Player Matchup

Ganesha
Ganesha
AbNaqi
Ganesha
Level 37
God Stats
39W - 46L
1,477 SR
Queue Stats
475W - 600L
1,416 Elo+
Party 1
Izanami
Izanami
LAHOOB
Izanami
Level 15
God Stats
7W - 5L
1,192 SR
Queue Stats
24W - 44L
1,333 Elo+
Party 1
Nu Wa
Nu Wa
NymeriaD5
Nu Wa
Level 29
God Stats
7W - 3L
1,588 SR
Queue Stats
27W - 22L
1,487 Elo+
Solo
Ravana
Ravana
SILVER7X
Ravana
Level 35
God Stats
18W - 17L
1,847 SR
Queue Stats
393W - 515L
1,471 Elo+
Party 1
Guan Yu
Guan Yu
VoyevodaKW
Guan Yu
Level 28
God Stats
5W - 3L
1,202 SR
Queue Stats
155W - 223L
1,401 Elo+
Party 1
Team Averages
Level 29
1,461 SR
1,422 Elo+

VS

Team Averages
Level 13
1,495 SR
1,402 Elo+
Sol
Sol
Bevychan92
Sol
Level 29
God Stats
3W - 1L
1,709 SR
Queue Stats
9W - 17L
1,303 Elo+
Solo
Nemesis
Nemesis
Kolibri999
Nemesis
Level 14
God Stats
0W - 2L
1,267 SR
Queue Stats
8W - 10L
1,308 Elo+
Solo
Fenrir
Fenrir
Xxjorge2013
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,312 Elo+
Party 2
Skadi
Skadi
andres271003
Skadi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,495 Elo+
Party 2
Kuzenbo
Kuzenbo
josesol00
Kuzenbo
Level 9
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 53L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AbNaqi
Ganesha
15
0 / 2 / 6
9,794
515
5,888
11,729
9,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
LAHOOB
Izanami
15
2 / 2 / 2
9,005
474
8,072
11,108
5,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
NymeriaD5
Nu Wa
17
3 / 0 / 6
10,698
563
14,104
10,278
3,994
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
SILVER7X
Ravana
17
9 / 4 / 2
10,529
554
11,618
12,675
6,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
VoyevodaKW
Guan Yu
18
6 / 3 / 4
11,073
583
10,065
13,846
14,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 3
8,056
424
4,987
11,337
2,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Kolibri999
Nemesis
15
1 / 4 / 3
8,961
472
5,982
17,015
5,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
15
3 / 5 / 1
9,265
488
6,273
13,355
4,497
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
4 / 3 / 4
9,539
502
9,973
10,870
2,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
josesol00
Kuzenbo
13
3 / 2 / 6
9,049
476
9,289
15,035
15,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
20
Kills
11
11
Deaths
20
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AbNaqi
Ganesha
0
2
6
1.5
L
0
6
3
0.25
L
Nemesis
Kolibri999
Nemesis
1
4
3
0.63
W
Izanami
LAHOOB
Izanami
2
2
2
1.5
W
Nu Wa
NymeriaD5
Nu Wa
3
0
6
6
W
Ravana
SILVER7X
Ravana
9
4
2
2.5
W
Guan Yu
VoyevodaKW
Guan Yu
6
3
4
2.67
L
Fenrir
3
5
1
0.7
L
4
3
4
2
L
Kuzenbo
josesol00
Kuzenbo
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,747
Damage
36,504
59,636
Taken
67,612
39,788
Mitigated
30,441
15,745
Healing
17,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AbNaqi
Ganesha
5,888
181
407
4,302
11,729
9,911
791
3,805
7,924
40,238
0
L
4,987
1,065
0
1,859
11,337
2,722
218
5,734
5,603
45,652
1,454
L
Nemesis
Kolibri999
Nemesis
5,982
2,276
0
7,614
17,015
5,260
0
3,076
13,939
0
65,559
W
Izanami
LAHOOB
Izanami
8,072
4,968
0
2,112
11,108
5,149
1,576
3,483
7,625
0
55,722
W
Nu Wa
NymeriaD5
Nu Wa
14,104
2,803
0
1,080
10,278
3,994
512
3,020
7,258
79,492
0
W
Ravana
SILVER7X
Ravana
11,618
3,944
0
4,209
12,675
6,409
360
2,864
9,811
0
66,768
W
Guan Yu
VoyevodaKW
Guan Yu
10,065
695
105
3,530
13,846
14,325
1,462
1,016
12,830
0
58,077
L
Fenrir
6,273
1,411
0
1,994
13,355
4,497
0
1,344
12,011
0
38,186
L
9,973
5,260
0
3,645
10,870
2,841
0
3,668
7,202
0
52,763
L
Kuzenbo
josesol00
Kuzenbo
9,289
4,180
0
2,363
15,035
15,121
0
6,170
8,865
25,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,099
Gold Earned
44,870
549
Minions Killed
410
0
Camps Cleared
0
1,705,317
Distance Traveled
1,737,202
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,794
515
27
1
0
300,072
2
L
Sol
8,056
424
94
5
0
340,514
3
L
Nemesis
8,961
472
108
6
0
381,628
1
W
Izanami
9,005
474
140
7
0
349,296
6
W
Nu Wa
10,698
563
140
7
0
364,479
5
W
Ravana
10,529
554
118
6
0
344,751
5
W
Guan Yu
11,073
583
124
7
0
346,719
3
L
Fenrir
9,265
488
83
4
0
321,273
1
L
Skadi
9,539
502
101
5
0
323,958
2
L
Kuzenbo
9,049
476
24
1
0
369,829
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role