370L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 0 / 0
6,045
465
3,672
5,824
3,232
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
BigTy_14
Izanami
10
0 / 1 / 0
5,699
438
3,006
3,916
1,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 2 / 2
6,462
497
2,724
6,978
2,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 0 / 1
7,581
583
6,692
8,656
6,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
zsoltikazsolt
Persephone
11
0 / 1 / 2
6,484
499
5,637
2,901
749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BritishSnowflake
King Arthur
10
0 / 2 / 0
5,990
461
3,297
8,033
4,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
12
1 / 2 / 1
6,880
529
1,985
8,713
3,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
6
1 / 1 / 1
5,014
386
1,483
3,385
837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artio
10
1 / 0 / 0
6,194
476
1,927
9,967
6,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
teshime
Neith
11
1 / 0 / 0
6,221
479
5,004
4,959
1,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
5
Kills
4
4
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
0
1
W
Izanami
BigTy_14
Izanami
0
1
0
0
L
King Arthur
BritishSnowflake
King Arthur
0
2
0
0
W
1
2
2
1
W
3
0
1
3.5
L
Olorun
1
2
1
0.75
L
Da Ji
1
1
1
1.5
L
Artio
1
0
0
1
L
Neith
teshime
Neith
1
0
0
1
W
Persephone
zsoltikazsolt
Persephone
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,731
Damage
13,696
28,275
Taken
35,057
14,859
Mitigated
17,328
9,967
Healing
14,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,672
327
831
1,366
5,824
3,232
350
961
4,838
25,404
0
W
Izanami
BigTy_14
Izanami
3,006
1,527
0
529
3,916
1,545
370
181
3,735
0
33,868
L
King Arthur
BritishSnowflake
King Arthur
3,297
732
0
2,470
8,033
4,887
0
0
7,714
0
33,337
W
2,724
2,140
0
1,940
6,978
2,877
0
1,514
5,464
0
35,867
W
6,692
1,229
0
4,921
8,656
6,456
328
574
7,782
0
40,273
L
Olorun
1,985
627
80
4,017
8,713
3,325
0
4,095
4,168
46,764
0
L
Da Ji
1,483
577
0
1,292
3,385
837
0
122
3,204
0
10,811
L
Artio
1,927
38
144
4,310
9,967
6,790
0
2,655
7,198
16,944
0
L
Neith
teshime
Neith
5,004
1,084
0
2,354
4,959
1,489
0
1,939
3,020
0
45,849
W
Persephone
zsoltikazsolt
Persephone
5,637
90
0
380
2,901
749
670
681
2,194
35,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,271
Gold Earned
30,299
334
Minions Killed
325
0
Camps Cleared
0
1,224,686
Distance Traveled
1,020,285
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,045
465
46
4
0
250,542
2
W
Izanami
5,699
438
78
6
0
197,272
1
L
King Arthur
5,990
461
70
5
0
214,766
0
W
Arachne
6,462
497
66
5
0
270,522
1
W
Chaac
7,581
583
83
6
0
243,139
3
L
Olorun
6,880
529
103
8
0
216,634
3
L
Da Ji
5,014
386
29
2
0
109,691
0
L
Artio
6,194
476
30
2
0
261,070
3
L
Neith
6,221
479
93
7
0
218,124
5
W
Persephone
6,484
499
61
5
0
263,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role